Player Matchup

Ishtar
Ishtar
Silver III
 
Ishtar
Silver III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bake Kujira
Bake Kujira
Silver III
OLD_WOLF_IRAN
Bake Kujira
Silver III
Level 147
God Stats
0W - 5L
1,182 SR
Queue Stats
179W - 183L
939 MMR
Solo
Ix Chel
Ix Chel
Silver II
PIQUELITO-JR
Ix Chel
Silver II
Level 69
God Stats
1W - 4L
1,557 SR
Queue Stats
60W - 85L
1,013 MMR
Solo
Bellona
Bellona
Silver IV
SmerfPOL
Bellona
Silver IV
Level 63
God Stats
5W - 9L
1,210 SR
Queue Stats
29W - 48L
1,030 MMR
Party 1
Arachne
Arachne
Silver IV
Willszon
Arachne
Silver IV
Level 39
God Stats
6W - 1L
1,659 SR
Queue Stats
29W - 48L
1,030 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 94
1,422 SR
1,103 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 125
1,579 SR
1,089 MMR
Chaac
Chaac
Silver V
 
Chaac
Silver V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver II
Nacholujan99
Cerberus
Silver II
Level 106
God Stats
32W - 11L
1,748 SR
Queue Stats
120W - 119L
1,038 MMR
Party 2
Artemis
Artemis
Silver II
TheRick339
Artemis
Silver II
Level 154
God Stats
15W - 20L
1,600 SR
Queue Stats
97W - 130L
1,046 MMR
Solo
Agni
Agni
Silver II
VTS o JU JUMAN
Agni
Silver II
Level 105
God Stats
20W - 21L
1,429 SR
Queue Stats
226W - 220L
1,043 MMR
Solo
Thanatos
Thanatos
Silver III
carlossaez1328
Thanatos
Silver III
Level 116
God Stats
12W - 10L
1,620 SR
Queue Stats
108W - 132L
819 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
1 / 5 / 1
8,451
445
6,960
12,504
4,692
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bake Kujira
OLD_WOLF_IRAN
Bake Kujira
14
3 / 2 / 1
9,538
502
12,336
19,000
20,129
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
PIQUELITO-JR
Ix Chel
16
0 / 2 / 2
9,130
481
11,723
14,249
5,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
SmerfPOL
Bellona
14
0 / 1 / 2
8,785
462
8,188
18,992
19,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Willszon
Arachne
13
1 / 4 / 4
7,915
417
5,216
16,323
6,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
GilgameshLancelotSurtrAthena

VS

Bans
SusanoLokiSkadiKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
2 / 1 / 5
9,778
515
14,367
16,000
13,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
Nacholujan99
Cerberus
14
1 / 1 / 6
8,384
441
9,107
21,823
19,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
TheRick339
Artemis
16
1 / 2 / 3
9,601
505
9,012
11,538
5,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
3 / 0 / 4
10,604
558
17,061
5,955
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
16
7 / 1 / 3
9,536
502
10,112
17,599
7,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
5
Kills
14
14
Deaths
5
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
5
1
0.3
W
Chaac
 
Chaac
2
1
5
4.5
W
Cerberus
Nacholujan99
Cerberus
1
1
6
4
L
Bake Kujira
OLD_WOLF_IRAN
Bake Kujira
3
2
1
1.75
L
Ix Chel
PIQUELITO-JR
Ix Chel
0
2
2
0.5
L
Bellona
SmerfPOL
Bellona
0
1
2
1
W
Artemis
TheRick339
Artemis
1
2
3
1.25
W
3
0
4
5
L
Arachne
Willszon
Arachne
1
4
4
0.75
W
Thanatos
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,423
Damage
59,659
81,068
Taken
72,915
56,415
Mitigated
49,135
20,771
Healing
33,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
6,960
3,961
0
2,846
12,504
4,692
2,311
3,389
9,115
0
62,757
W
Chaac
 
Chaac
14,367
1,112
0
3,405
16,000
13,679
506
5,232
10,660
0
77,401
W
Cerberus
Nacholujan99
Cerberus
9,107
554
407
7,964
21,823
19,856
417
8,015
13,509
45,615
0
L
Bake Kujira
OLD_WOLF_IRAN
Bake Kujira
12,336
6,805
0
2,430
19,000
20,129
0
5,909
13,091
54,060
0
L
Ix Chel
PIQUELITO-JR
Ix Chel
11,723
2,786
1,125
4,802
14,249
5,645
43
7,604
6,645
81,953
0
L
Bellona
SmerfPOL
Bellona
8,188
2,642
0
5,232
18,992
19,136
0
5,077
13,915
0
55,974
W
Artemis
TheRick339
Artemis
9,012
4,212
0
4,595
11,538
5,240
615
2,908
8,562
0
91,530
W
17,061
640
0
573
5,955
2,483
0
2,424
3,301
101,096
3,128
L
Arachne
Willszon
Arachne
5,216
2,920
0
4,336
16,323
6,813
15
3,965
12,358
0
50,971
W
Thanatos
10,112
1,758
0
16,841
17,599
7,877
0
4,987
12,394
0
75,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,819
Gold Earned
47,903
523
Minions Killed
602
0
Camps Cleared
0
1,788,457
Distance Traveled
1,784,375
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,451
445
104
5
0
333,198
6
W
Chaac
9,778
515
114
6
0
337,116
6
W
Cerberus
8,384
441
70
4
0
364,145
0
L
Bake Kujira
9,538
502
74
4
0
389,082
0
L
Ix Chel
9,130
481
157
8
0
334,357
3
L
Bellona
8,785
462
119
6
0
343,562
0
W
Artemis
9,601
505
132
7
0
309,456
0
W
Agni
10,604
558
184
10
0
369,680
6
L
Arachne
7,915
417
69
4
0
388,258
0
W
Thanatos
9,536
502
102
5
0
403,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role