Player Matchup

Medusa
Medusa
BaaL6661
Medusa
Level 106
God Stats
4W - 1L
1,790 SR
Queue Stats
9W - 7L
1,580 Elo+
Solo
Odin
Odin
GénéralCanard
Odin
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,125 Elo+
Party 1
Kukulkan
Kukulkan
Macrage
Kukulkan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,125 Elo+
Party 1
Team Averages
Level 74
1,597 SR
1,277 Elo+

VS

Team Averages
Level 105
1,476 SR
1,491 Elo+
Raijin
Raijin
 
Raijin
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
UncleAD
Ravana
Level 73
God Stats
6W - 8L
1,428 SR
Queue Stats
60W - 59L
1,480 Elo+
Solo
Chernobog
Chernobog
sebsop
Chernobog
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
310W - 317L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BaaL6661
Medusa
16
2 / 1 / 5
10,201
729
7,313
9,233
3,789
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
3 / 0 / 4
9,734
695
6,849
7,657
4,942
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
Macrage
Kukulkan
15
3 / 3 / 5
9,825
702
12,229
7,977
3,328
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
0 / 2 / 3
9,476
677
8,705
10,387
4,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
UncleAD
Ravana
16
4 / 1 / 0
10,462
747
7,026
8,356
5,702
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
sebsop
Chernobog
13
0 / 5 / 1
8,558
611
4,055
13,154
5,664
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
8
Kills
4
4
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
2
3
0.75
W
Medusa
BaaL6661
Medusa
2
1
5
4.5
W
3
0
4
5
W
Kukulkan
Macrage
Kukulkan
3
3
5
1.83
L
Ravana
UncleAD
Ravana
4
1
0
4
L
Chernobog
sebsop
Chernobog
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,391
Damage
19,786
24,867
Taken
31,897
12,059
Mitigated
15,593
2,267
Healing
4,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
8,705
303
267
2,430
10,387
4,227
0
4,441
5,946
38,707
1,270
W
Medusa
BaaL6661
Medusa
7,313
3,151
0
1,567
9,233
3,789
1,181
4,296
4,913
0
57,103
W
6,849
1,643
0
450
7,657
4,942
440
2,228
5,404
0
16,890
W
Kukulkan
Macrage
Kukulkan
12,229
582
0
250
7,977
3,328
171
2,237
5,651
32,572
0
L
Ravana
UncleAD
Ravana
7,026
840
0
1,406
8,356
5,702
0
3,264
5,085
0
51,897
L
Chernobog
sebsop
Chernobog
4,055
1,497
0
390
13,154
5,664
0
4,587
8,546
0
25,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,760
Gold Earned
28,496
175
Minions Killed
206
0
Camps Cleared
0
783,252
Distance Traveled
773,745
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,476
677
66
5
0
252,646
4
W
Medusa
10,201
729
93
7
0
254,864
0
W
Odin
9,734
695
12
1
0
281,700
0
W
Kukulkan
9,825
702
70
5
0
246,688
0
L
Ravana
10,462
747
82
6
0
267,976
0
L
Chernobog
8,558
611
58
4
0
253,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role