Player Matchup

Athena
Athena
AikoWarrior
Athena
Level 147
God Stats
5W - 4L
1,624 SR
Queue Stats
337W - 324L
1,540 Elo+
Party 2
Ra
Ra
D0CS FIXBX
Ra
Level 30
God Stats
6W - 6L
1,517 SR
Queue Stats
268W - 269L
1,402 Elo+
Solo
Vamana
Vamana
RipNSlip
Vamana
Level 61
God Stats
0W - 2L
1,243 SR
Queue Stats
16W - 18L
1,485 Elo+
Solo
Mulan
Mulan
its_just_game22
Mulan
Level 93
God Stats
32W - 26L
1,538 SR
Queue Stats
666W - 663L
1,439 Elo+
Party 2
Skadi
Skadi
psys_x
Skadi
Level 158
God Stats
0W - 1L
1,395 SR
Queue Stats
45W - 67L
1,428 Elo+
Solo
Team Averages
Level 98
1,463 SR
1,459 Elo+

VS

Team Averages
Level 82
1,500 SR
1,469 Elo+
Merlin
Merlin
 
Merlin
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
FragouTanKs
Thanatos
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,458 Elo+
Party 1
Hercules
Hercules
Iron_Dragon999
Hercules
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 76L
1,470 Elo+
Solo
Xing Tian
Xing Tian
ItsKomik
Xing Tian
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,458 Elo+
Party 1
Cupid
Cupid
xjdizzzle
Cupid
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
53W - 62L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
0 / 2 / 1
5,801
483
4,661
11,927
9,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 2 / 1
6,202
517
2,713
4,396
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Vamana
RipNSlip
Vamana
15
1 / 0 / 1
7,945
662
1,766
9,169
4,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 2 / 1
6,756
563
5,638
13,096
11,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
psys_x
Skadi
11
2 / 2 / 0
6,098
508
7,282
7,559
2,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 0 / 2
5,897
491
4,798
3,858
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
FragouTanKs
Thanatos
11
2 / 1 / 1
6,316
526
5,386
11,500
4,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
13
4 / 3 / 1
7,219
602
6,036
11,200
10,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xing Tian
ItsKomik
Xing Tian
8
0 / 0 / 3
5,574
465
3,980
11,767
7,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
xjdizzzle
Cupid
11
1 / 2 / 2
5,938
495
6,194
8,508
2,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
6
Kills
8
8
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
2
2
L
Athena
0
2
1
0.25
L
0
2
1
0.25
W
Thanatos
FragouTanKs
Thanatos
2
1
1
2.5
W
Hercules
4
3
1
1.5
W
Xing Tian
ItsKomik
Xing Tian
0
0
3
1.5
L
Vamana
RipNSlip
Vamana
1
0
1
1.5
L
3
2
1
1.75
L
Skadi
psys_x
Skadi
2
2
0
1
W
Cupid
xjdizzzle
Cupid
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,060
Damage
26,394
46,147
Taken
46,833
29,607
Mitigated
27,276
10,341
Healing
22,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,798
206
0
500
3,858
1,226
0
275
3,479
35,158
0
L
Athena
4,661
1,078
0
1,917
11,927
9,153
44
3,547
8,369
16,348
3,489
L
2,713
45
527
735
4,396
1,594
344
1,954
2,442
32,230
1,773
W
Thanatos
FragouTanKs
Thanatos
5,386
1,522
0
8,423
11,500
4,948
0
574
10,902
0
54,244
W
Hercules
6,036
2,323
0
5,776
11,200
10,274
0
476
10,724
0
44,105
W
Xing Tian
ItsKomik
Xing Tian
3,980
752
290
2,093
11,767
7,896
0
3,399
8,248
19,423
0
L
Vamana
RipNSlip
Vamana
1,766
486
0
2,580
9,169
4,872
671
458
8,670
0
82,477
L
5,638
1,175
0
3,562
13,096
11,154
30
554
12,006
0
35,392
L
Skadi
psys_x
Skadi
7,282
2,288
0
1,020
7,559
2,834
0
2,265
5,220
0
51,112
W
Cupid
xjdizzzle
Cupid
6,194
3,327
195
4,733
8,508
2,932
0
1,725
6,669
0
43,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,802
Gold Earned
30,944
374
Minions Killed
319
0
Camps Cleared
0
1,209,252
Distance Traveled
1,204,861
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,897
491
61
5
0
219,886
2
L
Athena
5,801
483
35
3
0
276,108
0
L
Ra
6,202
517
62
5
0
246,662
2
W
Thanatos
6,316
526
89
7
0
283,164
0
W
Hercules
7,219
602
73
6
0
241,900
2
W
Xing Tian
5,574
465
26
2
0
238,137
0
L
Vamana
7,945
662
142
12
0
231,496
0
L
Mulan
6,756
563
51
4
0
229,927
0
L
Skadi
6,098
508
84
7
0
225,059
0
W
Cupid
5,938
495
70
6
0
221,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role