Player Matchup

Skadi
Skadi
 
Skadi
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
MEmoXFN
Thanatos
Level 45
God Stats
0W - 1L
1,759 SR
Queue Stats
57W - 60L
1,420 Elo+
Solo
Nu Wa
Nu Wa
NFz ChaKaL
Nu Wa
Level 116
God Stats
19W - 22L
1,572 SR
Queue Stats
325W - 356L
1,547 Elo+
Solo
Kuzenbo
Kuzenbo
Thank u 4 comin
Kuzenbo
Level 109
God Stats
15W - 12L
1,779 SR
Queue Stats
202W - 199L
1,517 Elo+
Solo
Bakasura
Bakasura
ramirez0513
Bakasura
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 81
1,622 SR
1,497 Elo+

VS

Team Averages
Level 94
1,622 SR
1,509 Elo+
Scylla
Scylla
Gluttonous_King9
Scylla
Level 142
God Stats
3W - 2L
1,560 SR
Queue Stats
76W - 91L
1,448 Elo+
Solo
Charon
Charon
Lord 2nd5547
Charon
Level 39
God Stats
13W - 6L
1,589 SR
Queue Stats
34W - 20L
1,504 Elo+
Solo
Izanami
Izanami
Qiens
Izanami
Level 63
God Stats
7W - 3L
1,865 SR
Queue Stats
25W - 27L
1,518 Elo+
Solo
Loki
Loki
XxIMinos96IxX
Loki
Level 105
God Stats
2W - 0L
1,745 SR
Queue Stats
23W - 24L
1,700 Elo+
Solo
Olorun
Olorun
zMoltinar
Olorun
Level 123
God Stats
1W - 2L
1,353 SR
Queue Stats
39W - 39L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
1 / 4 / 1
7,612
1,087
6,025
8,316
3,658
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
MEmoXFN
Thanatos
13
1 / 4 / 1
7,752
1,107
2,648
8,503
3,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
11
0 / 0 / 0
6,406
915
0
158
67
13
1 / 3 / 1
7,540
1,077
6,409
11,725
16,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
ramirez0513
Bakasura
12
0 / 0 / 1
7,066
1,009
156
2,634
1,691
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

285

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 9
7,748
1,107
6,276
2,967
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon
14
1 / 0 / 10
8,973
1,282
3,804
3,888
4,200
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Qiens
Izanami
14
4 / 0 / 5
8,469
1,210
5,423
2,472
947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
3 / 1 / 7
8,013
1,145
5,026
4,829
4,014
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
zMoltinar
Olorun
13
2 / 1 / 5
8,016
1,145
6,332
3,669
1,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
3
Kills
11
11
Deaths
3
4
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
4
1
0.38
W
1
1
9
5.5
W
Charon
1
0
10
6
L
Thanatos
MEmoXFN
Thanatos
1
4
1
0.38
L
Nu Wa
0
0
0
0
W
Izanami
Qiens
Izanami
4
0
5
6.5
L
1
3
1
0.5
W
3
1
7
6.5
L
Bakasura
ramirez0513
Bakasura
0
0
1
0.5
W
Olorun
zMoltinar
Olorun
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,238
Damage
26,861
31,336
Taken
17,825
25,590
Mitigated
12,100
5,060
Healing
3,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,025
2,891
0
790
8,316
3,658
0
5,301
2,886
0
22,980
W
6,276
596
0
232
2,967
1,389
0
740
2,227
15,378
495
W
Charon
3,804
754
0
993
3,888
4,200
0
1,714
1,854
14,530
591
L
Thanatos
MEmoXFN
Thanatos
2,648
0
0
3,226
8,503
3,990
0
3,604
4,899
0
19,389
L
Nu Wa
0
0
0
0
158
67
0
158
0
0
0
W
Izanami
Qiens
Izanami
5,423
4,055
0
803
2,472
947
0
790
1,634
0
26,071
L
6,409
2,222
0
556
11,725
16,184
0
6,051
5,637
19,065
1,275
W
5,026
810
0
150
4,829
4,014
0
1,328
3,375
0
10,280
L
Bakasura
ramirez0513
Bakasura
156
73
0
488
2,634
1,691
0
1,085
1,549
0
5,027
W
Olorun
zMoltinar
Olorun
6,332
3,970
0
1,232
3,669
1,550
0
1,052
2,493
24,455
415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,376
Gold Earned
41,219
134
Minions Killed
149
5
Camps Cleared
7
502,998
Distance Traveled
683,586
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,612
1,087
43
6
2
107,339
0
W
Scylla
7,748
1,107
33
5
4
130,640
0
W
Charon
8,973
1,282
13
2
0
138,895
0
L
Thanatos
7,752
1,107
52
7
2
134,044
0
L
Nu Wa
6,406
915
0
0
0
91
0
W
Izanami
8,469
1,210
57
8
2
123,922
0
L
Kuzenbo
7,540
1,077
19
3
0
129,076
0
W
Loki
8,013
1,145
9
1
0
148,667
0
L
Bakasura
7,066
1,009
20
3
1
132,448
0
W
Olorun
8,016
1,145
37
5
1
141,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role