Player Matchup

Bastet
Bastet
 
Bastet
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Botsete13
Artemis
Level 104
God Stats
6W - 1L
1,602 SR
Queue Stats
142W - 142L
1,512 Elo+
Solo
Kumbhakarna
Kumbhakarna
KnightLaiku
Kumbhakarna
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Horus
Horus
Omicron247
Horus
Level 123
God Stats
5W - 4L
1,836 SR
Queue Stats
65W - 56L
1,623 Elo+
Party 1
Agni
Agni
athiepro
Agni
Level 154
God Stats
16W - 11L
1,663 SR
Queue Stats
681W - 620L
1,547 Elo+
Solo
Team Averages
Level 120
1,620 SR
1,536 Elo+

VS

Team Averages
Level 121
1,615 SR
1,512 Elo+
Ymir
Ymir
ALNDG
Ymir
Level 148
God Stats
1W - 1L
1,839 SR
Queue Stats
107W - 104L
1,523 Elo+
Solo
Hel
Hel
BicentennialMan5
Hel
Level 159
God Stats
2W - 5L
1,500 SR
Queue Stats
505W - 483L
1,542 Elo+
Solo
Sobek
Sobek
Gotham Harley
Sobek
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,512 Elo+
Solo
Chernobog
Chernobog
ferchoXxz
Chernobog
Level 89
God Stats
2W - 5L
1,675 SR
Queue Stats
106W - 86L
1,513 Elo+
Solo
Thanatos
Thanatos
vulcan42069
Thanatos
Level 66
God Stats
14W - 9L
1,562 SR
Queue Stats
153W - 152L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
3 / 0 / 2
7,287
607
5,390
9,480
4,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Botsete13
Artemis
12
2 / 0 / 1
7,196
600
5,114
5,913
2,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kumbhakarna
KnightLaiku
Kumbhakarna
10
0 / 1 / 1
5,924
494
2,540
9,918
5,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Horus
13
3 / 0 / 0
7,893
658
7,156
9,804
6,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Agni
12
2 / 4 / 3
6,744
562
7,367
8,009
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ALNDG
Ymir
12
0 / 2 / 0
6,437
536
5,161
11,131
7,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 4 / 3
6,675
556
4,250
10,634
4,014
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
1 / 2 / 1
5,674
473
2,891
8,890
7,511
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chernobog
ferchoXxz
Chernobog
12
1 / 1 / 0
6,067
506
5,698
7,789
2,729
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
vulcan42069
Thanatos
11
3 / 2 / 0
6,049
504
2,846
10,821
4,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
10
Kills
5
5
Deaths
11
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
0
2
4
L
Ymir
ALNDG
Ymir
0
2
0
0
L
0
4
3
0.38
W
Artemis
Botsete13
Artemis
2
0
1
2.5
L
1
2
1
0.75
W
Kumbhakarna
KnightLaiku
Kumbhakarna
0
1
1
0.5
W
Horus
3
0
0
3
W
Agni
2
4
3
0.88
L
Chernobog
ferchoXxz
Chernobog
1
1
0
1
L
Thanatos
vulcan42069
Thanatos
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,567
Damage
20,846
43,124
Taken
49,265
21,225
Mitigated
25,300
16,518
Healing
25,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,390
1,945
0
3,190
9,480
4,104
460
973
8,507
0
58,133
L
Ymir
ALNDG
Ymir
5,161
1,490
0
3,842
11,131
7,013
0
0
10,509
46,096
1,619
L
4,250
537
493
5,312
10,634
4,014
21
6,409
4,225
47,998
775
W
Artemis
Botsete13
Artemis
5,114
2,711
0
2,281
5,913
2,053
0
956
4,957
0
53,309
L
2,891
299
0
2,561
8,890
7,511
0
1,830
7,060
14,466
0
W
Kumbhakarna
KnightLaiku
Kumbhakarna
2,540
358
185
3,674
9,918
5,335
36
1,063
8,855
16,067
0
W
Horus
7,156
3,893
279
6,033
9,804
6,861
463
4,219
4,892
0
57,177
W
Agni
7,367
385
0
876
8,009
2,872
0
4,040
3,969
44,579
869
L
Chernobog
ferchoXxz
Chernobog
5,698
2,662
0
3,723
7,789
2,729
0
1,282
6,507
0
43,190
L
Thanatos
vulcan42069
Thanatos
2,846
705
0
9,890
10,821
4,033
0
321
10,455
0
38,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,044
Gold Earned
30,902
364
Minions Killed
325
0
Camps Cleared
0
1,289,738
Distance Traveled
1,104,426
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,287
607
81
7
0
308,204
3
L
Ymir
6,437
536
82
7
0
196,555
4
L
Hel
6,675
556
89
7
0
232,326
0
W
Artemis
7,196
600
101
8
0
219,229
0
L
Sobek
5,674
473
14
1
0
261,845
2
W
Kumbhakarna
5,924
494
17
1
0
263,496
0
W
Horus
7,893
658
87
7
0
258,646
1
W
Agni
6,744
562
78
7
0
240,163
2
L
Chernobog
6,067
506
70
6
0
237,017
2
L
Thanatos
6,049
504
70
6
0
176,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role