Player Matchup

Raijin
Raijin
Silver IV
 
Raijin
Silver IV
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,500 SR
1,500 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 117
1,285 SR
863 MMR
Ix Chel
Ix Chel
Bronze II
Awaw3z
Ix Chel
Bronze II
Level 117
God Stats
1W - 5L
1,285 SR
Queue Stats
6W - 30L
863 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
1 / 1 / 0
9,127
913
6,191
6,694
4,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
Hou YiNemesisFreyaUllrVulcan

VS

Bans
AnubisBakasuraCliodhnaBastetAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Awaw3z
Ix Chel
14
1 / 1 / 0
9,156
916
4,649
9,377
6,520
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
1
1
Kills
1
1
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
1
1
0
1
L
Ix Chel
Awaw3z
Ix Chel
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,191
Damage
4,649
6,694
Taken
9,377
4,063
Mitigated
6,520
1,522
Healing
3,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
6,191
39
0
1,522
6,694
4,063
0
4,797
1,897
43,379
907
L
Ix Chel
Awaw3z
Ix Chel
4,649
754
0
3,059
9,377
6,520
200
6,473
2,904
40,157
1,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,127
Gold Earned
9,156
91
Minions Killed
88
4
Camps Cleared
4
185,567
Distance Traveled
192,078
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,127
913
91
9
4
185,567
3
L
Ix Chel
9,156
916
88
9
4
192,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role