Player Matchup

Merlin
Merlin
Asert159
Merlin
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,671 Elo+
Party 1
Thor
Thor
Crazysouls
Thor
Level 149
God Stats
0W - 2L
1,715 SR
Queue Stats
8W - 15L
1,493 Elo+
Party 1
Skadi
Skadi
NIMARS
Skadi
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,562 Elo+
Party 1
Team Averages
Level 127
1,572 SR
1,575 Elo+

VS

Team Averages
Level 125
1,541 SR
1,747 Elo+
Ix Chel
Ix Chel
Ironhax
Ix Chel
Level 158
God Stats
1W - 0L
1,632 SR
Queue Stats
5W - 1L
1,818 Elo+
Party 2
Medusa
Medusa
Nitank
Medusa
Level 157
God Stats
2W - 0L
1,743 SR
Queue Stats
2W - 0L
1,803 Elo+
Party 2
Zhong Kui
Zhong Kui
nocluue
Zhong Kui
Level 59
God Stats
1W - 0L
1,249 SR
Queue Stats
31W - 16L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Asert159
Merlin
16
0 / 9 / 4
9,920
620
7,185
12,850
5,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

16
4 / 6 / 1
10,765
673
8,228
18,789
12,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Skadi
NIMARS
Skadi
17
1 / 3 / 4
10,765
673
19,172
15,238
6,743
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Ironhax
Ix Chel
17
2 / 3 / 10
11,705
732
7,683
12,203
5,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
Nitank
Medusa
20
14 / 0 / 4
14,562
910
23,066
16,296
7,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
nocluue
Zhong Kui
18
2 / 2 / 9
12,074
755
10,915
15,071
11,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
5
Kills
18
18
Deaths
5
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Merlin
Asert159
Merlin
0
9
4
0.22
L
4
6
1
0.75
W
Ix Chel
Ironhax
Ix Chel
2
3
10
2.33
L
Skadi
NIMARS
Skadi
1
3
4
1
W
Medusa
Nitank
Medusa
14
0
4
16
W
Zhong Kui
nocluue
Zhong Kui
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,585
Damage
41,664
46,877
Taken
43,570
24,062
Mitigated
25,466
1,972
Healing
14,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Asert159
Merlin
7,185
631
0
0
12,850
5,196
0
3,626
8,896
34,294
0
L
8,228
1,240
0
972
18,789
12,123
0
6,303
11,900
0
22,790
W
Ix Chel
Ironhax
Ix Chel
7,683
696
1,407
2,479
12,203
5,747
468
2,029
9,616
49,705
529
L
Skadi
NIMARS
Skadi
19,172
8,239
0
1,000
15,238
6,743
0
7,349
7,591
0
77,988
W
Medusa
Nitank
Medusa
23,066
11,132
0
4,908
16,296
7,847
1,243
2,185
13,337
0
91,846
W
Zhong Kui
nocluue
Zhong Kui
10,915
705
0
5,975
15,071
11,872
642
1,881
12,527
45,535
800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,450
Gold Earned
38,341
189
Minions Killed
256
0
Camps Cleared
0
824,980
Distance Traveled
926,024
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,920
620
56
4
0
229,652
0
L
Thor
10,765
673
30
2
0
280,206
0
W
Ix Chel
11,705
732
55
3
0
290,331
0
L
Skadi
10,765
673
103
6
0
315,122
0
W
Medusa
14,562
910
111
7
0
347,790
0
W
Zhong Kui
12,074
755
90
6
0
287,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role