Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
贫道夜探青楼丶搂着迩妈蹦迪
Bacchus
Level 161
God Stats
9W - 5L
1,271 SR
Queue Stats
157W - 154L
1,431 Elo+
Party 1
Sun Wukong
Sun Wukong
青青草原懒羊羊
Sun Wukong
Level 127
God Stats
3W - 2L
1,298 SR
Queue Stats
156W - 156L
1,439 Elo+
Party 1
Kukulkan
Kukulkan
青青草原美羊羊
Kukulkan
Level 142
God Stats
10W - 5L
1,500 SR
Queue Stats
40W - 46L
1,369 Elo+
Party 1
Team Averages
Level 119
1,414 SR
1,448 Elo+

VS

Team Averages
Level 90
1,652 SR
1,489 Elo+
Surtr
Surtr
DOCLARSON
Surtr
Level 139
God Stats
14W - 19L
1,702 SR
Queue Stats
141W - 128L
1,460 Elo+
Solo
Athena
Athena
Fröst56
Athena
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 23L
1,521 Elo+
Solo
Osiris
Osiris
POWAAAAHHHHH
Osiris
Level 127
God Stats
6W - 2L
2,155 SR
Queue Stats
89W - 59L
1,579 Elo+
Solo
Scylla
Scylla
TTV_TpYadrielx
Scylla
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 114L
1,396 Elo+
Solo
Ishtar
Ishtar
V8BabyCC
Ishtar
Level 55
God Stats
3W - 8L
1,402 SR
Queue Stats
445W - 426L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
3 / 1 / 0
8,548
611
6,789
14,944
6,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Medusa
 
Medusa
13
2 / 3 / 8
7,355
525
9,237
10,830
4,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
9 / 1 / 4
9,479
677
7,818
14,807
11,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 1 / 8
8,070
576
6,498
11,901
6,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 2 / 3
8,568
612
6,841
4,844
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
DOCLARSON
Surtr
12
3 / 5 / 2
6,739
481
7,981
15,282
10,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
Fröst56
Athena
14
1 / 3 / 0
7,610
544
7,604
11,683
11,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Osiris
15
3 / 0 / 3
8,005
572
8,306
12,008
9,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 6 / 0
6,646
475
1,597
7,400
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
V8BabyCC
Ishtar
11
0 / 7 / 3
5,823
416
8,375
11,274
4,633
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
21
Kills
8
8
Deaths
21
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
3
1
0
3
W
Medusa
 
Medusa
2
3
8
2
L
Surtr
DOCLARSON
Surtr
3
5
2
0.8
L
Athena
Fröst56
Athena
1
3
0
0.33
L
Osiris
3
0
3
4.5
L
1
6
0
0.17
L
Ishtar
V8BabyCC
Ishtar
0
7
3
0.21
W
2
1
8
6
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,183
Damage
33,863
57,326
Taken
57,647
31,086
Mitigated
38,973
24,596
Healing
12,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
6,789
2,179
0
5,785
14,944
6,720
0
6,072
8,044
0
68,996
W
Medusa
 
Medusa
9,237
2,281
0
2,609
10,830
4,456
642
128
10,383
0
56,805
L
Surtr
DOCLARSON
Surtr
7,981
2,810
0
5,141
15,282
10,827
0
5,210
10,072
222
39,701
L
Athena
Fröst56
Athena
7,604
1,392
0
1,158
11,683
11,250
0
0
11,683
39,980
4,462
L
Osiris
8,306
3,375
0
4,383
12,008
9,179
0
2,586
9,422
0
76,698
L
1,597
205
0
385
7,400
3,084
0
3,435
3,965
34,818
407
L
Ishtar
V8BabyCC
Ishtar
8,375
5,258
0
1,148
11,274
4,633
0
3,149
8,125
0
33,709
W
7,818
889
2,203
6,654
14,807
11,837
0
246
14,260
31,172
1,420
W
6,498
1,040
0
6,968
11,901
6,130
461
651
11,161
0
66,207
W
6,841
287
0
377
4,844
1,943
306
629
4,215
64,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,020
Gold Earned
34,823
437
Minions Killed
385
0
Camps Cleared
0
1,421,988
Distance Traveled
1,329,468
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,548
611
106
8
0
260,080
0
W
Medusa
7,355
525
57
4
0
263,011
0
L
Surtr
6,739
481
66
5
0
234,997
0
L
Athena
7,610
544
89
6
0
286,202
0
L
Osiris
8,005
572
112
8
0
315,077
0
L
Scylla
6,646
475
78
6
0
251,515
2
L
Ishtar
5,823
416
40
3
0
241,677
2
W
Bacchus
9,479
677
54
4
0
276,007
0
W
Sun Wukong
8,070
576
108
8
0
337,605
2
W
Kukulkan
8,568
612
112
8
0
285,285
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role