Player Matchup

Raijin
Raijin
Gold II
Felicia_Baize
Raijin
Gold II
Level 108
God Stats
3W - 1L
1,856 SR
Queue Stats
27W - 27L
1,675 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 108
1,856 SR
1,675 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 94
1,506 SR
1,600 MMR
Zhong Kui
Zhong Kui
Bronze III
AltF4xKiddo
Zhong Kui
Bronze III
Level 94
God Stats
2W - 2L
1,506 SR
Queue Stats
3W - 5L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 0
9,925
1,103
10,198
9,318
7,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
FreyaVulcanBakasuraChaacBastet

VS

Bans
Cu ChulainnHou YiBake KujiraUllrAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AltF4xKiddo
Zhong Kui
13
1 / 4 / 0
8,524
947
6,647
13,489
9,663
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AltF4xKiddo
Zhong Kui
1
4
0
0.25
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,198
Damage
6,647
9,318
Taken
13,489
7,126
Mitigated
9,663
2,755
Healing
2,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AltF4xKiddo
Zhong Kui
6,647
1,061
0
2,477
13,489
9,663
0
10,255
3,234
34,879
879
W
10,198
2,186
0
2,755
9,318
7,126
369
7,061
2,257
49,862
1,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,925
Gold Earned
8,524
105
Minions Killed
74
4
Camps Cleared
5
160,392
Distance Traveled
167,367
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,524
947
74
8
5
167,367
2
W
Raijin
9,925
1,103
105
12
4
160,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role