Player Matchup

Lancelot
Lancelot
BigOlSnek
Lancelot
Level 151
God Stats
5W - 2L
1,720 SR
Queue Stats
66W - 62L
1,463 Elo+
Solo
Kukulkan
Kukulkan
ChiefsDaddyMilk
Kukulkan
Level 52
God Stats
7W - 5L
1,966 SR
Queue Stats
46W - 68L
1,512 Elo+
Solo
Sun Wukong
Sun Wukong
Corgster
Sun Wukong
Level 158
God Stats
7W - 4L
1,779 SR
Queue Stats
199W - 174L
1,675 Elo+
Solo
Izanami
Izanami
NickB1015
Izanami
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 97L
1,588 Elo+
Party 1
Bacchus
Bacchus
NotDavon34
Bacchus
Level 38
God Stats
6W - 8L
1,500 SR
Queue Stats
30W - 41L
1,552 Elo+
Party 1
Team Averages
Level 104
1,693 SR
1,558 Elo+

VS

Team Averages
Level 167
1,595 SR
1,527 Elo+
Shiva
Shiva
 
Shiva
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ChibiVashSama
Apollo
Level 185
God Stats
11W - 2L
1,899 SR
Queue Stats
298W - 267L
1,542 Elo+
Solo
Thanatos
Thanatos
Diddac
Thanatos
Level 123
God Stats
49W - 41L
1,545 SR
Queue Stats
496W - 478L
1,503 Elo+
Solo
Terra
Terra
Quintyn25V2
Terra
Level 157
God Stats
9W - 10L
1,500 SR
Queue Stats
394W - 376L
1,550 Elo+
Solo
Raijin
Raijin
kevinRQ123
Raijin
Level 162
God Stats
2W - 1L
1,529 SR
Queue Stats
107W - 86L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BigOlSnek
Lancelot
11
0 / 3 / 0
5,956
458
4,171
11,337
4,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kukulkan
14
1 / 1 / 1
7,856
604
5,311
5,191
1,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Corgster
Sun Wukong
14
2 / 1 / 1
8,070
621
10,542
12,406
10,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
NickB1015
Izanami
13
0 / 2 / 0
7,241
557
7,633
9,426
3,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
NotDavon34
Bacchus
11
0 / 2 / 0
6,250
481
5,297
10,223
8,650
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
0 / 2 / 4
7,171
552
7,069
11,651
8,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 0 / 1
7,569
582
7,722
10,198
3,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Diddac
Thanatos
14
4 / 1 / 3
7,388
568
5,624
15,079
6,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 0 / 4
7,048
542
4,232
10,109
7,604
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
kevinRQ123
Raijin
14
3 / 0 / 1
8,265
636
6,504
5,806
2,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
9
9
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
0
2
4
1
L
Lancelot
BigOlSnek
Lancelot
0
3
0
0
W
1
0
1
1.5
L
Kukulkan
1
1
1
1.5
L
Sun Wukong
Corgster
Sun Wukong
2
1
1
2.5
W
Thanatos
Diddac
Thanatos
4
1
3
5.5
L
Izanami
NickB1015
Izanami
0
2
0
0
L
Bacchus
NotDavon34
Bacchus
0
2
0
0
W
1
0
4
3
W
Raijin
kevinRQ123
Raijin
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,954
Damage
31,151
48,583
Taken
52,843
28,736
Mitigated
28,515
12,601
Healing
25,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
7,069
1,111
126
3,608
11,651
8,563
0
849
9,915
0
53,655
L
Lancelot
BigOlSnek
Lancelot
4,171
929
0
1,629
11,337
4,914
0
2,923
8,414
0
46,565
W
7,722
4,705
0
4,769
10,198
3,508
527
1,203
8,995
0
71,355
L
Kukulkan
5,311
155
0
1,653
5,191
1,684
0
3,025
2,166
62,353
0
L
Sun Wukong
Corgster
Sun Wukong
10,542
1,662
0
5,859
12,406
10,196
0
949
11,457
0
68,551
W
Thanatos
Diddac
Thanatos
5,624
1,314
0
11,104
15,079
6,676
0
2,611
12,164
0
64,518
L
Izanami
NickB1015
Izanami
7,633
5,437
0
1,754
9,426
3,292
0
780
8,646
0
74,649
L
Bacchus
NotDavon34
Bacchus
5,297
472
0
1,706
10,223
8,650
0
2,757
7,466
24,146
2,364
W
4,232
633
1,156
4,214
10,109
7,604
0
2,466
7,376
27,370
1,487
W
Raijin
kevinRQ123
Raijin
6,504
769
0
718
5,806
2,164
0
2,794
2,753
72,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,373
Gold Earned
37,441
502
Minions Killed
458
0
Camps Cleared
0
1,425,557
Distance Traveled
1,443,109
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,171
552
81
6
0
278,426
0
L
Lancelot
5,956
458
73
6
0
332,214
0
W
Apollo
7,569
582
123
9
0
271,408
0
L
Kukulkan
7,856
604
147
11
0
284,298
2
L
Sun Wukong
8,070
621
125
10
0
264,338
2
W
Thanatos
7,388
568
85
7
0
318,277
2
L
Izanami
7,241
557
128
10
0
240,954
0
L
Bacchus
6,250
481
29
2
0
303,753
5
W
Terra
7,048
542
37
3
0
312,466
0
W
Raijin
8,265
636
132
10
0
262,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role