Player Matchup

Erlang Shen
Erlang Shen
DerBuschi89
Erlang Shen
Level 129
God Stats
2W - 0L
1,688 SR
Queue Stats
19W - 5L
1,691 Elo+
Solo
Ullr
Ullr
Dylan91
Ullr
Level 132
God Stats
2W - 3L
1,853 SR
Queue Stats
14W - 14L
1,685 Elo+
Party 1
Serqet
Serqet
J4CK0FF
Serqet
Level 4
God Stats
3W - 0L
1,739 SR
Queue Stats
9W - 4L
1,500 Elo+
Solo
Atlas
Atlas
SilverGreeds
Atlas
Level 23
God Stats
2W - 0L
1,641 SR
Queue Stats
3W - 7L
1,260 Elo+
Party 1
Sol
Sol
StillSunshine
Sol
Level 28
God Stats
9W - 14L
1,560 SR
Queue Stats
19W - 25L
1,572 Elo+
Party 1
Team Averages
Level 63
1,696 SR
1,542 Elo+

VS

Team Averages
Level 66
1,655 SR
1,435 Elo+
Danzaburou
Danzaburou
Rogerb0ger
Danzaburou
Level 29
God Stats
20W - 15L
1,628 SR
Queue Stats
154W - 129L
1,463 Elo+
Solo
Surtr
Surtr
TasteThePunch
Surtr
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Tat0Pag
Nemesis
Level 23
God Stats
4W - 7L
1,500 SR
Queue Stats
616W - 705L
1,322 Elo+
Solo
Hou Yi
Hou Yi
bernar111
Hou Yi
Level 127
God Stats
1W - 3L
1,546 SR
Queue Stats
1W - 3L
1,252 Elo+
Solo
Ix Chel
Ix Chel
rBernally
Ix Chel
Level 86
God Stats
4W - 1L
2,099 SR
Queue Stats
65W - 24L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DerBuschi89
Erlang Shen
15
2 / 1 / 6
8,565
857
5,966
7,146
6,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
Dylan91
Ullr
16
2 / 0 / 0
8,814
881
7,425
7,695
3,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serqet
J4CK0FF
Serqet
15
5 / 2 / 4
9,012
901
11,526
12,071
7,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 0 / 6
8,513
851
6,683
5,913
6,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

16
5 / 0 / 5
9,032
903
12,895
5,967
2,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Rogerb0ger
Danzaburou
14
1 / 3 / 1
7,801
780
5,712
9,986
4,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 1
6,938
694
4,607
9,921
7,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nemesis
Tat0Pag
Nemesis
13
0 / 1 / 3
7,467
747
7,250
11,205
5,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
bernar111
Hou Yi
12
0 / 3 / 2
7,087
709
3,407
11,561
4,645
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
rBernally
Ix Chel
14
2 / 4 / 0
7,867
787
7,619
10,789
4,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
14
Kills
3
3
Deaths
14
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
DerBuschi89
Erlang Shen
2
1
6
5
W
Ullr
Dylan91
Ullr
2
0
0
2
W
Serqet
J4CK0FF
Serqet
5
2
4
3.5
L
Danzaburou
Rogerb0ger
Danzaburou
1
3
1
0.5
W
0
0
6
3
W
5
0
5
7.5
L
0
3
1
0.17
L
Nemesis
Tat0Pag
Nemesis
0
1
3
1.5
L
Hou Yi
bernar111
Hou Yi
0
3
2
0.33
L
Ix Chel
rBernally
Ix Chel
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,495
Damage
28,595
38,792
Taken
53,462
26,709
Mitigated
27,543
11,551
Healing
9,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
DerBuschi89
Erlang Shen
5,966
1,831
0
2,750
7,146
6,698
477
1,738
5,408
0
23,505
W
Ullr
Dylan91
Ullr
7,425
2,321
0
430
7,695
3,869
563
1,963
5,732
0
38,095
W
Serqet
J4CK0FF
Serqet
11,526
2,543
0
2,923
12,071
7,333
0
1,648
10,423
0
25,840
L
Danzaburou
Rogerb0ger
Danzaburou
5,712
3,321
0
2,279
9,986
4,832
0
4,090
5,815
0
31,865
W
6,683
2,169
0
1,636
5,913
6,091
254
422
5,491
17,432
806
W
12,895
6,899
0
3,812
5,967
2,718
3,188
2,060
3,907
35,771
0
L
4,607
1,538
0
761
9,921
7,664
0
5,394
4,527
257
8,627
L
Nemesis
Tat0Pag
Nemesis
7,250
2,243
0
1,471
11,205
5,501
0
2,666
7,932
0
17,758
L
Hou Yi
bernar111
Hou Yi
3,407
1,112
0
2,720
11,561
4,645
25
3,268
7,985
0
10,621
L
Ix Chel
rBernally
Ix Chel
7,619
754
856
1,826
10,789
4,901
0
3,870
6,888
23,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,936
Gold Earned
37,160
243
Minions Killed
160
0
Camps Cleared
0
1,072,634
Distance Traveled
980,558
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,565
857
41
4
0
225,324
0
W
Ullr
8,814
881
74
7
0
223,496
0
W
Serqet
9,012
901
39
4
0
232,365
0
L
Danzaburou
7,801
780
69
7
0
190,965
0
W
Atlas
8,513
851
30
3
0
206,149
0
W
Sol
9,032
903
59
6
0
185,300
1
L
Surtr
6,938
694
15
2
0
191,730
0
L
Nemesis
7,467
747
28
3
0
220,203
0
L
Hou Yi
7,087
709
16
2
0
180,378
0
L
Ix Chel
7,867
787
32
3
0
197,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role