Player Matchup

Ao Kuang
Ao Kuang
Masters
 
Ao Kuang
Masters
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Diamond IV
ImMagic
Heimdallr
Diamond IV
Level 155
God Stats
26W - 17L
1,698 SR
Queue Stats
193W - 158L
2,127 MMR
Solo
Hercules
Hercules
Diamond III
LoLYoureSoBadXD
Hercules
Diamond III
Level 310
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 74L
2,383 MMR
Solo
Chiron
Chiron
Diamond IV
Mіsery
Chiron
Diamond IV
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
2,419 MMR
Party 1
Jormungandr
Jormungandr
Diamond III
theonetruejerry
Jormungandr
Diamond III
Level 222
God Stats
12W - 8L
1,790 SR
Queue Stats
98W - 94L
2,212 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 182
1,598 SR
2,128 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 145
1,730 SR
2,355 MMR
Tsukuyomi
Tsukuyomi
Diamond IV
JaуCutler
Tsukuyomi
Diamond IV
Level 100
God Stats
11W - 7L
1,737 SR
Queue Stats
216W - 198L
2,095 MMR
Solo
Geb
Geb
Diamond II
Petruzzi
Geb
Diamond II
Level 170
God Stats
3W - 5L
1,500 SR
Queue Stats
163W - 132L
2,418 MMR
Party 2
Ullr
Ullr
Masters
Plowskiv3
Ullr
Masters
Level 145
God Stats
11W - 14L
1,688 SR
Queue Stats
634W - 601L
2,596 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
Zyrant
Sun Wukong
Diamond III
Level 159
God Stats
16W - 15L
1,829 SR
Queue Stats
256W - 225L
2,385 MMR
Solo
Ishtar
Ishtar
Diamond IV
hoppin
Ishtar
Diamond IV
Level 149
God Stats
10W - 3L
1,897 SR
Queue Stats
95W - 64L
2,283 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
19
11 / 0 / 3
11,116
695
14,559
15,183
11,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Heimdallr
ImMagic
Heimdallr
16
2 / 1 / 2
9,680
605
8,510
9,403
4,684
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
14
2 / 1 / 4
9,069
567
6,960
14,983
14,464
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
Mіsery
Chiron
16
1 / 0 / 3
9,905
619
8,130
8,719
3,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
theonetruejerry
Jormungandr
17
0 / 2 / 4
10,608
663
10,318
13,556
11,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
SobekKuzenboCharonThanatosMaman Brigitte

VS

Bans
MartichorasAresAthenaBellonaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JaуCutler
Tsukuyomi
13
0 / 4 / 2
7,116
445
7,584
16,125
6,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 2 / 1
7,614
476
5,610
12,283
11,012
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
16
0 / 2 / 0
8,582
536
5,673
9,341
4,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Zyrant
Sun Wukong
15
2 / 4 / 0
9,191
574
10,371
17,776
14,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
hoppin
Ishtar
13
1 / 4 / 0
7,452
466
7,789
11,446
4,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
16
Kills
4
4
Deaths
16
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
11
0
3
12.5
W
Heimdallr
ImMagic
Heimdallr
2
1
2
3
L
Tsukuyomi
JaуCutler
Tsukuyomi
0
4
2
0.25
W
Hercules
2
1
4
4
W
Chiron
Mіsery
Chiron
1
0
3
2.5
L
1
2
1
0.75
L
Ullr
0
2
0
0
L
Sun Wukong
Zyrant
Sun Wukong
2
4
0
0.5
L
Ishtar
hoppin
Ishtar
1
4
0
0.25
W
Jormungandr
theonetruejerry
Jormungandr
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,477
Damage
37,027
61,844
Taken
66,971
46,524
Mitigated
41,517
23,410
Healing
16,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
14,559
2,812
0
5,385
15,183
11,880
774
1,574
13,509
118,156
2,358
W
Heimdallr
ImMagic
Heimdallr
8,510
3,983
0
4,246
9,403
4,684
0
1,356
7,996
0
94,883
L
Tsukuyomi
JaуCutler
Tsukuyomi
7,584
1,505
0
3,439
16,125
6,809
0
7,096
8,897
0
56,983
W
Hercules
6,960
1,541
0
4,588
14,983
14,464
237
2,853
12,130
371
25,638
W
Chiron
Mіsery
Chiron
8,130
2,864
890
3,655
8,719
3,992
732
770
7,949
0
91,010
L
5,610
713
0
2,240
12,283
11,012
0
1,365
10,918
25,314
0
L
Ullr
5,673
980
0
1,201
9,341
4,275
0
873
8,468
0
90,384
L
Sun Wukong
Zyrant
Sun Wukong
10,371
1,768
0
6,143
17,776
14,598
0
11,169
5,493
0
76,999
L
Ishtar
hoppin
Ishtar
7,789
4,292
0
3,888
11,446
4,823
0
2,990
8,456
0
68,349
W
Jormungandr
theonetruejerry
Jormungandr
10,318
3,158
0
4,646
13,556
11,504
69
0
12,497
84,388
4,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,378
Gold Earned
39,955
636
Minions Killed
568
0
Camps Cleared
0
1,759,166
Distance Traveled
1,769,935
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,116
695
158
10
0
406,988
0
W
Heimdallr
9,680
605
161
10
0
324,984
4
L
Tsukuyomi
7,116
445
86
5
0
376,515
0
W
Hercules
9,069
567
24
2
0
360,584
3
W
Chiron
9,905
619
146
9
0
362,120
1
L
Geb
7,614
476
26
2
0
395,282
1
L
Ullr
8,582
536
187
12
0
316,514
2
L
Sun Wukong
9,191
574
152
10
0
343,266
0
L
Ishtar
7,452
466
117
7
0
338,358
3
W
Jormungandr
10,608
663
147
9
0
304,490
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role