Player Matchup

Achilles
Achilles
Masters
 
Achilles
Masters
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond I
 
Gilgamesh
Diamond I
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hel
Hel
Diamond I
ih3artchipmunks
Hel
Diamond I
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 245L
2,574 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 150
1,500 SR
1,858 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 149
1,500 SR
2,156 MMR
Fafnir
Fafnir
Diamond III
 
Fafnir
Diamond III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kukulkan
Kukulkan
Diamond V
Cοco
Kukulkan
Diamond V
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 16L
2,389 MMR
Party 2
Odin
Odin
Diamond I
Mаjima
Odin
Diamond I
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 4L
2,580 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
1 / 2 / 0
8,641
617
8,828
12,460
10,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gilgamesh
 
Gilgamesh
13
0 / 0 / 1
8,355
597
8,036
15,320
14,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 3 / 0
8,973
641
5,125
11,347
5,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate

Breastplate

+20
Physical Protection

Bans
KuzenboAresThothCharonNe Zha

VS

Bans
CabrakanHou YiBacchusCu ChulainnAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
3 / 0 / 1
10,180
727
9,459
14,399
20,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
Cοco
Kukulkan
15
0 / 1 / 3
9,748
696
11,486
5,593
3,082
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Odin
Mаjima
Odin
16
2 / 0 / 3
10,103
722
12,333
11,271
11,582
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
5
5
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
2
0
0.5
L
Gilgamesh
 
Gilgamesh
0
0
1
0.5
W
Fafnir
 
Fafnir
3
0
1
3.5
W
Kukulkan
Cοco
Kukulkan
0
1
3
1.5
W
Odin
Mаjima
Odin
2
0
3
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,989
Damage
33,278
39,127
Taken
31,263
31,112
Mitigated
35,077
15,380
Healing
11,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,828
1,507
0
1,863
12,460
10,651
0
6,076
5,548
0
29,891
L
Gilgamesh
 
Gilgamesh
8,036
1,821
0
2,265
15,320
14,484
0
8,214
6,606
0
22,398
W
Fafnir
 
Fafnir
9,459
2,784
0
4,811
14,399
20,413
513
2,062
11,234
16,738
0
W
Kukulkan
Cοco
Kukulkan
11,486
1,065
0
2,004
5,593
3,082
890
825
4,389
78,109
0
W
Odin
Mаjima
Odin
12,333
3,188
0
4,936
11,271
11,582
445
2,280
8,096
0
36,754
L
5,125
212
5,891
5,361
11,347
5,977
0
5,031
5,957
47,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,969
Gold Earned
30,031
178
Minions Killed
189
0
Camps Cleared
0
833,738
Distance Traveled
849,379
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,641
617
54
4
0
275,239
0
L
Gilgamesh
8,355
597
21
2
0
300,242
4
W
Fafnir
10,180
727
12
1
0
272,102
0
W
Kukulkan
9,748
696
125
9
0
280,964
0
W
Odin
10,103
722
52
4
0
296,313
0
L
Hel
8,973
641
103
7
0
258,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role