Player Matchup

Surtr
Surtr
Gold III
 
Surtr
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold II
An00bis97
Morgan Le Fay
Gold II
Level 158
God Stats
13W - 9L
1,588 SR
Queue Stats
76W - 89L
1,601 MMR
Party 2
Chaac
Chaac
Bronze IV
Dawidkier
Chaac
Bronze IV
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,462 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 143
1,529 SR
1,521 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 79
1,651 SR
1,488 MMR
Cthulhu
Cthulhu
Silver I
GARYTHESNAIL59
Cthulhu
Silver I
Level 69
God Stats
24W - 24L
1,631 SR
Queue Stats
28W - 29L
1,535 MMR
Party 1
Baron Samedi
Baron Samedi
Silver III
Mc_Fly69-
Baron Samedi
Silver III
Level 106
God Stats
4W - 4L
1,586 SR
Queue Stats
6W - 7L
1,437 MMR
Solo
Arachne
Arachne
Silver II
Ur Mum4642
Arachne
Silver II
Level 62
God Stats
12W - 8L
1,735 SR
Queue Stats
15W - 20L
1,491 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
3 / 0 / 0
7,706
771
3,869
4,749
4,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
An00bis97
Morgan Le Fay
12
0 / 0 / 3
7,270
727
6,524
5,646
2,503
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Dawidkier
Chaac
12
0 / 0 / 2
7,069
707
4,764
6,421
6,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
KuzenboAthenaAchillesBake KujiraNe Zha

VS

Bans
HeraXbalanqueCharybdisScyllaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,227
623
4,098
8,901
6,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Mc_Fly69-
Baron Samedi
11
0 / 1 / 0
6,387
639
4,213
3,537
1,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Ur Mum4642
Arachne
11
0 / 0 / 0
6,296
630
1,817
6,140
4,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
3
Kills
0
0
Deaths
3
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
0
0
3
W
Morgan Le Fay
An00bis97
Morgan Le Fay
0
0
3
1.5
W
Chaac
Dawidkier
Chaac
0
0
2
1
L
0
2
0
0
L
Baron Samedi
Mc_Fly69-
Baron Samedi
0
1
0
0
L
Arachne
Ur Mum4642
Arachne
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,157
Damage
10,128
16,816
Taken
18,578
12,716
Mitigated
12,232
7,235
Healing
4,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
3,869
1,140
0
2,488
4,749
4,200
463
1,745
2,887
516
22,034
W
Morgan Le Fay
An00bis97
Morgan Le Fay
6,524
472
0
1,536
5,646
2,503
0
2,787
2,691
42,209
0
W
Chaac
Dawidkier
Chaac
4,764
167
0
3,211
6,421
6,013
416
3,502
2,680
0
29,608
L
4,098
0
405
1,483
8,901
6,189
0
3,212
5,027
18,104
0
L
Baron Samedi
Mc_Fly69-
Baron Samedi
4,213
132
746
1,121
3,537
1,680
0
1,705
1,768
27,027
0
L
Arachne
Ur Mum4642
Arachne
1,817
1,100
0
1,194
6,140
4,363
0
1,769
3,966
0
11,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,045
Gold Earned
18,910
176
Minions Killed
126
0
Camps Cleared
0
592,624
Distance Traveled
538,219
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,706
771
51
5
0
191,791
0
W
Morgan Le Fay
7,270
727
60
6
0
201,914
1
W
Chaac
7,069
707
65
7
0
198,919
0
L
Cthulhu
6,227
623
56
6
0
176,396
0
L
Baron Samedi
6,387
639
41
4
0
164,115
5
L
Arachne
6,296
630
29
3
0
197,708
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role