Player Matchup

Ymir
Ymir
DimplySwing8339
Ymir
Level 129
God Stats
4W - 9L
1,405 SR
Queue Stats
47W - 42L
1,579 Elo+
Party 2
Nut
Nut
GokuBis
Nut
Level 145
God Stats
11W - 7L
1,418 SR
Queue Stats
15W - 10L
1,544 Elo+
Party 1
Sun Wukong
Sun Wukong
MegiFlayer
Sun Wukong
Level 127
God Stats
7W - 0L
1,742 SR
Queue Stats
11W - 5L
1,483 Elo+
Party 1
Sylvanus
Sylvanus
Nitshia
Sylvanus
Level 144
God Stats
9W - 6L
1,564 SR
Queue Stats
46W - 45L
1,633 Elo+
Solo
Xbalanque
Xbalanque
powow696
Xbalanque
Level 77
God Stats
3W - 1L
1,730 SR
Queue Stats
41W - 36L
1,528 Elo+
Party 2
Team Averages
Level 124
1,572 SR
1,553 Elo+

VS

Team Averages
Level 108
1,500 SR
1,542 Elo+
Thanatos
Thanatos
 
Thanatos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Ibnalene2
Charon
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 48L
1,528 Elo+
Solo
Cu Chulainn
Cu Chulainn
Miguelxyz
Cu Chulainn
Level 42
God Stats
8W - 5L
1,500 SR
Queue Stats
29W - 32L
1,699 Elo+
Party 3
Olorun
Olorun
samugamer806
Olorun
Level 32
God Stats
3W - 2L
1,500 SR
Queue Stats
29W - 32L
1,699 Elo+
Party 3
Poseidon
Poseidon
xatazz
Poseidon
Level 154
God Stats
6W - 8L
1,500 SR
Queue Stats
75W - 73L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 4
7,003
637
6,680
7,172
3,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nut
13
3 / 0 / 1
7,704
700
5,451
6,330
2,441
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
MegiFlayer
Sun Wukong
12
3 / 0 / 2
7,315
665
5,406
8,565
5,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Nitshia
Sylvanus
10
0 / 3 / 5
6,064
551
3,970
13,061
7,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
powow696
Xbalanque
11
2 / 2 / 2
6,239
567
5,403
5,758
2,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
2 / 2 / 2
5,521
502
3,359
9,177
3,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
Ibnalene2
Charon
10
1 / 1 / 4
6,076
552
4,407
9,051
6,407
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
Miguelxyz
Cu Chulainn
10
0 / 4 / 0
5,521
502
4,327
10,823
6,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
9
1 / 2 / 3
5,424
493
5,938
4,936
1,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
xatazz
Poseidon
10
2 / 4 / 1
6,026
548
3,582
6,529
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
13
Kills
6
6
Deaths
13
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
2
2
1.5
W
5
1
4
7
W
Nut
3
0
1
3.5
L
Charon
Ibnalene2
Charon
1
1
4
3
W
Sun Wukong
MegiFlayer
Sun Wukong
3
0
2
4
L
Cu Chulainn
Miguelxyz
Cu Chulainn
0
4
0
0
W
Sylvanus
Nitshia
Sylvanus
0
3
5
0.83
W
Xbalanque
powow696
Xbalanque
2
2
2
1.5
L
Olorun
1
2
3
1.25
L
Poseidon
xatazz
Poseidon
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,910
Damage
21,613
40,886
Taken
40,516
21,299
Mitigated
19,653
13,380
Healing
11,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,359
892
0
5,911
9,177
3,420
0
3,310
5,867
0
40,527
W
6,680
1,269
0
464
7,172
3,799
0
3,208
3,964
54,856
1,773
W
Nut
5,451
2,998
0
4,101
6,330
2,441
694
1,275
5,055
0
66,314
L
Charon
Ibnalene2
Charon
4,407
742
0
2,788
9,051
6,407
0
2,418
6,633
20,108
0
W
Sun Wukong
MegiFlayer
Sun Wukong
5,406
1,229
0
1,410
8,565
5,596
596
420
8,145
0
55,318
L
Cu Chulainn
Miguelxyz
Cu Chulainn
4,327
519
0
1,039
10,823
6,301
0
2,043
8,780
2,611
34,179
W
Sylvanus
Nitshia
Sylvanus
3,970
1,450
2,114
4,308
13,061
7,300
108
5,592
7,469
27,098
0
W
Xbalanque
powow696
Xbalanque
5,403
2,734
0
983
5,758
2,163
165
3,739
2,019
0
40,277
L
Olorun
5,938
3,244
391
1,608
4,936
1,653
0
1,415
3,521
30,355
2,917
L
Poseidon
xatazz
Poseidon
3,582
511
0
260
6,529
1,872
0
1,454
5,075
38,494
97

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,325
Gold Earned
28,568
408
Minions Killed
298
0
Camps Cleared
0
1,073,607
Distance Traveled
1,114,996
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,521
502
69
6
0
254,372
1
W
Ymir
7,003
637
75
7
0
260,720
0
W
Nut
7,704
700
124
11
0
214,829
2
L
Charon
6,076
552
30
3
0
231,837
1
W
Sun Wukong
7,315
665
93
8
0
204,600
3
L
Cu Chulainn
5,521
502
65
6
0
202,016
0
W
Sylvanus
6,064
551
38
3
0
193,626
2
W
Xbalanque
6,239
567
78
7
0
199,832
0
L
Olorun
5,424
493
62
6
0
212,613
0
L
Poseidon
6,026
548
72
7
0
214,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role