Player Matchup

Arachne
Arachne
 
Arachne
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
KaLahShii
Zeus
Level 108
God Stats
27W - 12L
1,550 SR
Queue Stats
255W - 231L
1,441 Elo+
Solo
Neith
Neith
KazumyTX
Neith
Level 80
God Stats
3W - 1L
1,580 SR
Queue Stats
10W - 7L
1,487 Elo+
Solo
Erlang Shen
Erlang Shen
Morfeuzzz
Erlang Shen
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
53W - 74L
1,476 Elo+
Party 1
Ares
Ares
SirPedroS
Ares
Level 129
God Stats
2W - 1L
1,492 SR
Queue Stats
44W - 34L
1,593 Elo+
Solo
Team Averages
Level 82
1,524 SR
1,499 Elo+

VS

Team Averages
Level 112
1,554 SR
1,437 Elo+
Hel
Hel
Driizu
Hel
Level 106
God Stats
151W - 127L
1,864 SR
Queue Stats
269W - 262L
1,486 Elo+
Solo
Loki
Loki
IBlackH0le
Loki
Level 115
God Stats
2W - 5L
1,303 SR
Queue Stats
25W - 35L
1,396 Elo+
Solo
Hou Yi
Hou Yi
RacerX462
Hou Yi
Level 129
God Stats
0W - 3L
1,268 SR
Queue Stats
108W - 104L
1,218 Elo+
Solo
Arachne
Arachne
Sr_Dinox
Arachne
Level 104
God Stats
1W - 1L
1,708 SR
Queue Stats
43W - 37L
1,556 Elo+
Solo
Kukulkan
Kukulkan
iEzeek
Kukulkan
Level 108
God Stats
10W - 8L
1,627 SR
Queue Stats
120W - 98L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 0 / 1
5,474
498
2,890
7,759
3,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
11
1 / 1 / 0
6,060
551
1,705
5,924
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
KazumyTX
Neith
12
3 / 1 / 1
6,808
619
8,325
7,232
2,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
Morfeuzzz
Erlang Shen
12
0 / 0 / 0
6,663
606
5,243
10,734
11,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ares
10
0 / 0 / 2
5,551
505
4,363
6,451
4,916
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Driizu
Hel
9
0 / 0 / 1
5,395
490
3,285
6,287
3,777
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 3 / 1
5,182
471
3,234
9,509
3,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
RacerX462
Hou Yi
10
1 / 2 / 0
5,663
515
4,253
8,804
3,413
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Sr_Dinox
Arachne
12
0 / 0 / 0
6,714
610
7,220
9,002
3,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Kukulkan
iEzeek
Kukulkan
13
1 / 0 / 0
7,139
649
4,487
3,723
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
5
Kills
2
2
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
0
1
1.5
L
Hel
Driizu
Hel
0
0
1
0.5
L
0
3
1
0.17
W
Zeus
1
1
0
1
W
Neith
KazumyTX
Neith
3
1
1
3.5
W
Erlang Shen
Morfeuzzz
Erlang Shen
0
0
0
0
L
Hou Yi
RacerX462
Hou Yi
1
2
0
0.5
W
Ares
0
0
2
1
L
Arachne
Sr_Dinox
Arachne
0
0
0
0
L
Kukulkan
iEzeek
Kukulkan
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,526
Damage
22,479
38,100
Taken
37,325
24,234
Mitigated
15,881
14,305
Healing
20,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,890
1,967
0
2,748
7,759
3,539
0
1,369
6,390
0
37,407
L
Hel
Driizu
Hel
3,285
295
2,381
3,950
6,287
3,777
0
1,925
4,362
18,615
0
L
3,234
1,097
0
3,108
9,509
3,434
0
1,377
8,132
0
32,980
W
Zeus
1,705
81
0
1,706
5,924
1,996
0
2,843
3,081
44,456
1,050
W
Neith
KazumyTX
Neith
8,325
2,836
0
2,716
7,232
2,681
766
1,195
6,037
0
50,202
W
Erlang Shen
Morfeuzzz
Erlang Shen
5,243
3,310
0
5,660
10,734
11,102
0
0
10,734
0
52,837
L
Hou Yi
RacerX462
Hou Yi
4,253
1,837
0
2,888
8,804
3,413
0
969
7,835
0
43,787
W
Ares
4,363
96
0
1,475
6,451
4,916
0
2,293
4,158
17,785
0
L
Arachne
Sr_Dinox
Arachne
7,220
4,788
0
7,419
9,002
3,637
0
0
9,002
0
54,979
L
Kukulkan
iEzeek
Kukulkan
4,487
256
0
1,000
3,723
1,620
0
1,735
1,988
65,197
835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,556
Gold Earned
30,093
387
Minions Killed
375
0
Camps Cleared
0
1,160,177
Distance Traveled
1,144,157
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,474
498
69
6
0
276,766
0
L
Hel
5,395
490
23
2
0
236,140
0
L
Loki
5,182
471
57
5
0
236,378
0
W
Zeus
6,060
551
88
8
0
201,734
2
W
Neith
6,808
619
75
7
0
222,718
1
W
Erlang Shen
6,663
606
122
11
0
211,372
3
L
Hou Yi
5,663
515
70
6
0
178,866
2
W
Ares
5,551
505
33
3
0
247,587
7
L
Arachne
6,714
610
99
9
0
252,496
0
L
Kukulkan
7,139
649
126
11
0
240,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role