Player Matchup

Nox
Nox
Milesthumbs
Nox
Level 120
God Stats
6W - 8L
1,358 SR
Queue Stats
51W - 62L
1,383 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Uriel196123
Ah Muzen Cab
Level 62
God Stats
6W - 4L
1,792 SR
Queue Stats
40W - 48L
1,460 Elo+
Solo
Bastet
Bastet
VloneKhi8455
Bastet
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
274W - 287L
1,463 Elo+
Solo
Anubis
Anubis
i_like_gurlz_69
Anubis
Level 66
God Stats
2W - 1L
1,249 SR
Queue Stats
35W - 33L
1,440 Elo+
Party 1
Gilgamesh
Gilgamesh
slothman_420_
Gilgamesh
Level 95
God Stats
4W - 3L
1,709 SR
Queue Stats
48W - 42L
1,433 Elo+
Party 1
Team Averages
Level 97
1,522 SR
1,436 Elo+

VS

Team Averages
Level 109
1,518 SR
1,488 Elo+
Vamana
Vamana
AustyMcFrosty
Vamana
Level 92
God Stats
5W - 1L
1,835 SR
Queue Stats
37W - 36L
1,463 Elo+
Solo
Ymir
Ymir
FatFemaleOver40
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 134L
1,439 Elo+
Party 2
Hel
Hel
Nitefelina
Hel
Level 174
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 165L
1,523 Elo+
Solo
Arachne
Arachne
ProjectReload
Arachne
Level 119
God Stats
23W - 21L
1,306 SR
Queue Stats
278W - 289L
1,539 Elo+
Party 2
Izanami
Izanami
tek_ribbit
Izanami
Level 145
God Stats
4W - 8L
1,447 SR
Queue Stats
76W - 82L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 6
6,206
517
4,825
7,984
5,590
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Uriel196123
Ah Muzen Cab
12
3 / 0 / 7
7,088
591
8,021
6,476
2,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
13
7 / 0 / 5
7,390
616
10,316
9,042
3,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 3 / 1
7,121
593
5,970
8,247
3,661
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
slothman_420_
Gilgamesh
11
0 / 2 / 1
6,345
529
7,438
11,815
9,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,415
535
5,795
11,388
10,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 5 / 1
5,720
477
2,581
13,644
9,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 2 / 3
7,389
616
4,587
7,258
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Arachne
10
4 / 3 / 1
6,667
556
4,965
10,792
4,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Izanami
tek_ribbit
Izanami
9
0 / 3 / 0
5,285
440
4,438
8,603
2,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
15
Kills
6
6
Deaths
15
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
0
5
1
0.1
W
1
1
6
4
L
1
2
3
1.25
L
Arachne
4
3
1
1.5
W
Ah Muzen Cab
Uriel196123
Ah Muzen Cab
3
0
7
6.5
W
Bastet
7
0
5
9.5
W
4
3
1
1.5
W
Gilgamesh
slothman_420_
Gilgamesh
0
2
1
0.25
L
Izanami
tek_ribbit
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,570
Damage
22,366
43,564
Taken
51,685
24,912
Mitigated
28,433
14,904
Healing
15,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,795
2,712
0
4,032
11,388
10,435
0
545
10,014
0
39,387
L
2,581
864
335
3,273
13,644
9,202
0
3,313
10,331
16,200
0
W
4,825
1,073
0
1,938
7,984
5,590
26
1,416
6,525
19,257
0
L
4,587
185
467
2,876
7,258
2,107
0
3,715
3,499
56,615
450
L
Arachne
4,965
2,514
0
3,538
10,792
4,084
0
2,416
8,282
0
36,068
W
Ah Muzen Cab
Uriel196123
Ah Muzen Cab
8,021
3,651
0
1,807
6,476
2,635
416
1,067
5,409
0
61,973
W
Bastet
10,316
2,914
0
5,936
9,042
3,624
0
158
8,846
0
57,016
W
5,970
138
0
3,656
8,247
3,661
506
3,768
4,479
53,264
0
W
Gilgamesh
slothman_420_
Gilgamesh
7,438
1,902
0
1,567
11,815
9,402
0
819
10,190
0
45,548
L
Izanami
tek_ribbit
Izanami
4,438
3,003
0
939
8,603
2,605
0
1,590
7,013
0
42,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,150
Gold Earned
31,476
362
Minions Killed
325
0
Camps Cleared
0
1,208,435
Distance Traveled
1,122,793
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,415
535
75
6
0
208,791
1
L
Ymir
5,720
477
16
1
0
208,791
0
W
Nox
6,206
517
20
2
0
225,636
4
L
Hel
7,389
616
104
9
0
228,208
2
L
Arachne
6,667
556
56
5
0
262,293
0
W
Ah Muzen Cab
7,088
591
97
8
0
220,098
2
W
Bastet
7,390
616
90
8
0
283,253
0
W
Anubis
7,121
593
85
7
0
238,578
0
W
Gilgamesh
6,345
529
70
6
0
240,870
0
L
Izanami
5,285
440
74
6
0
214,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role