Player Matchup

Anubis
Anubis
Cyadad
Anubis
Level 156
God Stats
9W - 7L
1,592 SR
Queue Stats
146W - 125L
1,604 Elo+
Party 1
Bakasura
Bakasura
DAAIMONZ
Bakasura
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 11L
1,460 Elo+
Party 1
Geb
Geb
Haute
Geb
Level 126
God Stats
28W - 13L
1,676 SR
Queue Stats
109W - 98L
1,599 Elo+
Party 1
Olorun
Olorun
Heriidor
Olorun
Level 148
God Stats
12W - 4L
1,922 SR
Queue Stats
115W - 105L
1,584 Elo+
Party 1
Achilles
Achilles
NeoSan
Achilles
Level 35
God Stats
27W - 16L
1,669 SR
Queue Stats
48W - 35L
1,603 Elo+
Party 1
Team Averages
Level 119
1,672 SR
1,570 Elo+

VS

Team Averages
Level 47
1,538 SR
1,550 Elo+
Neith
Neith
DorisWasHere
Neith
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 9L
1,700 Elo+
Solo
Arachne
Arachne
FlyGodz
Arachne
Level 5
God Stats
5W - 3L
1,677 SR
Queue Stats
5W - 3L
1,649 Elo+
Solo
Eset
Eset
GloriousDivinity
Eset
Level 29
God Stats
0W - 2L
1,293 SR
Queue Stats
7W - 11L
1,537 Elo+
Solo
Ares
Ares
SixQuidRay
Ares
Level 131
God Stats
1W - 2L
1,718 SR
Queue Stats
29W - 29L
1,448 Elo+
Solo
Surtr
Surtr
nicopolo__
Surtr
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cyadad
Anubis
15
5 / 1 / 6
8,587
859
9,000
5,533
2,992
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bakasura
DAAIMONZ
Bakasura
16
7 / 0 / 9
8,955
896
13,041
9,621
5,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
Haute
Geb
14
0 / 2 / 15
8,349
835
4,687
11,492
9,409
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Olorun
Heriidor
Olorun
16
2 / 0 / 11
8,532
853
11,484
5,356
2,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
NeoSan
Achilles
16
7 / 0 / 5
9,100
910
8,123
11,344
14,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
7,382
738
8,134
7,187
3,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
FlyGodz
Arachne
16
1 / 2 / 0
8,406
841
6,225
10,299
4,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 7 / 0
7,444
744
5,204
9,037
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 6 / 0
6,793
679
4,060
13,482
12,650
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
13
1 / 4 / 1
7,113
711
5,461
11,593
9,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
6
21
Kills
3
3
Deaths
21
46
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
Cyadad
Anubis
5
1
6
8
W
Bakasura
DAAIMONZ
Bakasura
7
0
9
11.5
L
0
2
2
0.5
L
Arachne
FlyGodz
Arachne
1
2
0
0.5
L
1
7
0
0.14
W
Geb
Haute
Geb
0
2
15
3.75
W
Olorun
Heriidor
Olorun
2
0
11
7.5
W
Achilles
NeoSan
Achilles
7
0
5
9.5
L
0
6
0
0
L
Surtr
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,335
Damage
29,084
43,346
Taken
51,598
36,049
Mitigated
32,946
16,125
Healing
5,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Cyadad
Anubis
9,000
310
0
2,429
5,533
2,992
220
1,702
3,831
32,018
0
W
Bakasura
DAAIMONZ
Bakasura
13,041
7,157
0
2,151
9,621
5,872
71
2,450
7,171
0
23,889
L
8,134
1,599
0
962
7,187
3,124
0
4,311
2,407
0
23,844
L
Arachne
FlyGodz
Arachne
6,225
4,528
0
3,184
10,299
4,888
0
4,514
5,000
0
37,454
L
5,204
596
161
271
9,037
2,965
0
5,971
2,799
18,015
0
W
Geb
Haute
Geb
4,687
729
1,498
1,573
11,492
9,409
0
2,289
9,203
11,446
0
W
Olorun
Heriidor
Olorun
11,484
5,541
1,222
3,727
5,356
2,866
990
960
4,396
43,283
1,294
W
Achilles
NeoSan
Achilles
8,123
815
0
3,525
11,344
14,910
0
1,809
9,535
0
21,671
L
4,060
39
0
391
13,482
12,650
0
4,666
6,642
10,107
168
L
Surtr
5,461
1,606
0
907
11,593
9,319
0
5,514
4,766
183
14,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,523
Gold Earned
37,138
241
Minions Killed
192
0
Camps Cleared
0
1,052,631
Distance Traveled
916,043
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,587
859
40
4
0
180,743
0
W
Bakasura
8,955
896
64
6
0
216,944
0
L
Neith
7,382
738
38
4
0
194,882
0
L
Arachne
8,406
841
86
9
0
237,412
0
L
Eset
7,444
744
36
4
0
172,835
0
W
Geb
8,349
835
11
1
0
222,024
2
W
Olorun
8,532
853
84
8
0
203,651
2
W
Achilles
9,100
910
42
4
0
229,269
2
L
Ares
6,793
679
6
1
0
141,463
0
L
Surtr
7,113
711
26
3
0
169,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role