Player Matchup

Ah Puch
Ah Puch
Chibraxtresgros
Ah Puch
Level 60
God Stats
9W - 16L
1,390 SR
Queue Stats
33W - 40L
1,506 Elo+
Party 2
Lancelot
Lancelot
Ligth0215
Lancelot
Level 84
God Stats
13W - 7L
1,680 SR
Queue Stats
55W - 50L
1,566 Elo+
Party 2
Osiris
Osiris
LyossLeBlanc
Osiris
Level 107
God Stats
9W - 10L
1,454 SR
Queue Stats
55W - 58L
1,498 Elo+
Party 2
Nut
Nut
Mllzmomo
Nut
Level 65
God Stats
1W - 10L
1,158 SR
Queue Stats
11W - 11L
1,467 Elo+
Party 2
Ra
Ra
njbeeeast
Ra
Level 88
God Stats
5W - 4L
1,826 SR
Queue Stats
33W - 44L
1,477 Elo+
Solo
Team Averages
Level 81
1,502 SR
1,503 Elo+

VS

Team Averages
Level 91
1,531 SR
1,452 Elo+
Bakasura
Bakasura
Ara-Cheure2kipa
Bakasura
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,429 Elo+
Party 3
King Arthur
King Arthur
XelPelusaX
King Arthur
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,534 Elo+
Solo
Danzaburou
Danzaburou
i92iTT_QuyTo
Danzaburou
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 12L
1,390 Elo+
Party 3
Ah Puch
Ah Puch
mortero1200
Ah Puch
Level 109
God Stats
2W - 4L
1,668 SR
Queue Stats
23W - 23L
1,474 Elo+
Party 1
Ymir
Ymir
moyanoluque3
Ymir
Level 99
God Stats
6W - 3L
1,487 SR
Queue Stats
12W - 10L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 0
8,109
541
4,726
7,537
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Lancelot
Ligth0215
Lancelot
14
4 / 2 / 4
7,776
518
9,583
11,227
4,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Osiris
16
3 / 0 / 2
9,514
634
11,462
16,436
17,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 3 / 4
7,043
470
7,654
10,383
3,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8
0 / 5 / 4
5,912
394
6,314
7,317
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
3 / 2 / 1
7,331
489
3,503
12,476
5,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
XelPelusaX
King Arthur
12
0 / 4 / 0
6,560
437
8,781
14,953
16,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
i92iTT_QuyTo
Danzaburou
13
7 / 4 / 4
8,841
589
11,840
13,714
5,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
mortero1200
Ah Puch
15
1 / 1 / 2
8,780
585
6,360
7,909
3,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 1 / 10
7,527
502
2,336
13,089
8,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
28
12
Kills
11
11
Deaths
12
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bakasura
3
2
1
1.75
L
3
1
0
3
L
Lancelot
Ligth0215
Lancelot
4
2
4
3
L
Osiris
3
0
2
4
L
2
3
4
1.33
W
King Arthur
XelPelusaX
King Arthur
0
4
0
0
W
Danzaburou
i92iTT_QuyTo
Danzaburou
7
4
4
2.25
W
Ah Puch
mortero1200
Ah Puch
1
1
2
2
W
0
1
10
5
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,739
Damage
32,820
52,900
Taken
62,141
30,651
Mitigated
38,976
13,270
Healing
20,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
3,503
2,231
0
5,790
12,476
5,191
260
498
11,978
0
49,610
L
4,726
343
0
1,564
7,537
2,902
0
4,075
3,462
60,692
1,019
L
Lancelot
Ligth0215
Lancelot
9,583
1,616
0
3,321
11,227
4,611
0
1,942
9,285
0
54,269
L
Osiris
11,462
4,886
0
5,420
16,436
17,634
0
159
15,852
0
81,936
L
7,654
3,663
0
1,590
10,383
3,394
0
1,700
8,683
0
34,829
W
King Arthur
XelPelusaX
King Arthur
8,781
1,094
0
743
14,953
16,260
0
0
14,953
327
47,056
W
Danzaburou
i92iTT_QuyTo
Danzaburou
11,840
6,470
443
5,817
13,714
5,236
639
3,008
10,706
0
51,918
W
Ah Puch
mortero1200
Ah Puch
6,360
161
0
3,502
7,909
3,745
142
3,451
4,458
79,036
2,539
W
2,336
150
0
4,136
13,089
8,544
33
3,897
9,006
22,750
0
L
6,314
669
559
816
7,317
2,110
0
942
6,365
26,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,354
Gold Earned
39,039
415
Minions Killed
445
0
Camps Cleared
0
1,434,049
Distance Traveled
1,473,834
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,331
489
97
6
0
346,678
0
L
Ah Puch
8,109
541
113
8
0
282,915
0
L
Lancelot
7,776
518
73
5
0
373,795
0
L
Osiris
9,514
634
137
9
0
322,343
0
L
Nut
7,043
470
57
4
0
256,375
0
W
King Arthur
6,560
437
82
5
0
270,391
0
W
Danzaburou
8,841
589
72
5
0
292,179
5
W
Ah Puch
8,780
585
166
11
0
277,807
4
W
Ymir
7,527
502
28
2
0
286,779
3
L
Ra
5,912
394
35
2
0
198,621
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role