Player Matchup

Apollo
Apollo
 
Apollo
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
GorditoChupon
Charon
Level 35
God Stats
2W - 3L
1,597 SR
Queue Stats
6W - 14L
1,148 Elo+
Party 1
Surtr
Surtr
MuHaI_No_oToKo-_
Surtr
Level 87
God Stats
5W - 1L
1,607 SR
Queue Stats
49W - 51L
1,498 Elo+
Solo
Agni
Agni
Ollyolly35
Agni
Level 71
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 51L
1,361 Elo+
Solo
Thanatos
Thanatos
TralionaZ
Thanatos
Level 148
God Stats
15W - 11L
1,372 SR
Queue Stats
159W - 154L
1,495 Elo+
Solo
Team Averages
Level 73
1,515 SR
1,401 Elo+

VS

Team Averages
Level 72
1,634 SR
1,512 Elo+
Horus
Horus
CaRaMo_
Horus
Level 89
God Stats
7W - 6L
1,594 SR
Queue Stats
79W - 72L
1,550 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Ita-chi-Uch-iwa
Tsukuyomi
Level 52
God Stats
12W - 9L
1,546 SR
Queue Stats
196W - 194L
1,493 Elo+
Party 2
Rama
Rama
MoMoneyMiles
Rama
Level 100
God Stats
4W - 7L
1,838 SR
Queue Stats
55W - 49L
1,549 Elo+
Party 3
Poseidon
Poseidon
Mus_BABS03
Poseidon
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
SillyGoose8888
Sylvanus
Level 107
God Stats
3W - 3L
1,692 SR
Queue Stats
9W - 9L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
0 / 2 / 5
6,165
411
9,439
12,024
4,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 0 / 6
7,233
482
6,165
12,022
9,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 6 / 3
7,773
518
6,500
18,778
9,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
4 / 3 / 6
8,993
600
12,689
9,300
3,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
TralionaZ
Thanatos
16
15 / 0 / 2
9,999
667
15,363
14,448
7,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CaRaMo_
Horus
15
5 / 3 / 2
9,545
636
13,827
14,775
11,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tsukuyomi
Ita-chi-Uch-iwa
Tsukuyomi
14
3 / 4 / 1
7,679
512
6,686
15,155
5,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 3 / 0
7,562
504
10,858
11,251
4,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Mus_BABS03
Poseidon
11
0 / 8 / 0
6,551
437
3,012
11,497
3,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
12
0 / 2 / 3
7,217
481
6,580
14,689
12,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
20
Kills
11
11
Deaths
20
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
0
2
5
1.25
L
Horus
CaRaMo_
Horus
5
3
2
2
W
0
0
6
3
L
Tsukuyomi
Ita-chi-Uch-iwa
Tsukuyomi
3
4
1
0.88
L
3
3
0
1
W
1
6
3
0.42
L
Poseidon
Mus_BABS03
Poseidon
0
8
0
0
W
4
3
6
2.33
L
Sylvanus
0
2
3
0.75
W
Thanatos
TralionaZ
Thanatos
15
0
2
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,156
Damage
40,963
66,572
Taken
67,367
34,368
Mitigated
37,399
30,488
Healing
21,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
9,439
5,837
0
2,140
12,024
4,571
848
3,069
8,903
0
43,153
L
Horus
CaRaMo_
Horus
13,827
5,785
270
5,547
14,775
11,716
279
1,861
12,914
0
91,091
W
6,165
1,499
1,994
2,655
12,022
9,634
312
2,540
9,431
24,383
0
L
Tsukuyomi
Ita-chi-Uch-iwa
Tsukuyomi
6,686
1,280
0
5,204
15,155
5,334
0
3,515
11,640
0
60,197
L
10,858
8,751
0
2,548
11,251
4,351
594
2,678
8,573
0
59,439
W
6,500
2,436
0
5,782
18,778
9,105
0
605
17,313
2,174
54,017
L
Poseidon
Mus_BABS03
Poseidon
3,012
901
0
360
11,497
3,538
0
6,160
5,337
38,157
0
W
12,689
543
0
3,388
9,300
3,756
506
2,197
7,054
70,259
2,461
L
Sylvanus
6,580
787
2,649
4,694
14,689
12,460
189
4,928
9,761
23,277
1,056
W
Thanatos
TralionaZ
Thanatos
15,363
4,131
0
14,529
14,448
7,302
0
685
13,711
0
74,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,163
Gold Earned
38,554
361
Minions Killed
392
0
Camps Cleared
0
1,515,116
Distance Traveled
1,398,401
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,165
411
51
3
0
307,552
0
L
Horus
9,545
636
146
10
0
267,945
0
W
Charon
7,233
482
25
2
0
311,498
1
L
Tsukuyomi
7,679
512
94
6
0
360,135
0
L
Rama
7,562
504
72
5
0
250,206
0
W
Surtr
7,773
518
85
6
0
259,976
0
L
Poseidon
6,551
437
53
4
0
255,595
0
W
Agni
8,993
600
112
7
0
284,737
4
L
Sylvanus
7,217
481
27
2
0
264,520
0
W
Thanatos
9,999
667
88
6
0
351,353
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role