Player Matchup

Sobek
Sobek
Gold V
L0RD3
Sobek
Gold V
Level 112
God Stats
1W - 1L
1,702 SR
Queue Stats
14W - 6L
1,616 MMR
Party 1
Anhur
Anhur
Platinum IV
RemlsBestWaifu
Anhur
Platinum IV
Level 155
God Stats
5W - 4L
1,560 SR
Queue Stats
64W - 56L
1,732 MMR
Solo
Awilix
Awilix
Gold II
Wh1chcraft
Awilix
Gold II
Level 163
God Stats
13W - 11L
1,561 SR
Queue Stats
34W - 28L
1,761 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
eeveeextreme
Sun Wukong
Platinum V
Level 206
God Stats
2W - 3L
1,490 SR
Queue Stats
41W - 34L
1,743 MMR
Solo
Tiamat
Tiamat
Gold II
ttvKM0NEYkmk
Tiamat
Gold II
Level 120
God Stats
1W - 0L
1,633 SR
Queue Stats
46W - 36L
1,672 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 151
1,589 SR
1,705 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,609 SR
1,574 MMR
Nu Wa
Nu Wa
Gold IV
 
Nu Wa
Gold IV
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Platinum IV
 
Hera
Platinum IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum IV
 
Athena
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold I
Potterrules
Arachne
Gold I
Level 94
God Stats
46W - 44L
1,652 SR
Queue Stats
101W - 91L
1,726 MMR
Solo
Hachiman
Hachiman
Platinum IV
lLone Assassinl
Hachiman
Platinum IV
Level 160
God Stats
2W - 2L
1,895 SR
Queue Stats
164W - 151L
1,643 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
L0RD3
Sobek
8
1 / 0 / 2
4,990
713
1,772
4,677
3,391
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 0 / 1
4,612
659
3,465
3,988
1,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Awilix
Wh1chcraft
Awilix
8
1 / 0 / 1
4,286
612
3,202
4,173
1,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
eeveeextreme
Sun Wukong
8
0 / 1 / 0
4,421
632
766
4,732
2,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tiamat
8
0 / 0 / 1
4,367
624
2,196
2,940
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
ThothBake KujiraGebSusano

VS

Bans
LokiAo KuangLancelotKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 0 / 1
4,512
645
2,242
1,160
317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
 
Hera
9
0 / 0 / 0
4,480
640
1,957
2,488
740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Athena
 
Athena
5
0 / 2 / 0
3,644
521
1,570
5,366
3,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Arachne
Potterrules
Arachne
8
1 / 0 / 0
4,196
599
1,323
5,249
2,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
7
0 / 1 / 0
3,983
569
2,503
4,457
950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
3
Kills
1
1
Deaths
3
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
1
0.5
L
Hera
 
Hera
0
0
0
0
L
Athena
 
Athena
0
2
0
0
W
Sobek
L0RD3
Sobek
1
0
2
2
L
Arachne
Potterrules
Arachne
1
0
0
1
W
1
0
1
1.5
W
Awilix
Wh1chcraft
Awilix
1
0
1
1.5
W
Sun Wukong
eeveeextreme
Sun Wukong
0
1
0
0
L
Hachiman
0
1
0
0
W
Tiamat
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,401
Damage
9,595
20,510
Taken
18,720
10,470
Mitigated
7,223
8,661
Healing
3,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,242
530
0
340
1,160
317
0
190
929
22,601
535
L
Hera
 
Hera
1,957
407
0
500
2,488
740
0
627
1,861
35,577
0
L
Athena
 
Athena
1,570
495
0
1,056
5,366
3,199
0
1,675
3,691
10,082
0
W
Sobek
L0RD3
Sobek
1,772
169
0
2,794
4,677
3,391
0
1,088
3,569
12,954
0
L
Arachne
Potterrules
Arachne
1,323
754
0
1,175
5,249
2,017
0
838
4,335
0
21,797
W
3,465
1,411
0
2,467
3,988
1,329
0
725
3,263
0
38,414
W
Awilix
Wh1chcraft
Awilix
3,202
1,137
0
466
4,173
1,582
0
1,210
2,907
0
27,305
W
Sun Wukong
eeveeextreme
Sun Wukong
766
227
0
1,866
4,732
2,651
0
1,352
3,174
0
31,298
L
Hachiman
2,503
1,143
0
759
4,457
950
0
638
3,819
0
25,112
W
Tiamat
2,196
193
0
1,068
2,940
1,517
0
1,064
1,862
26,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,676
Gold Earned
20,815
266
Minions Killed
248
0
Camps Cleared
0
727,120
Distance Traveled
745,773
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,512
645
57
8
0
153,080
2
L
Hera
4,480
640
63
9
0
148,353
0
L
Athena
3,644
521
12
2
0
138,782
0
W
Sobek
4,990
713
15
2
0
174,285
1
L
Arachne
4,196
599
60
9
0
161,302
0
W
Anhur
4,612
659
80
11
0
117,958
1
W
Awilix
4,286
612
54
8
0
170,703
0
W
Sun Wukong
4,421
632
51
7
0
131,732
0
L
Hachiman
3,983
569
56
8
0
144,256
0
W
Tiamat
4,367
624
66
9
0
132,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role