Player Matchup

Horus
Horus
 
Horus
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Castorelos
Kukulkan
Level 144
God Stats
10W - 9L
1,535 SR
Queue Stats
247W - 284L
1,508 Elo+
Solo
Surtr
Surtr
xDeadhandx
Surtr
Level 179
God Stats
1W - 2L
1,141 SR
Queue Stats
177W - 160L
1,569 Elo+
Solo
Thoth
Thoth
い天然呆
Thoth
Level 179
God Stats
16W - 8L
1,686 SR
Queue Stats
189W - 61L
1,738 Elo+
Party 2
Thor
Thor
衔尾蛇z
Thor
Level 155
God Stats
24W - 5L
1,933 SR
Queue Stats
347W - 79L
1,765 Elo+
Party 2
Team Averages
Level 165
1,559 SR
1,616 Elo+

VS

Team Averages
Level 113
1,594 SR
1,563 Elo+
Freya
Freya
AdriSushi
Freya
Level 85
God Stats
2W - 1L
1,924 SR
Queue Stats
255W - 266L
1,584 Elo+
Party 1
Anubis
Anubis
HarrySushi
Anubis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 214L
1,586 Elo+
Party 1
Baron Samedi
Baron Samedi
Lusches
Baron Samedi
Level 155
God Stats
0W - 2L
1,544 SR
Queue Stats
9W - 11L
1,581 Elo+
Solo
Guan Yu
Guan Yu
Tobles
Guan Yu
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,515 Elo+
Solo
Kukulkan
Kukulkan
X0KYM
Kukulkan
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 89L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
1 / 0 / 10
9,595
960
8,644
10,625
12,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
Castorelos
Kukulkan
17
5 / 1 / 8
11,026
1,103
15,668
3,822
1,947
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Surtr
16
2 / 0 / 8
9,954
995
11,138
11,234
9,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
6 / 2 / 6
10,989
1,099
15,459
5,869
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 1 / 13
9,938
994
12,236
6,754
4,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Team 1 Tickets

274

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AdriSushi
Freya
14
0 / 6 / 0
8,784
878
4,439
16,369
6,226
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Anubis
HarrySushi
Anubis
15
2 / 4 / 1
9,676
968
4,776
11,543
5,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
Lusches
Baron Samedi
15
1 / 3 / 3
10,059
1,006
9,435
14,309
7,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Guan Yu
Tobles
Guan Yu
15
0 / 2 / 3
9,068
907
6,488
16,959
19,425
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Kukulkan
X0KYM
Kukulkan
15
1 / 0 / 3
10,366
1,037
9,648
6,538
6,538
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
15
Kills
4
4
Deaths
15
45
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
10
6
L
Freya
AdriSushi
Freya
0
6
0
0
W
Kukulkan
Castorelos
Kukulkan
5
1
8
9
L
Anubis
HarrySushi
Anubis
2
4
1
0.63
L
Baron Samedi
Lusches
Baron Samedi
1
3
3
0.83
L
Guan Yu
Tobles
Guan Yu
0
2
3
0.75
L
Kukulkan
X0KYM
Kukulkan
1
0
3
2.5
W
Surtr
2
0
8
6
W
6
2
6
4.5
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,145
Damage
34,786
38,304
Taken
65,718
30,689
Mitigated
44,901
9,537
Healing
8,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,644
2,089
373
4,232
10,625
12,030
0
8,482
2,143
0
10,910
L
Freya
AdriSushi
Freya
4,439
1,535
0
731
16,369
6,226
0
6,567
9,645
22,170
0
W
Kukulkan
Castorelos
Kukulkan
15,668
604
175
463
3,822
1,947
0
2,249
1,573
49,134
0
L
Anubis
HarrySushi
Anubis
4,776
204
0
381
11,543
5,293
0
6,086
5,228
19,074
0
L
Baron Samedi
Lusches
Baron Samedi
9,435
1,505
1,187
1,190
14,309
7,419
0
7,556
6,574
39,803
1,529
L
Guan Yu
Tobles
Guan Yu
6,488
729
1,884
2,760
16,959
19,425
0
7,647
8,995
0
13,354
L
Kukulkan
X0KYM
Kukulkan
9,648
1,063
97
390
6,538
6,538
0
3,846
2,650
33,683
0
W
Surtr
11,138
3,742
0
3,778
11,234
9,737
0
8,418
2,816
1,084
24,580
W
15,459
346
0
389
5,869
2,659
0
3,863
2,006
37,255
0
W
12,236
648
0
127
6,754
4,316
0
4,791
1,963
0
25,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,502
Gold Earned
47,953
204
Minions Killed
238
10
Camps Cleared
5
1,006,988
Distance Traveled
971,764
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,595
960
5
1
0
201,729
0
L
Freya
8,784
878
32
3
3
187,825
0
W
Kukulkan
11,026
1,103
87
9
5
200,276
0
L
Anubis
9,676
968
46
5
1
184,348
0
L
Baron Samedi
10,059
1,006
83
8
0
181,423
0
L
Guan Yu
9,068
907
22
2
0
215,793
0
L
Kukulkan
10,366
1,037
55
6
1
202,375
0
W
Surtr
9,954
995
26
3
4
213,279
0
W
Thoth
10,989
1,099
54
5
0
198,544
0
W
Thor
9,938
994
32
3
1
193,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role