Player Matchup

Danzaburou
Danzaburou
BigOLeRedPanda
Danzaburou
Level 103
God Stats
6W - 11L
1,382 SR
Queue Stats
48W - 60L
1,474 Elo+
Party 1
Hercules
Hercules
FossilizedNara
Hercules
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
226W - 207L
1,576 Elo+
Party 3
Serqet
Serqet
PeachyBlossoms-
Serqet
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ix Chel
Ix Chel
ReportCarryBoi
Ix Chel
Level 158
God Stats
10W - 8L
1,243 SR
Queue Stats
127W - 117L
1,508 Elo+
Party 3
Kuzenbo
Kuzenbo
SukNutHiRez
Kuzenbo
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 90L
1,466 Elo+
Party 1
Team Averages
Level 122
1,425 SR
1,505 Elo+

VS

Team Averages
Level 154
1,515 SR
1,534 Elo+
Baron Samedi
Baron Samedi
Guttaboyswag
Baron Samedi
Level 142
God Stats
3W - 0L
1,643 SR
Queue Stats
13W - 4L
1,664 Elo+
Solo
Nu Wa
Nu Wa
KruztyBurger
Nu Wa
Level 234
God Stats
209W - 163L
1,530 SR
Queue Stats
318W - 317L
1,502 Elo+
Solo
Charybdis
Charybdis
kilokillo
Charybdis
Level 188
God Stats
12W - 10L
1,511 SR
Queue Stats
165W - 189L
1,502 Elo+
Party 2
Chiron
Chiron
lil-_-pocket
Chiron
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 83L
1,517 Elo+
Solo
Kumbhakarna
Kumbhakarna
oG_DahLehMon_x
Kumbhakarna
Level 131
God Stats
5W - 6L
1,389 SR
Queue Stats
121W - 142L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigOLeRedPanda
Danzaburou
14
1 / 6 / 1
8,296
754
5,030
11,691
4,330
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hercules
14
1 / 3 / 3
8,065
733
6,249
15,866
14,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 2 / 2
7,882
717
5,567
9,100
4,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 5 / 3
8,406
764
6,125
11,111
4,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
SukNutHiRez
Kuzenbo
15
3 / 2 / 2
8,582
780
5,778
14,081
16,224
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Guttaboyswag
Baron Samedi
15
4 / 2 / 11
9,110
828
12,300
8,200
4,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 1 / 10
9,386
853
17,890
7,410
3,035
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
kilokillo
Charybdis
17
6 / 0 / 3
9,701
882
8,341
8,454
4,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
16
2 / 2 / 8
8,870
806
8,889
5,747
2,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
oG_DahLehMon_x
Kumbhakarna
14
1 / 1 / 11
9,167
833
5,038
12,612
12,795
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
61
6
Kills
18
18
Deaths
6
11
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BigOLeRedPanda
Danzaburou
1
6
1
0.25
L
Hercules
1
3
3
0.83
W
Baron Samedi
Guttaboyswag
Baron Samedi
4
2
11
4.75
W
5
1
10
10
L
0
2
2
0.5
L
1
5
3
0.5
L
Kuzenbo
SukNutHiRez
Kuzenbo
3
2
2
2
W
Charybdis
kilokillo
Charybdis
6
0
3
7.5
W
Chiron
2
2
8
3
W
Kumbhakarna
oG_DahLehMon_x
Kumbhakarna
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,749
Damage
52,458
61,849
Taken
42,423
43,906
Mitigated
27,179
9,377
Healing
14,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BigOLeRedPanda
Danzaburou
5,030
1,550
0
1,182
11,691
4,330
0
6,198
5,493
0
20,183
L
Hercules
6,249
889
0
5,499
15,866
14,369
0
10,347
5,519
0
18,009
W
Baron Samedi
Guttaboyswag
Baron Samedi
12,300
1,218
1,330
2,928
8,200
4,613
695
2,864
4,842
24,303
0
W
17,890
9,010
0
2,242
7,410
3,035
1,255
2,377
4,697
36,909
0
L
5,567
1,798
0
564
9,100
4,733
0
2,948
6,152
0
20,284
L
6,125
477
598
714
11,111
4,250
0
8,064
3,047
29,601
514
L
Kuzenbo
SukNutHiRez
Kuzenbo
5,778
1,385
0
820
14,081
16,224
0
7,391
6,690
13,274
1,821
W
Charybdis
kilokillo
Charybdis
8,341
4,507
0
4,654
8,454
4,244
907
706
7,329
0
40,824
W
Chiron
8,889
1,501
687
817
5,747
2,492
1,996
1,815
3,884
0
26,092
W
Kumbhakarna
oG_DahLehMon_x
Kumbhakarna
5,038
201
0
1,988
12,612
12,795
225
3,360
8,904
13,333
664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,231
Gold Earned
46,234
148
Minions Killed
222
0
Camps Cleared
0
1,015,202
Distance Traveled
1,066,690
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,296
754
29
3
0
172,571
0
L
Hercules
8,065
733
18
2
0
220,341
0
W
Baron Samedi
9,110
828
35
3
0
217,766
0
W
Nu Wa
9,386
853
52
5
0
200,648
1
L
Serqet
7,882
717
29
3
0
226,155
0
L
Ix Chel
8,406
764
50
5
0
183,715
0
L
Kuzenbo
8,582
780
22
2
0
212,420
0
W
Charybdis
9,701
882
74
7
0
209,923
0
W
Chiron
8,870
806
47
4
0
210,074
0
W
Kumbhakarna
9,167
833
14
1
0
228,279
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role