Player Matchup

Izanami
Izanami
GeorgeGamer7u7
Izanami
Level 28
God Stats
16W - 11L
1,949 SR
Queue Stats
108W - 107L
1,540 Elo+
Solo
Eset
Eset
Stay Daffyyy
Eset
Level 27
God Stats
5W - 5L
1,612 SR
Queue Stats
112W - 157L
1,393 Elo+
Solo
Kukulkan
Kukulkan
Upaway48
Kukulkan
Level 38
God Stats
1W - 2L
1,403 SR
Queue Stats
1W - 5L
1,262 Elo+
Solo
Bellona
Bellona
eddamonster
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,426 Elo+
Party 1
Cerberus
Cerberus
yluvithor
Cerberus
Level 60
God Stats
0W - 2L
1,829 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Team Averages
Level 36
1,658 SR
1,424 Elo+

VS

Team Averages
Level 46
1,449 SR
1,397 Elo+
Janus
Janus
Sunlight4t
Janus
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
50W - 61L
1,299 Elo+
Party 2
Medusa
Medusa
WalterBlueSky
Medusa
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
46W - 35L
1,519 Elo+
Party 3
Chaac
Chaac
gerryboulet
Chaac
Level 28
God Stats
2W - 2L
1,245 SR
Queue Stats
41W - 33L
1,648 Elo+
Party 3
Ymir
Ymir
juanNexus
Ymir
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
77W - 74L
1,292 Elo+
Party 2
Thanatos
Thanatos
tobrasil
Thanatos
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
6,429
804
3,989
9,529
3,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 1 / 1
5,758
720
540
1,295
343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
Upaway48
Kukulkan
13
2 / 1 / 2
6,938
867
4,205
4,398
2,218
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bellona
eddamonster
Bellona
11
1 / 5 / 1
6,128
766
5,322
10,829
10,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
yluvithor
Cerberus
10
0 / 4 / 0
6,059
757
5,247
12,704
9,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
5 / 0 / 5
8,075
1,009
7,655
5,887
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
7 / 0 / 5
8,057
1,007
16,127
7,131
3,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
3 / 0 / 5
7,429
929
5,387
6,212
5,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ymir
12
1 / 1 / 9
7,296
912
3,253
7,946
6,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
tobrasil
Thanatos
10
0 / 5 / 1
5,922
740
344
5,531
2,186
Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
3
Kills
16
16
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
0
1
1
0.5
W
Janus
5
0
5
7.5
L
Kukulkan
Upaway48
Kukulkan
2
1
2
3
W
7
0
5
9.5
L
Bellona
eddamonster
Bellona
1
5
1
0.3
W
3
0
5
5.5
W
Ymir
1
1
9
5.5
W
Thanatos
tobrasil
Thanatos
0
5
1
0.1
L
Cerberus
yluvithor
Cerberus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,303
Damage
32,766
38,755
Taken
32,707
25,498
Mitigated
19,370
3,984
Healing
4,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,989
2,825
0
460
9,529
3,838
677
2,600
6,676
0
17,880
L
540
0
0
310
1,295
343
0
37
1,258
3,732
0
W
Janus
7,655
2,074
0
572
5,887
2,261
475
2,650
2,993
30,315
1,834
L
Kukulkan
Upaway48
Kukulkan
4,205
561
0
125
4,398
2,218
0
865
3,455
20,455
0
W
16,127
7,378
0
961
7,131
3,117
2,208
1,813
5,062
0
35,886
L
Bellona
eddamonster
Bellona
5,322
1,481
0
934
10,829
10,029
0
3,103
7,435
0
10,429
W
5,387
747
0
1,922
6,212
5,031
340
1,899
4,200
0
17,660
W
Ymir
3,253
723
0
525
7,946
6,775
0
2,516
5,389
7,654
0
W
Thanatos
tobrasil
Thanatos
344
0
0
330
5,531
2,186
96
904
4,546
0
2,127
L
Cerberus
yluvithor
Cerberus
5,247
35
542
1,613
12,704
9,070
0
3,195
9,091
7,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,312
Gold Earned
36,779
100
Minions Killed
168
0
Camps Cleared
0
689,334
Distance Traveled
808,498
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,429
804
31
4
0
143,860
0
L
Eset
5,758
720
11
1
0
48,999
0
W
Janus
8,075
1,009
74
9
0
159,639
0
L
Kukulkan
6,938
867
42
5
0
153,444
0
W
Medusa
8,057
1,007
53
7
0
172,780
0
L
Bellona
6,128
766
14
2
0
172,810
0
W
Chaac
7,429
929
27
3
0
167,620
0
W
Ymir
7,296
912
11
1
0
173,222
0
W
Thanatos
5,922
740
3
0
0
135,237
0
L
Cerberus
6,059
757
2
0
0
170,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role