Player Matchup

Chiron
Chiron
S07lutton
Chiron
Level 91
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 87L
1,431 Elo+
Solo
Osiris
Osiris
Tmybj
Osiris
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 69L
1,535 Elo+
Solo
Janus
Janus
bl00deyreckem
Janus
Level 86
God Stats
8W - 10L
1,512 SR
Queue Stats
402W - 382L
1,519 Elo+
Solo
Cabrakan
Cabrakan
esaber
Cabrakan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 48L
1,327 Elo+
Solo
Chaac
Chaac
zombiesniper6850
Chaac
Level 108
God Stats
4W - 6L
1,500 SR
Queue Stats
226W - 220L
1,491 Elo+
Solo
Team Averages
Level 66
1,502 SR
1,461 Elo+

VS

Team Averages
Level 62
1,493 SR
1,490 Elo+
Nox
Nox
CaduMalígno
Nox
Level 42
God Stats
2W - 2L
1,790 SR
Queue Stats
58W - 83L
1,400 Elo+
Solo
Bakasura
Bakasura
PhilthyDeagle7
Bakasura
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 31L
1,750 Elo+
Solo
Hun Batz
Hun Batz
azabache0284
Hun Batz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Hou Yi
Hou Yi
bijou-divide2
Hou Yi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,347 Elo+
Solo
Baba Yaga
Baba Yaga
ghostlymma
Baba Yaga
Level 89
God Stats
1W - 3L
1,173 SR
Queue Stats
234W - 238L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
S07lutton
Chiron
17
5 / 0 / 13
10,393
799
11,845
6,988
3,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Osiris
Tmybj
Osiris
17
8 / 2 / 15
10,719
825
10,302
21,820
21,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 2 / 13
9,983
768
17,921
7,988
3,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
esaber
Cabrakan
15
1 / 3 / 17
9,870
759
6,708
15,644
19,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
8 / 1 / 14
10,787
830
11,920
21,299
15,855
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 2
9,084
699
9,462
10,518
5,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
12
1 / 7 / 5
7,914
609
7,252
15,350
15,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hun Batz
azabache0284
Hun Batz
13
0 / 6 / 5
7,575
583
6,125
12,041
6,896
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
1 / 9 / 3
8,423
648
10,461
16,951
6,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
ghostlymma
Baba Yaga
17
2 / 1 / 6
8,931
687
18,015
7,956
4,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
29
28
Kills
8
8
Deaths
28
72
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
L
Bakasura
1
7
5
0.5
W
Chiron
S07lutton
Chiron
5
0
13
11.5
W
Osiris
Tmybj
Osiris
8
2
15
7.75
L
Hun Batz
azabache0284
Hun Batz
0
6
5
0.42
L
1
9
3
0.28
W
6
2
13
6.25
W
Cabrakan
esaber
Cabrakan
1
3
17
3.17
L
Baba Yaga
ghostlymma
Baba Yaga
2
1
6
5
W
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,696
Damage
51,315
73,739
Taken
62,816
65,124
Mitigated
38,376
36,558
Healing
13,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,462
275
428
840
10,518
5,156
0
3,527
6,476
20,762
0
L
Bakasura
7,252
4,098
449
2,711
15,350
15,445
0
3,896
10,775
0
8,703
W
Chiron
S07lutton
Chiron
11,845
2,374
6,146
4,614
6,988
3,731
1,618
3,506
3,218
0
36,406
W
Osiris
Tmybj
Osiris
10,302
3,766
326
8,809
21,820
21,916
480
5,875
15,475
0
20,524
L
Hun Batz
azabache0284
Hun Batz
6,125
505
1,039
864
12,041
6,896
0
2,872
8,764
0
10,825
L
10,461
6,438
487
1,779
16,951
6,814
0
8,447
7,514
0
18,582
W
17,921
518
1,223
1,178
7,988
3,899
542
3,419
4,348
25,552
0
W
Cabrakan
esaber
Cabrakan
6,708
331
826
2,805
15,644
19,723
291
6,347
8,891
7,513
2,959
L
Baba Yaga
ghostlymma
Baba Yaga
18,015
909
1,205
3,686
7,956
4,065
0
2,764
4,995
36,119
0
W
11,920
2,937
788
9,843
21,299
15,855
598
8,330
12,155
0
23,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,752
Gold Earned
41,927
134
Minions Killed
115
0
Camps Cleared
0
1,278,668
Distance Traveled
1,061,950
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,084
699
30
2
0
219,978
0
L
Bakasura
7,914
609
16
1
0
175,109
0
W
Chiron
10,393
799
57
4
0
243,326
0
W
Osiris
10,719
825
24
2
0
259,121
0
L
Hun Batz
7,575
583
10
1
0
239,199
0
L
Hou Yi
8,423
648
19
1
0
181,859
0
W
Janus
9,983
768
26
2
0
252,315
0
W
Cabrakan
9,870
759
9
1
0
246,531
0
L
Baba Yaga
8,931
687
40
3
0
245,805
0
W
Chaac
10,787
830
18
1
0
277,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role