Player Matchup

Chang'e
Chang'e
DonPites9
Chang'e
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
181W - 176L
1,471 Elo+
Party 3
Vulcan
Vulcan
KROMMOS45
Vulcan
Level 66
God Stats
5W - 4L
1,774 SR
Queue Stats
70W - 75L
1,440 Elo+
Party 2
Thanatos
Thanatos
LWiatr
Thanatos
Level 17
God Stats
17W - 24L
1,500 SR
Queue Stats
55W - 70L
1,247 Elo+
Party 2
Fenrir
Fenrir
THEOP_SL11
Fenrir
Level 6
God Stats
0W - 4L
1,314 SR
Queue Stats
1W - 6L
1,193 Elo+
Party 2
Danzaburou
Danzaburou
khalidJF
Danzaburou
Level 61
God Stats
15W - 14L
1,538 SR
Queue Stats
122W - 118L
1,448 Elo+
Party 3
Team Averages
Level 34
1,525 SR
1,360 Elo+

VS

Team Averages
Level 101
1,408 SR
1,465 Elo+
Lancelot
Lancelot
Drawnmicrobe
Lancelot
Level 104
God Stats
2W - 2L
1,368 SR
Queue Stats
125W - 122L
1,506 Elo+
Solo
Arachne
Arachne
bobmarley-72
Arachne
Level 107
God Stats
23W - 17L
1,491 SR
Queue Stats
252W - 241L
1,485 Elo+
Solo
Vulcan
Vulcan
carlssonfjunis
Vulcan
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 89L
1,432 Elo+
Party 1
Hades
Hades
frepqe
Hades
Level 89
God Stats
5W - 2L
1,500 SR
Queue Stats
88W - 87L
1,444 Elo+
Party 1
The Morrigan
The Morrigan
orhun__the__boy
The Morrigan
Level 121
God Stats
2W - 4L
1,182 SR
Queue Stats
121W - 121L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DonPites9
Chang'e
12
1 / 4 / 2
6,930
462
4,400
15,571
9,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Vulcan
KROMMOS45
Vulcan
12
0 / 3 / 0
7,450
497
7,575
6,464
2,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
LWiatr
Thanatos
11
0 / 3 / 0
6,132
409
2,598
8,454
3,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
THEOP_SL11
Fenrir
13
1 / 3 / 0
6,702
447
2,134
12,219
6,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
khalidJF
Danzaburou
13
1 / 1 / 2
7,249
483
5,649
9,994
3,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Drawnmicrobe
Lancelot
15
5 / 0 / 2
9,081
605
8,990
7,624
6,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
bobmarley-72
Arachne
15
5 / 1 / 5
8,377
558
5,535
11,525
4,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 2 / 2
6,928
462
11,700
7,158
3,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hades
frepqe
Hades
12
0 / 1 / 4
7,292
486
4,669
8,775
7,048
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
orhun__the__boy
The Morrigan
15
2 / 0 / 2
8,375
558
5,226
6,208
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
14
14
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chang'e
DonPites9
Chang'e
1
4
2
0.5
W
Lancelot
Drawnmicrobe
Lancelot
5
0
2
6
L
Vulcan
KROMMOS45
Vulcan
0
3
0
0
L
Thanatos
LWiatr
Thanatos
0
3
0
0
L
Fenrir
THEOP_SL11
Fenrir
1
3
0
0.33
W
Arachne
bobmarley-72
Arachne
5
1
5
7.5
W
2
2
2
1.5
W
Hades
frepqe
Hades
0
1
4
2
L
Danzaburou
khalidJF
Danzaburou
1
1
2
2
W
The Morrigan
orhun__the__boy
The Morrigan
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,356
Damage
36,120
52,702
Taken
41,290
25,271
Mitigated
23,589
19,633
Healing
14,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
DonPites9
Chang'e
4,400
510
2,739
8,059
15,571
9,923
22
8,594
6,290
33,391
0
W
Lancelot
Drawnmicrobe
Lancelot
8,990
1,953
0
1,945
7,624
6,316
0
177
7,447
600
66,037
L
Vulcan
KROMMOS45
Vulcan
7,575
3,207
0
453
6,464
2,598
0
3,370
3,094
56,674
588
L
Thanatos
LWiatr
Thanatos
2,598
772
0
4,816
8,454
3,248
0
119
7,834
0
27,520
L
Fenrir
THEOP_SL11
Fenrir
2,134
704
0
1,022
12,219
6,127
0
82
11,914
0
62,635
W
Arachne
bobmarley-72
Arachne
5,535
3,654
0
7,125
11,525
4,791
0
2,020
9,405
0
60,123
W
11,700
4,145
0
750
7,158
3,170
328
1,609
5,549
54,578
0
W
Hades
frepqe
Hades
4,669
558
149
3,872
8,775
7,048
9
2,851
5,857
27,275
1,939
L
Danzaburou
khalidJF
Danzaburou
5,649
2,738
0
2,544
9,994
3,375
156
7,376
2,032
0
53,190
W
The Morrigan
orhun__the__boy
The Morrigan
5,226
418
0
740
6,208
2,264
0
4,652
1,148
75,128
2,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,463
Gold Earned
40,053
424
Minions Killed
451
0
Camps Cleared
0
1,363,150
Distance Traveled
1,461,807
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,930
462
57
4
0
261,057
4
W
Lancelot
9,081
605
103
7
0
303,189
0
L
Vulcan
7,450
497
117
8
0
283,871
3
L
Thanatos
6,132
409
60
4
0
295,614
0
L
Fenrir
6,702
447
101
7
0
302,408
0
W
Arachne
8,377
558
90
6
0
336,808
4
W
Vulcan
6,928
462
72
5
0
278,725
0
W
Hades
7,292
486
50
3
0
259,442
0
L
Danzaburou
7,249
483
89
6
0
220,200
1
W
The Morrigan
8,375
558
136
9
0
283,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role