Player Matchup

Bellona
Bellona
CALVIÑOSTELES
Bellona
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,267 Elo+
Party 2
Izanami
Izanami
Euschwei
Izanami
Level 152
God Stats
38W - 40L
1,617 SR
Queue Stats
102W - 104L
1,499 Elo+
Solo
Nu Wa
Nu Wa
Lyhkan
Nu Wa
Level 159
God Stats
0W - 2L
1,348 SR
Queue Stats
324W - 305L
1,488 Elo+
Party 1
Thanatos
Thanatos
MECLOCO
Thanatos
Level 55
God Stats
0W - 1L
1,326 SR
Queue Stats
12W - 9L
1,267 Elo+
Party 2
He Bo
He Bo
iDanRead
He Bo
Level 159
God Stats
29W - 27L
1,374 SR
Queue Stats
400W - 366L
1,471 Elo+
Party 1
Team Averages
Level 131
1,433 SR
1,398 Elo+

VS

Team Averages
Level 120
1,588 SR
1,434 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Brissinger
Neith
Level 123
God Stats
6W - 5L
1,708 SR
Queue Stats
87W - 82L
1,484 Elo+
Solo
Nemesis
Nemesis
Forter45
Nemesis
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,494 Elo+
Solo
Awilix
Awilix
Tsu_Tey_18
Awilix
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 66L
1,186 Elo+
Solo
Shiva
Shiva
xItsLoki
Shiva
Level 136
God Stats
4W - 1L
1,731 SR
Queue Stats
233W - 233L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
6,068
552
4,144
9,917
10,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Euschwei
Izanami
10
0 / 2 / 0
5,273
479
3,476
7,486
2,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Nu Wa
Lyhkan
Nu Wa
9
0 / 1 / 0
5,218
474
4,027
6,777
2,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
MECLOCO
Thanatos
10
2 / 2 / 0
5,360
487
3,039
10,704
4,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
iDanRead
He Bo
11
1 / 3 / 0
5,672
516
3,492
6,673
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
3 / 1 / 2
6,804
619
4,781
4,129
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
12
2 / 0 / 1
6,216
565
4,449
5,417
1,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Forter45
Nemesis
10
0 / 2 / 1
6,041
549
7,929
7,830
6,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Awilix
Tsu_Tey_18
Awilix
11
3 / 0 / 4
6,345
577
5,562
5,321
2,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shiva
xItsLoki
Shiva
10
1 / 0 / 2
5,819
529
2,868
8,830
6,867
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
9
9
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
1
2
4
W
Neith
2
0
1
2.5
L
0
1
2
1
L
Izanami
Euschwei
Izanami
0
2
0
0
W
Nemesis
Forter45
Nemesis
0
2
1
0.25
L
Nu Wa
Lyhkan
Nu Wa
0
1
0
0
L
Thanatos
MECLOCO
Thanatos
2
2
0
1
W
Awilix
Tsu_Tey_18
Awilix
3
0
4
5
L
He Bo
iDanRead
He Bo
1
3
0
0.33
W
Shiva
xItsLoki
Shiva
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,178
Damage
25,589
41,557
Taken
31,527
22,409
Mitigated
19,006
14,919
Healing
11,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
4,781
331
0
490
4,129
1,605
540
1,645
2,484
53,775
1,322
W
Neith
4,449
1,080
0
2,613
5,417
1,907
38
1,091
4,326
0
51,534
L
4,144
1,515
0
2,921
9,917
10,166
0
0
9,082
0
41,544
L
Izanami
Euschwei
Izanami
3,476
2,228
0
3,037
7,486
2,440
409
0
7,486
0
44,805
W
Nemesis
Forter45
Nemesis
7,929
2,315
0
3,542
7,830
6,430
0
0
7,830
0
40,298
L
Nu Wa
Lyhkan
Nu Wa
4,027
1,569
0
1,307
6,777
2,961
0
1,056
5,640
27,192
0
L
Thanatos
MECLOCO
Thanatos
3,039
673
0
6,164
10,704
4,589
0
896
9,634
0
37,362
W
Awilix
Tsu_Tey_18
Awilix
5,562
1,890
0
763
5,321
2,197
0
1,765
3,556
0
32,279
L
He Bo
iDanRead
He Bo
3,492
29
0
1,490
6,673
2,253
0
2,662
4,011
40,947
972
W
Shiva
xItsLoki
Shiva
2,868
142
440
3,535
8,830
6,867
0
2,786
6,044
0
21,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,591
Gold Earned
31,225
331
Minions Killed
316
0
Camps Cleared
0
1,061,057
Distance Traveled
1,119,667
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,804
619
91
8
0
213,367
3
W
Neith
6,216
565
83
8
0
188,759
2
L
Bellona
6,068
552
90
8
0
224,541
0
L
Izanami
5,273
479
67
6
0
186,213
0
W
Nemesis
6,041
549
69
6
0
213,749
0
L
Nu Wa
5,218
474
36
3
0
198,953
1
L
Thanatos
5,360
487
62
6
0
245,947
1
W
Awilix
6,345
577
58
5
0
253,480
1
L
He Bo
5,672
516
76
7
0
205,403
0
W
Shiva
5,819
529
15
1
0
250,312
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role