Player Matchup

Thoth
Thoth
 
Thoth
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Renoleplubo
Lancelot
Level 50
God Stats
0W - 2L
1,219 SR
Queue Stats
59W - 74L
1,409 Elo+
Party 1
Mulan
Mulan
Xanxus-22
Mulan
Level 50
God Stats
0W - 2L
1,245 SR
Queue Stats
79W - 99L
1,416 Elo+
Party 1
Team Averages
Level 49
1,322 SR
1,442 Elo+

VS

Team Averages
Level 65
1,483 SR
1,679 Elo+
Zhong Kui
Zhong Kui
MoarteLaUngur
Zhong Kui
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,781 Elo+
Party 2
Nut
Nut
Pharao2607
Nut
Level 127
God Stats
8W - 8L
1,448 SR
Queue Stats
16W - 20L
1,386 Elo+
Solo
Jormungandr
Jormungandr
SugPulaLa10Lei
Jormungandr
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 9L
1,870 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
1 / 5 / 2
6,651
665
5,871
7,366
2,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
Renoleplubo
Lancelot
10
1 / 6 / 1
6,247
625
2,423
9,895
3,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
Xanxus-22
Mulan
10
1 / 6 / 1
6,465
647
4,074
10,246
4,755
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MoarteLaUngur
Zhong Kui
14
11 / 1 / 6
9,199
920
11,181
8,918
7,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
2 / 1 / 11
7,999
800
5,240
5,177
2,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
SugPulaLa10Lei
Jormungandr
13
4 / 1 / 13
8,700
870
7,164
7,111
7,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
3
Kills
17
17
Deaths
3
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
5
2
0.4
W
Zhong Kui
MoarteLaUngur
Zhong Kui
11
1
6
14
W
2
1
11
7.5
L
Lancelot
Renoleplubo
Lancelot
1
6
1
0.25
W
Jormungandr
SugPulaLa10Lei
Jormungandr
4
1
13
10.5
L
Mulan
Xanxus-22
Mulan
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,368
Damage
23,585
27,507
Taken
21,206
11,222
Mitigated
16,599
1,747
Healing
5,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,871
273
135
223
7,366
2,537
0
4,787
2,115
19,699
0
W
Zhong Kui
MoarteLaUngur
Zhong Kui
11,181
3,371
0
3,674
8,918
7,391
270
2,620
6,298
32,458
5,083
W
5,240
3,058
0
490
5,177
2,067
1,197
1,621
3,556
0
21,626
L
Lancelot
Renoleplubo
Lancelot
2,423
220
0
0
9,895
3,930
0
5,378
4,213
0
8,761
W
Jormungandr
SugPulaLa10Lei
Jormungandr
7,164
1,290
0
1,405
7,111
7,141
20
1,657
5,454
27,361
1,364
L
Mulan
Xanxus-22
Mulan
4,074
320
179
1,210
10,246
4,755
0
6,399
3,487
0
17,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,363
Gold Earned
25,898
63
Minions Killed
131
0
Camps Cleared
0
495,799
Distance Traveled
519,113
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,651
665
21
2
0
156,201
0
W
Zhong Kui
9,199
920
50
5
0
173,659
0
W
Nut
7,999
800
42
4
0
159,819
0
L
Lancelot
6,247
625
13
1
0
170,549
0
W
Jormungandr
8,700
870
39
4
0
185,635
0
L
Mulan
6,465
647
29
3
0
169,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role