Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Alchemistical
Sun Wukong
Level 100
God Stats
2W - 2L
1,613 SR
Queue Stats
132W - 129L
1,562 Elo+
Party 1
Charybdis
Charybdis
Pheoniix
Charybdis
Level 98
God Stats
3W - 2L
1,588 SR
Queue Stats
127W - 120L
1,574 Elo+
Party 1
Zhong Kui
Zhong Kui
marvincho170
Zhong Kui
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 69L
1,288 Elo+
Solo
Maman Brigitte
Maman Brigitte
xBlackFabzxx
Maman Brigitte
Level 127
God Stats
57W - 63L
1,453 SR
Queue Stats
281W - 279L
1,476 Elo+
Solo
Team Averages
Level 117
1,531 SR
1,480 Elo+

VS

Team Averages
Level 135
1,492 SR
1,584 Elo+
Xbalanque
Xbalanque
BlindTiatn
Xbalanque
Level 125
God Stats
2W - 0L
1,237 SR
Queue Stats
29W - 21L
1,786 Elo+
Party 2
Thanatos
Thanatos
ItouAya
Thanatos
Level 193
God Stats
6W - 6L
1,305 SR
Queue Stats
246W - 233L
1,543 Elo+
Solo
Janus
Janus
brocoolne
Janus
Level 148
God Stats
6W - 4L
1,887 SR
Queue Stats
189W - 202L
1,610 Elo+
Party 2
Sylvanus
Sylvanus
glogfraud
Sylvanus
Level 58
God Stats
5W - 5L
1,500 SR
Queue Stats
18W - 19L
1,500 Elo+
Solo
Chaac
Chaac
pitttiger
Chaac
Level 151
God Stats
28W - 22L
1,529 SR
Queue Stats
661W - 679L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
0 / 2 / 0
8,206
483
7,118
7,207
2,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
Alchemistical
Sun Wukong
16
2 / 1 / 0
9,658
568
9,279
14,950
17,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
Pheoniix
Charybdis
13
3 / 4 / 1
8,275
487
6,156
12,291
4,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
marvincho170
Zhong Kui
13
3 / 6 / 3
7,755
456
11,892
15,605
8,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maman Brigitte
xBlackFabzxx
Maman Brigitte
17
0 / 1 / 0
8,823
519
1,024
9,617
3,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BlindTiatn
Xbalanque
14
1 / 4 / 6
8,675
510
9,509
14,013
6,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
ItouAya
Thanatos
16
6 / 2 / 5
9,442
555
7,382
15,825
6,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
brocoolne
Janus
18
6 / 0 / 5
10,740
632
10,952
7,399
3,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
glogfraud
Sylvanus
14
1 / 1 / 4
8,593
505
3,040
11,858
10,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
pitttiger
Chaac
15
0 / 1 / 1
9,059
533
7,432
15,816
19,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
8
Kills
14
14
Deaths
8
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
0
0
L
Sun Wukong
Alchemistical
Sun Wukong
2
1
0
2
W
Xbalanque
BlindTiatn
Xbalanque
1
4
6
1
W
Thanatos
ItouAya
Thanatos
6
2
5
4.25
L
Charybdis
Pheoniix
Charybdis
3
4
1
0.88
W
Janus
brocoolne
Janus
6
0
5
8.5
W
Sylvanus
glogfraud
Sylvanus
1
1
4
3
L
Zhong Kui
marvincho170
Zhong Kui
3
6
3
0.75
W
Chaac
pitttiger
Chaac
0
1
1
0.5
L
Maman Brigitte
xBlackFabzxx
Maman Brigitte
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,469
Damage
38,315
59,670
Taken
64,911
36,827
Mitigated
45,898
16,500
Healing
29,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,118
552
0
848
7,207
2,251
0
2,764
4,311
66,068
1,280
L
Sun Wukong
Alchemistical
Sun Wukong
9,279
2,066
0
3,614
14,950
17,577
218
600
14,326
320
81,639
W
Xbalanque
BlindTiatn
Xbalanque
9,509
5,467
0
4,282
14,013
6,433
350
4,403
9,494
0
84,055
W
Thanatos
ItouAya
Thanatos
7,382
1,930
0
12,702
15,825
6,748
0
4,668
10,841
0
79,243
L
Charybdis
Pheoniix
Charybdis
6,156
3,295
0
4,054
12,291
4,168
369
3,270
8,937
0
54,623
W
Janus
brocoolne
Janus
10,952
360
0
1,016
7,399
3,209
0
3,447
3,686
101,054
1,815
W
Sylvanus
glogfraud
Sylvanus
3,040
1,122
3,662
3,551
11,858
10,085
447
5,610
6,092
19,623
0
L
Zhong Kui
marvincho170
Zhong Kui
11,892
1,685
262
1,730
15,605
8,965
0
5,292
10,007
41,180
0
W
Chaac
pitttiger
Chaac
7,432
1,421
0
4,704
15,816
19,423
477
1,193
14,467
0
72,914
L
Maman Brigitte
xBlackFabzxx
Maman Brigitte
1,024
0
0
5,992
9,617
3,866
0
1,387
8,120
83,743
3,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,717
Gold Earned
46,509
580
Minions Killed
542
0
Camps Cleared
0
1,596,632
Distance Traveled
1,742,115
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,206
483
129
8
0
298,232
0
L
Sun Wukong
9,658
568
133
8
0
277,770
0
W
Xbalanque
8,675
510
130
8
0
301,280
0
W
Thanatos
9,442
555
112
7
0
387,275
2
L
Charybdis
8,275
487
104
6
0
304,482
0
W
Janus
10,740
632
167
10
0
410,816
0
W
Sylvanus
8,593
505
20
1
0
338,713
1
L
Zhong Kui
7,755
456
55
3
0
299,602
0
W
Chaac
9,059
533
113
7
0
304,031
4
L
Maman Brigitte
8,823
519
159
9
0
416,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role