Player Matchup

Mercury
Mercury
Aaronmikey71
Mercury
Level 88
God Stats
5W - 8L
1,286 SR
Queue Stats
385W - 412L
1,440 Elo+
Solo
Martichoras
Martichoras
Fishsticks7403
Martichoras
Level 74
God Stats
4W - 2L
1,607 SR
Queue Stats
60W - 49L
1,463 Elo+
Solo
Chaac
Chaac
M1Kika
Chaac
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 3L
1,712 Elo+
Solo
Anubis
Anubis
Superplayer2023
Anubis
Level 64
God Stats
40W - 32L
1,445 SR
Queue Stats
157W - 158L
1,391 Elo+
Solo
Geb
Geb
whales_r_biig
Geb
Level 51
God Stats
7W - 7L
1,287 SR
Queue Stats
113W - 131L
1,379 Elo+
Solo
Team Averages
Level 71
1,425 SR
1,477 Elo+

VS

Team Averages
Level 108
1,580 SR
1,400 Elo+
Agni
Agni
UT4HxB3ACH
Agni
Level 114
God Stats
0W - 2L
1,739 SR
Queue Stats
101W - 105L
1,419 Elo+
Solo
King Arthur
King Arthur
multi62
King Arthur
Level 67
God Stats
0W - 3L
1,548 SR
Queue Stats
0W - 5L
1,175 Elo+
Solo
Nut
Nut
prjctcalisto
Nut
Level 147
God Stats
27W - 29L
1,614 SR
Queue Stats
343W - 350L
1,474 Elo+
Solo
Khepri
Khepri
straySaucer3175
Khepri
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Mercury
Mercury
wolfe1238
Mercury
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 113L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aaronmikey71
Mercury
7
1 / 0 / 0
3,705
618
1,394
4,027
1,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Martichoras
Fishsticks7403
Martichoras
6
3 / 2 / 0
4,056
676
3,253
5,108
1,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chaac
M1Kika
Chaac
7
0 / 0 / 0
4,160
693
1,824
3,877
2,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
2 / 0 / 0
4,599
767
1,249
2,645
921
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

5
0 / 3 / 3
3,660
610
1,429
5,631
3,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
2,999
500
719
2,265
524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
multi62
King Arthur
6
0 / 0 / 0
3,547
591
1,059
4,114
2,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
4 / 2 / 1
4,330
722
5,177
3,889
1,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 1 / 3
3,943
657
1,737
4,148
2,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
wolfe1238
Mercury
6
0 / 1 / 0
3,328
555
154
3,827
1,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
6
Kills
5
5
Deaths
6
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
Aaronmikey71
Mercury
1
0
0
1
W
Martichoras
Fishsticks7403
Martichoras
3
2
0
1.5
W
Chaac
M1Kika
Chaac
0
0
0
0
W
2
0
0
2
L
0
2
0
0
L
King Arthur
multi62
King Arthur
0
0
0
0
L
4
2
1
2.25
L
1
1
3
2.5
W
0
3
3
0.5
L
Mercury
wolfe1238
Mercury
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,149
Damage
8,846
21,288
Taken
18,243
10,420
Mitigated
8,077
5,630
Healing
3,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Aaronmikey71
Mercury
1,394
677
0
945
4,027
1,329
0
610
3,417
0
16,364
W
Martichoras
Fishsticks7403
Martichoras
3,253
1,418
0
571
5,108
1,658
0
883
4,225
0
17,034
W
Chaac
M1Kika
Chaac
1,824
126
0
1,697
3,877
2,795
0
0
3,877
2,233
21,086
W
1,249
43
0
1,925
2,645
921
0
101
2,544
31,306
2,055
L
719
150
0
625
2,265
524
0
234
2,031
7,215
0
L
King Arthur
multi62
King Arthur
1,059
22
0
690
4,114
2,192
0
203
3,595
0
15,866
L
5,177
3,601
0
1,119
3,889
1,473
0
634
3,255
0
25,411
L
1,737
352
0
656
4,148
2,756
0
730
3,418
6,423
0
W
1,429
466
0
492
5,631
3,717
0
862
4,769
8,841
0
L
Mercury
wolfe1238
Mercury
154
0
0
625
3,827
1,132
0
1,080
2,747
0
14,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,180
Gold Earned
18,147
167
Minions Killed
121
0
Camps Cleared
0
645,000
Distance Traveled
558,953
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
3,705
618
27
5
0
149,200
0
W
Martichoras
4,056
676
33
6
0
125,319
0
W
Chaac
4,160
693
39
7
0
121,415
0
W
Anubis
4,599
767
65
11
0
110,142
0
L
Agni
2,999
500
14
2
0
75,439
0
L
King Arthur
3,547
591
29
5
0
141,178
0
L
Nut
4,330
722
40
7
0
98,154
0
L
Khepri
3,943
657
7
1
0
123,504
2
W
Geb
3,660
610
3
1
0
138,924
2
L
Mercury
3,328
555
31
5
0
120,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role