Player Matchup

Osiris
Osiris
KORRmd
Osiris
Level 122
God Stats
2W - 0L
1,678 SR
Queue Stats
9W - 8L
1,470 Elo+
Solo
Izanami
Izanami
RAINBOLA
Izanami
Level 61
God Stats
1W - 1L
1,253 SR
Queue Stats
177W - 178L
1,511 Elo+
Party 2
Xing Tian
Xing Tian
Snowkaio
Xing Tian
Level 89
God Stats
2W - 4L
1,420 SR
Queue Stats
105W - 107L
1,456 Elo+
Party 2
Anubis
Anubis
Zenorco
Anubis
Level 59
God Stats
5W - 1L
1,748 SR
Queue Stats
178W - 159L
1,499 Elo+
Party 1
Lancelot
Lancelot
raginggiant
Lancelot
Level 23
God Stats
7W - 7L
1,447 SR
Queue Stats
133W - 121L
1,497 Elo+
Party 1
Team Averages
Level 71
1,509 SR
1,486 Elo+

VS

Team Averages
Level 54
1,559 SR
1,454 Elo+
Agni
Agni
Alefuer
Agni
Level 44
God Stats
3W - 7L
1,495 SR
Queue Stats
250W - 226L
1,516 Elo+
Party 3
Amaterasu
Amaterasu
Gorkaftv1
Amaterasu
Level 43
God Stats
3W - 4L
1,500 SR
Queue Stats
20W - 27L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
HuckIeberrie
Cthulhu
Level 111
God Stats
4W - 5L
1,866 SR
Queue Stats
283W - 269L
1,543 Elo+
Solo
Achilles
Achilles
Zlootje
Achilles
Level 39
God Stats
1W - 2L
1,436 SR
Queue Stats
8W - 25L
1,378 Elo+
Solo
Hou Yi
Hou Yi
xXchesteriXx
Hou Yi
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 150L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
KORRmd
Osiris
9
0 / 2 / 1
5,487
549
3,440
9,530
6,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
RAINBOLA
Izanami
10
1 / 0 / 1
5,760
576
2,501
3,515
1,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
Snowkaio
Xing Tian
9
0 / 0 / 1
5,366
537
3,098
8,473
4,827
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Zenorco
Anubis
12
5 / 0 / 1
7,217
722
6,088
4,592
2,145
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lancelot
raginggiant
Lancelot
11
4 / 2 / 1
6,201
620
6,027
9,048
3,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Alefuer
Agni
10
1 / 4 / 0
5,515
552
2,511
5,731
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Gorkaftv1
Amaterasu
8
0 / 2 / 0
4,434
443
1,506
9,900
4,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
HuckIeberrie
Cthulhu
11
3 / 1 / 0
6,453
645
6,376
8,204
7,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
Zlootje
Achilles
8
0 / 0 / 0
4,880
488
1,094
5,300
4,060
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
8
0 / 3 / 0
4,612
461
4,043
7,158
2,264
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
10
Kills
4
4
Deaths
10
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Agni
Alefuer
Agni
1
4
0
0.25
L
Amaterasu
Gorkaftv1
Amaterasu
0
2
0
0
L
Cthulhu
HuckIeberrie
Cthulhu
3
1
0
3
W
Osiris
KORRmd
Osiris
0
2
1
0.25
W
Izanami
RAINBOLA
Izanami
1
0
1
1.5
W
Xing Tian
Snowkaio
Xing Tian
0
0
1
0.5
W
Anubis
Zenorco
Anubis
5
0
1
5.5
L
Achilles
Zlootje
Achilles
0
0
0
0
W
Lancelot
raginggiant
Lancelot
4
2
1
2.25
L
Hou Yi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,154
Damage
15,530
35,158
Taken
36,293
18,657
Mitigated
20,001
14,282
Healing
7,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Alefuer
Agni
2,511
248
0
0
5,731
1,490
0
3,172
2,559
33,825
938
L
Amaterasu
Gorkaftv1
Amaterasu
1,506
530
0
949
9,900
4,503
0
1,961
7,939
0
25,604
L
Cthulhu
HuckIeberrie
Cthulhu
6,376
929
0
3,500
8,204
7,684
0
107
8,097
40,784
722
W
Osiris
KORRmd
Osiris
3,440
1,222
0
4,127
9,530
6,687
0
5,529
4,001
1,470
29,859
W
Izanami
RAINBOLA
Izanami
2,501
1,851
0
1,322
3,515
1,350
0
0
3,515
0
44,497
W
Xing Tian
Snowkaio
Xing Tian
3,098
371
0
1,148
8,473
4,827
0
418
8,055
23,319
0
W
Anubis
Zenorco
Anubis
6,088
697
0
3,320
4,592
2,145
348
1,423
3,169
57,777
1,952
L
Achilles
Zlootje
Achilles
1,094
247
0
1,181
5,300
4,060
0
873
4,427
0
15,618
W
Lancelot
raginggiant
Lancelot
6,027
1,492
0
4,365
9,048
3,648
0
1,290
7,758
0
48,342
L
Hou Yi
4,043
2,392
0
2,101
7,158
2,264
0
3,180
3,978
0
35,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,031
Gold Earned
25,894
357
Minions Killed
275
0
Camps Cleared
0
986,232
Distance Traveled
975,455
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,515
552
63
6
0
196,199
4
L
Amaterasu
4,434
443
44
4
0
218,399
1
L
Cthulhu
6,453
645
87
9
0
196,617
0
W
Osiris
5,487
549
59
6
0
167,240
0
W
Izanami
5,760
576
90
9
0
162,819
0
W
Xing Tian
5,366
537
22
2
0
207,192
4
W
Anubis
7,217
722
97
10
0
190,375
0
L
Achilles
4,880
488
16
2
0
196,630
0
W
Lancelot
6,201
620
89
9
0
258,606
0
L
Hou Yi
4,612
461
65
7
0
167,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role