Player Matchup

Ah Puch
Ah Puch
Glykini
Ah Puch
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 98L
1,457 Elo+
Party 2
Fenrir
Fenrir
GreatBattleMage
Fenrir
Level 52
God Stats
9W - 1L
1,751 SR
Queue Stats
139W - 130L
1,453 Elo+
Party 2
Awilix
Awilix
LoricDarak
Awilix
Level 66
God Stats
2W - 0L
1,703 SR
Queue Stats
60W - 73L
1,398 Elo+
Solo
Izanami
Izanami
NICKLAS1LP
Izanami
Level 33
God Stats
2W - 1L
1,716 SR
Queue Stats
2W - 2L
1,391 Elo+
Solo
Ra
Ra
OGScroogeMcDuck
Ra
Level 124
God Stats
31W - 28L
1,467 SR
Queue Stats
173W - 156L
1,397 Elo+
Solo
Team Averages
Level 68
1,627 SR
1,419 Elo+

VS

Team Averages
Level 50
1,495 SR
1,296 Elo+
Xing Tian
Xing Tian
Braydon245
Xing Tian
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 23L
1,359 Elo+
Party 1
Anhur
Anhur
Gleb0212
Anhur
Level 63
God Stats
58W - 58L
1,605 SR
Queue Stats
417W - 413L
1,436 Elo+
Solo
Freya
Freya
MuslimDoctor
Freya
Level 43
God Stats
8W - 5L
1,759 SR
Queue Stats
26W - 31L
1,386 Elo+
Party 1
Bellona
Bellona
Tiki845261
Bellona
Level 38
God Stats
68W - 65L
1,052 SR
Queue Stats
140W - 171L
982 Elo+
Solo
Fenrir
Fenrir
YurAveRageDuCk
Fenrir
Level 42
God Stats
4W - 8L
1,559 SR
Queue Stats
28W - 41L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Glykini
Ah Puch
9
2 / 0 / 1
6,039
604
2,837
4,185
2,637
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

8
0 / 2 / 1
5,026
503
4,978
8,789
6,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Awilix
LoricDarak
Awilix
10
1 / 0 / 0
5,321
532
1,509
5,647
2,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
NICKLAS1LP
Izanami
9
0 / 2 / 0
5,196
520
1,484
2,988
784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 1
5,051
505
1,254
4,486
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Braydon245
Xing Tian
4
1 / 0 / 0
4,127
413
626
2,433
1,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
Gleb0212
Anhur
9
1 / 2 / 1
4,780
478
1,310
6,034
2,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
0 / 0 / 0
3,815
382
757
2,200
581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Tiki845261
Bellona
9
1 / 1 / 1
5,682
568
4,966
10,937
10,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 2 / 0
5,185
519
3,849
7,309
3,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
3
Kills
6
6
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Braydon245
Xing Tian
1
0
0
1
L
Anhur
Gleb0212
Anhur
1
2
1
0.75
W
Ah Puch
Glykini
Ah Puch
2
0
1
2.5
W
0
2
1
0.25
W
Awilix
LoricDarak
Awilix
1
0
0
1
L
0
0
0
0
W
Izanami
NICKLAS1LP
Izanami
0
2
0
0
W
0
2
1
0.25
L
Bellona
Tiki845261
Bellona
1
1
1
1.5
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,062
Damage
11,508
26,095
Taken
28,913
14,082
Mitigated
17,449
9,141
Healing
9,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Braydon245
Xing Tian
626
229
0
1,129
2,433
1,390
0
513
1,920
4,287
0
L
Anhur
Gleb0212
Anhur
1,310
380
0
1,660
6,034
2,067
0
1,854
4,180
0
26,493
W
Ah Puch
Glykini
Ah Puch
2,837
474
0
1,520
4,185
2,637
125
168
4,017
20,149
1,043
W
4,978
1,559
0
2,821
8,789
6,971
0
0
8,789
0
23,457
W
Awilix
LoricDarak
Awilix
1,509
457
0
2,326
5,647
2,181
0
206
5,441
0
32,977
L
757
202
0
1,142
2,200
581
0
416
1,640
8,516
0
W
Izanami
NICKLAS1LP
Izanami
1,484
671
0
43
2,988
784
1,219
458
2,530
0
33,405
W
1,254
86
108
2,323
4,486
1,509
0
551
3,935
20,548
225
L
Bellona
Tiki845261
Bellona
4,966
2,138
0
3,340
10,937
10,240
17
0
10,446
0
29,092
L
3,849
483
0
1,938
7,309
3,171
0
1,041
6,152
0
29,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,633
Gold Earned
23,589
195
Minions Killed
156
0
Camps Cleared
0
845,203
Distance Traveled
692,135
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
4,127
413
6
1
0
69,875
0
L
Anhur
4,780
478
43
4
0
151,851
0
W
Ah Puch
6,039
604
25
3
0
155,603
0
W
Fenrir
5,026
503
37
4
0
178,696
0
W
Awilix
5,321
532
54
5
0
221,175
0
L
Freya
3,815
382
18
2
0
72,947
0
W
Izanami
5,196
520
45
5
0
167,790
0
W
Ra
5,051
505
34
3
0
121,939
0
L
Bellona
5,682
568
48
5
0
170,574
0
L
Fenrir
5,185
519
41
4
0
226,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role