Player Matchup

Kukulkan
Kukulkan
Gold III
DevilStitchdu17
Kukulkan
Gold III
Level 171
God Stats
55W - 52L
1,459 SR
Queue Stats
358W - 366L
1,501 MMR
Solo
Chaac
Chaac
Silver IV
ForlornCrab9717
Chaac
Silver IV
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 48L
1,406 MMR
Party 2
Geb
Geb
Gold V
Gambadil
Geb
Gold V
Level 126
God Stats
18W - 16L
1,597 SR
Queue Stats
63W - 67L
1,485 MMR
Solo
Charybdis
Charybdis
Gold I
HrBrodersen
Charybdis
Gold I
Level 124
God Stats
29W - 26L
1,581 SR
Queue Stats
80W - 82L
1,484 MMR
Solo
Lancelot
Lancelot
Gold IV
K1llerrBee
Lancelot
Gold IV
Level 155
God Stats
7W - 8L
1,542 SR
Queue Stats
72W - 63L
1,580 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,536 SR
1,491 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,576 SR
1,491 MMR
Gilgamesh
Gilgamesh
Silver II
 
Gilgamesh
Silver II
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Da Ji
Da Ji
Bronze III
CFafiito06
Da Ji
Bronze III
Level 87
God Stats
0W - 1L
1,590 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
ThePantera
Kuzenbo
Bronze III
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
mohamadbraa
Nu Wa
Gold IV
Level 121
God Stats
13W - 5L
1,758 SR
Queue Stats
123W - 128L
1,444 MMR
Party 3
Skadi
Skadi
Gold II
ŁÖẦY
Skadi
Gold II
Level 119
God Stats
236W - 211L
1,532 SR
Queue Stats
471W - 477L
1,514 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
1 / 0 / 0
6,675
607
3,463
3,161
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
3 / 1 / 2
6,587
599
7,823
11,119
9,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 3
5,681
516
2,375
7,151
5,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
HrBrodersen
Charybdis
12
2 / 0 / 1
6,323
575
7,520
5,877
2,453
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Lancelot
K1llerrBee
Lancelot
13
6 / 0 / 1
7,242
658
4,742
7,248
3,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
ThothLokiThorAmaterasu

VS

Bans
AnhurBake KujiraAgniSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
1 / 4 / 0
5,529
503
3,684
11,577
5,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Da Ji
8
0 / 3 / 1
5,012
456
2,337
8,832
3,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
ThePantera
Kuzenbo
9
1 / 2 / 0
5,442
495
2,937
8,006
7,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
0 / 2 / 0
5,944
540
2,270
4,193
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
ŁÖẦY
Skadi
10
0 / 1 / 1
5,557
505
3,175
6,466
2,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
12
Kills
2
2
Deaths
12
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
4
0
0.25
L
Da Ji
0
3
1
0.17
W
Kukulkan
1
0
0
1
W
3
1
2
4
W
0
1
3
1.5
W
Charybdis
HrBrodersen
Charybdis
2
0
1
2.5
W
Lancelot
K1llerrBee
Lancelot
6
0
1
6.5
L
Kuzenbo
ThePantera
Kuzenbo
1
2
0
0.5
L
0
2
0
0
L
Skadi
ŁÖẦY
Skadi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,923
Damage
14,403
34,556
Taken
39,074
21,916
Mitigated
20,148
18,098
Healing
8,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,684
1,352
0
2,194
11,577
5,409
0
571
10,410
0
29,491
L
Da Ji
2,337
496
0
930
8,832
3,655
0
1,284
7,425
0
30,016
W
Kukulkan
3,463
258
0
893
3,161
1,300
41
912
2,249
65,733
1,525
W
7,823
2,923
0
5,682
11,119
9,728
0
353
10,363
0
47,201
W
2,375
74
0
1,893
7,151
5,005
0
1,181
5,970
18,932
0
W
Charybdis
HrBrodersen
Charybdis
7,520
4,385
0
3,810
5,877
2,453
0
2,161
3,716
0
67,800
W
Lancelot
K1llerrBee
Lancelot
4,742
1,049
0
5,820
7,248
3,430
0
600
6,606
0
60,500
L
Kuzenbo
ThePantera
Kuzenbo
2,937
1,245
0
2,205
8,006
7,333
0
880
7,126
11,971
0
L
2,270
244
0
747
4,193
1,566
0
2,256
1,937
42,579
0
L
Skadi
ŁÖẦY
Skadi
3,175
1,254
0
2,771
6,466
2,185
0
796
5,670
0
50,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,508
Gold Earned
27,484
432
Minions Killed
311
0
Camps Cleared
0
1,147,417
Distance Traveled
1,090,211
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,529
503
47
4
0
224,343
0
L
Da Ji
5,012
456
56
5
0
250,911
2
W
Kukulkan
6,675
607
112
10
0
216,607
4
W
Chaac
6,587
599
70
6
0
196,614
0
W
Geb
5,681
516
24
2
0
252,845
3
W
Charybdis
6,323
575
115
10
0
197,610
0
W
Lancelot
7,242
658
111
10
0
283,741
0
L
Kuzenbo
5,442
495
15
1
0
220,276
0
L
Nu Wa
5,944
540
94
9
0
194,574
0
L
Skadi
5,557
505
99
9
0
200,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role