Player Matchup

Bacchus
Bacchus
Silver III
 
Bacchus
Silver III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold III
NotSmurfingg
Apollo
Gold III
Level 112
God Stats
1W - 1L
1,485 SR
Queue Stats
47W - 43L
1,476 MMR
Solo
Tyr
Tyr
Bronze III
OG-Matthew-OG
Tyr
Bronze III
Level 69
God Stats
1W - 1L
1,280 SR
Queue Stats
154W - 166L
1,508 MMR
Solo
Thor
Thor
Gold V
PaulIoMa
Thor
Gold V
Level 140
God Stats
10W - 9L
1,540 SR
Queue Stats
28W - 29L
1,494 MMR
Solo
Janus
Janus
Gold II
SaintStockwell
Janus
Gold II
Level 156
God Stats
1W - 5L
1,206 SR
Queue Stats
137W - 128L
1,515 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,402 SR
1,499 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,466 SR
1,506 MMR
Achilles
Achilles
Gold II
 
Achilles
Gold II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold II
FrostSigner
Tiamat
Gold II
Level 148
God Stats
12W - 17L
1,466 SR
Queue Stats
99W - 103L
1,610 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze III
M4rt-r00s
Tsukuyomi
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
MrcondoR
Medusa
Bronze III
Level 77
God Stats
36W - 36L
1,309 SR
Queue Stats
65W - 81L
1,500 MMR
Solo
Khepri
Khepri
Gold IV
SolarSigner
Khepri
Gold IV
Level 139
God Stats
9W - 9L
1,557 SR
Queue Stats
77W - 81L
1,419 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 0 / 3
3,665
733
1,063
3,700
3,151
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
7
1 / 0 / 2
3,734
747
2,740
2,759
863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 0 / 0
3,452
690
1,201
4,677
2,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
7
2 / 0 / 2
4,115
823
1,033
4,321
1,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
2 / 0 / 1
4,073
815
768
1,531
404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
KukulkanAo KuangSusanoThanatos

VS

Bans
UllrAthenaCerberusOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
7
0 / 0 / 0
3,889
778
2,244
4,228
2,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
7
0 / 1 / 0
3,882
776
1,170
2,153
1,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
M4rt-r00s
Tsukuyomi
3
0 / 2 / 0
2,765
553
874
2,540
675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
MrcondoR
Medusa
5
0 / 2 / 0
3,194
639
2,208
3,286
986
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Khepri
5
0 / 0 / 0
3,442
688
650
2,582
1,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
5
Kills
0
0
Deaths
5
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
3
1.5
L
Achilles
 
Achilles
0
0
0
0
L
Tiamat
0
1
0
0
L
Tsukuyomi
M4rt-r00s
Tsukuyomi
0
2
0
0
L
Medusa
MrcondoR
Medusa
0
2
0
0
W
Apollo
1
0
2
2
W
0
0
0
0
W
Thor
2
0
2
3
W
2
0
1
2.5
L
Khepri
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,805
Damage
7,146
16,988
Taken
14,789
8,526
Mitigated
6,234
7,697
Healing
5,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,063
134
0
1,659
3,700
3,151
0
516
3,168
9,435
0
L
Achilles
 
Achilles
2,244
317
0
1,620
4,228
2,361
0
0
4,228
0
20,063
L
Tiamat
1,170
82
0
706
2,153
1,040
0
302
1,828
21,625
570
L
Tsukuyomi
M4rt-r00s
Tsukuyomi
874
181
0
506
2,540
675
0
453
2,061
0
4,759
L
Medusa
MrcondoR
Medusa
2,208
957
0
707
3,286
986
0
694
2,592
0
19,325
W
Apollo
2,740
1,984
0
1,154
2,759
863
0
275
2,484
0
22,963
W
1,201
211
0
907
4,677
2,686
0
0
4,350
0
14,412
W
Thor
1,033
264
0
3,002
4,321
1,422
0
133
4,116
0
21,712
W
768
124
0
975
1,531
404
0
644
723
17,732
1,173
L
Khepri
650
0
432
1,275
2,582
1,172
0
192
2,390
6,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,039
Gold Earned
17,172
179
Minions Killed
131
0
Camps Cleared
0
579,508
Distance Traveled
503,749
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
3,665
733
8
2
0
120,289
2
L
Achilles
3,889
778
34
7
0
101,398
0
L
Tiamat
3,882
776
54
11
0
107,466
1
L
Tsukuyomi
2,765
553
10
2
0
71,749
0
L
Medusa
3,194
639
22
4
0
118,425
0
W
Apollo
3,734
747
47
9
0
107,578
0
W
Tyr
3,452
690
27
5
0
114,928
0
W
Thor
4,115
823
45
9
0
117,070
0
W
Janus
4,073
815
52
10
0
119,643
0
L
Khepri
3,442
688
11
2
0
104,711
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role