Player Matchup

Tsukuyomi
Tsukuyomi
TiTh-JAY-TiTh
Tsukuyomi
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,299 Elo+
Party 1
Ares
Ares
bry_lfc_1892
Ares
Level 45
God Stats
2W - 4L
1,500 SR
Queue Stats
12W - 27L
1,149 Elo+
Party 1
Chernobog
Chernobog
konge100
Chernobog
Level 59
God Stats
5W - 0L
1,872 SR
Queue Stats
58W - 43L
1,480 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
leepalmer95
Morgan Le Fay
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,299 Elo+
Party 1
Sun Wukong
Sun Wukong
minihede
Sun Wukong
Level 63
God Stats
3W - 2L
1,292 SR
Queue Stats
51W - 37L
1,438 Elo+
Party 2
Team Averages
Level 52
1,533 SR
1,333 Elo+

VS

Team Averages
Level 54
1,509 SR
1,418 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Commander_Ecki
Baron Samedi
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 98L
1,312 Elo+
Party 3
Loki
Loki
Raztatouf3925
Loki
Level 62
God Stats
19W - 25L
1,422 SR
Queue Stats
98W - 93L
1,462 Elo+
Solo
Hachiman
Hachiman
flemseDyret
Hachiman
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 49L
1,350 Elo+
Solo
Bacchus
Bacchus
rotatory-cane9
Bacchus
Level 62
God Stats
108W - 67L
1,625 SR
Queue Stats
204W - 199L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
TiTh-JAY-TiTh
Tsukuyomi
14
4 / 1 / 2
8,424
562
3,220
11,100
4,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 2 / 4
7,529
502
3,765
11,688
8,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chernobog
konge100
Chernobog
13
2 / 2 / 4
7,938
529
7,065
8,600
3,617
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
leepalmer95
Morgan Le Fay
15
7 / 2 / 2
9,626
642
9,360
7,537
3,042
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
minihede
Sun Wukong
15
4 / 1 / 1
9,501
633
8,074
10,028
7,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
8
1 / 3 / 1
6,251
417
3,118
10,887
4,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
Commander_Ecki
Baron Samedi
11
1 / 10 / 1
7,238
483
4,228
12,799
5,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
6 / 1 / 1
7,837
522
3,749
7,550
3,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
flemseDyret
Hachiman
11
0 / 3 / 3
6,738
449
4,634
8,194
2,937
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 3
6,785
452
7,661
12,798
9,649
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
18
Kills
8
8
Deaths
20
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
3
1
0.5
L
Baron Samedi
Commander_Ecki
Baron Samedi
1
10
1
0.15
L
6
1
1
6.5
W
Tsukuyomi
TiTh-JAY-TiTh
Tsukuyomi
4
1
2
5
W
1
2
4
1.5
L
Hachiman
flemseDyret
Hachiman
0
3
3
0.5
W
Chernobog
konge100
Chernobog
2
2
4
2
W
Morgan Le Fay
leepalmer95
Morgan Le Fay
7
2
2
4
W
Sun Wukong
minihede
Sun Wukong
4
1
1
4.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,484
Damage
23,390
48,953
Taken
52,228
27,472
Mitigated
25,577
16,046
Healing
11,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
3,118
410
0
2,890
10,887
4,080
0
0
10,271
0
24,085
L
Baron Samedi
Commander_Ecki
Baron Samedi
4,228
674
0
1,056
12,799
5,885
0
7,718
5,033
34,307
0
L
3,749
996
0
2,006
7,550
3,026
0
1,771
5,779
0
60,940
W
Tsukuyomi
TiTh-JAY-TiTh
Tsukuyomi
3,220
1,036
0
7,561
11,100
4,581
9
1,141
9,903
0
64,477
W
3,765
904
0
1,701
11,688
8,544
89
3,125
8,563
21,799
0
L
Hachiman
flemseDyret
Hachiman
4,634
3,302
0
2,454
8,194
2,937
0
1,182
6,915
0
38,652
W
Chernobog
konge100
Chernobog
7,065
4,857
0
3,735
8,600
3,617
147
3,237
5,363
0
48,881
W
Morgan Le Fay
leepalmer95
Morgan Le Fay
9,360
533
0
542
7,537
3,042
371
3,848
3,280
55,371
1,449
W
Sun Wukong
minihede
Sun Wukong
8,074
1,487
0
2,507
10,028
7,688
769
587
9,417
0
71,686
L
7,661
790
0
3,457
12,798
9,649
0
3,360
9,393
23,282
2,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,018
Gold Earned
34,849
404
Minions Killed
290
0
Camps Cleared
0
1,454,911
Distance Traveled
1,148,636
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,251
417
32
2
0
144,359
0
L
Baron Samedi
7,238
483
69
5
0
214,668
0
L
Loki
7,837
522
85
6
0
261,549
2
W
Tsukuyomi
8,424
562
95
6
0
321,849
0
W
Ares
7,529
502
20
1
0
284,245
0
L
Hachiman
6,738
449
84
6
0
237,221
0
W
Chernobog
7,938
529
82
5
0
284,815
0
W
Morgan Le Fay
9,626
642
92
6
0
283,508
1
W
Sun Wukong
9,501
633
115
8
0
280,494
0
L
Bacchus
6,785
452
20
1
0
290,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role