Player Matchup

Anubis
Anubis
Ayee KILtit
Anubis
Level 148
God Stats
33W - 22L
1,554 SR
Queue Stats
451W - 418L
1,511 Elo+
Solo
Nox
Nox
StickyRoger
Nox
Level 64
God Stats
2W - 2L
1,341 SR
Queue Stats
46W - 43L
1,449 Elo+
Party 2
Rama
Rama
backup_smackup
Rama
Level 67
God Stats
3W - 2L
1,686 SR
Queue Stats
179W - 150L
1,459 Elo+
Party 2
Loki
Loki
i_like_gurlz_69
Loki
Level 67
God Stats
6W - 6L
1,833 SR
Queue Stats
35W - 33L
1,472 Elo+
Party 1
Cu Chulainn
Cu Chulainn
slothman_420_
Cu Chulainn
Level 95
God Stats
1W - 1L
1,619 SR
Queue Stats
48W - 42L
1,462 Elo+
Party 1
Team Averages
Level 88
1,606 SR
1,471 Elo+

VS

Team Averages
Level 48
1,527 SR
1,480 Elo+
Nu Wa
Nu Wa
Cucetiane
Nu Wa
Level 109
God Stats
209W - 180L
1,599 SR
Queue Stats
262W - 231L
1,534 Elo+
Solo
Geb
Geb
De Maior X1
Geb
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Neith
Neith
IsraelBR969
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Odin
Odin
RXUGE_NESS
Odin
Level 57
God Stats
3W - 4L
1,536 SR
Queue Stats
92W - 123L
1,364 Elo+
Solo
Jing Wei
Jing Wei
xLP3LUCAS
Jing Wei
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
5 / 0 / 0
7,786
649
6,936
6,786
3,229
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 1 / 2
6,820
568
2,079
5,816
3,647
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 0 / 4
6,481
540
5,328
6,892
2,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 0 / 3
6,401
533
1,595
8,550
3,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
slothman_420_
Cu Chulainn
13
5 / 0 / 1
7,910
659
4,098
9,044
6,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Cucetiane
Nu Wa
9
0 / 1 / 0
5,122
427
7,452
4,539
1,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 1 / 0
5,181
432
2,930
6,539
6,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

7
0 / 4 / 0
4,265
355
2,387
5,581
1,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

6
0 / 4 / 0
4,583
382
2,272
5,867
2,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
xLP3LUCAS
Jing Wei
7
0 / 5 / 0
4,258
355
62
5,575
1,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
14
Kills
1
1
Deaths
15
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
0
0
5
L
Nu Wa
Cucetiane
Nu Wa
0
1
0
0
L
1
1
0
1
L
0
4
0
0
L
0
4
0
0
W
3
1
2
4
W
1
0
4
3
W
0
0
3
1.5
W
Cu Chulainn
slothman_420_
Cu Chulainn
5
0
1
5.5
L
Jing Wei
xLP3LUCAS
Jing Wei
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,036
Damage
15,103
37,088
Taken
28,101
19,185
Mitigated
12,361
16,963
Healing
3,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
6,936
136
0
4,695
6,786
3,229
0
3,946
2,302
70,561
2,349
L
Nu Wa
Cucetiane
Nu Wa
7,452
2,112
0
1,033
4,539
1,107
0
3,516
1,023
33,584
0
L
2,930
201
0
864
6,539
6,235
0
952
5,587
17,018
440
L
2,387
885
0
160
5,581
1,644
0
1,063
4,518
0
18,715
L
2,272
899
0
929
5,867
2,091
0
0
5,867
0
18,569
W
2,079
186
333
1,178
5,816
3,647
0
1,430
4,256
18,348
1,892
W
5,328
4,447
0
2,346
6,892
2,481
232
1,914
4,830
0
48,890
W
1,595
629
0
6,925
8,550
3,086
0
1,040
7,318
0
58,982
W
Cu Chulainn
slothman_420_
Cu Chulainn
4,098
566
0
1,486
9,044
6,742
42
896
8,000
0
59,650
L
Jing Wei
xLP3LUCAS
Jing Wei
62
62
0
76
5,575
1,284
0
3,409
2,166
0
6,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,398
Gold Earned
23,409
434
Minions Killed
153
0
Camps Cleared
0
1,122,764
Distance Traveled
930,252
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,786
649
118
10
0
203,628
0
L
Nu Wa
5,122
427
63
5
0
218,508
4
L
Geb
5,181
432
17
1
0
207,822
0
L
Neith
4,265
355
24
2
0
191,376
0
L
Odin
4,583
382
32
3
0
114,206
1
W
Nox
6,820
568
23
2
0
219,064
0
W
Rama
6,481
540
94
8
0
226,538
0
W
Loki
6,401
533
96
8
0
259,465
0
W
Cu Chulainn
7,910
659
103
9
0
214,069
0
L
Jing Wei
4,258
355
17
1
0
198,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role