Player Matchup

Hachiman
Hachiman
Brooke1299
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,284 Elo+
Party 3
Thanatos
Thanatos
Cieloh
Thanatos
Level 55
God Stats
2W - 2L
1,655 SR
Queue Stats
285W - 254L
1,539 Elo+
Party 3
King Arthur
King Arthur
SIN Engine3124
King Arthur
Level 22
God Stats
0W - 2L
1,253 SR
Queue Stats
2W - 3L
1,471 Elo+
Party 1
Ymir
Ymir
VikingWeeb
Ymir
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 74L
1,499 Elo+
Solo
Chronos
Chronos
tybaltc
Chronos
Level 213
God Stats
1W - 1L
1,500 SR
Queue Stats
298W - 299L
1,552 Elo+
Party 1
Team Averages
Level 65
1,482 SR
1,469 Elo+

VS

Team Averages
Level 72
1,605 SR
1,525 Elo+
Raijin
Raijin
Lickmeraw
Raijin
Level 103
God Stats
5W - 2L
1,735 SR
Queue Stats
80W - 45L
1,680 Elo+
Party 4
Arachne
Arachne
TemptQual
Arachne
Level 28
God Stats
3W - 1L
1,306 SR
Queue Stats
26W - 32L
1,286 Elo+
Party 4
Artemis
Artemis
TouchdownTrex
Artemis
Level 89
God Stats
4W - 3L
1,639 SR
Queue Stats
174W - 149L
1,541 Elo+
Party 4
Athena
Athena
jmyoung1
Athena
Level 115
God Stats
23W - 14L
1,598 SR
Queue Stats
255W - 207L
1,567 Elo+
Party 2
Chaac
Chaac
jmyoung2
Chaac
Level 26
God Stats
2W - 4L
1,747 SR
Queue Stats
211W - 194L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Brooke1299
Hachiman
11
0 / 4 / 0
6,519
407
1,262
11,350
4,063
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Cieloh
Thanatos
13
3 / 6 / 1
8,313
520
8,069
15,016
6,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

King Arthur
SIN Engine3124
King Arthur
16
4 / 1 / 0
9,763
610
9,755
12,092
9,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 0
6,876
430
4,132
15,128
12,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
tybaltc
Chronos
11
0 / 7 / 1
6,881
430
6,132
13,049
5,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Lickmeraw
Raijin
16
9 / 3 / 2
9,947
622
12,024
10,643
4,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
TemptQual
Arachne
14
3 / 1 / 4
7,890
493
5,127
11,750
5,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
15
6 / 0 / 3
9,285
580
10,519
5,590
2,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
jmyoung1
Athena
13
2 / 0 / 12
8,939
559
8,671
10,132
10,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
jmyoung2
Chaac
14
1 / 4 / 3
8,175
511
7,700
14,994
10,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
7
Kills
21
21
Deaths
8
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Brooke1299
Hachiman
0
4
0
0
L
Thanatos
Cieloh
Thanatos
3
6
1
0.58
W
Raijin
Lickmeraw
Raijin
9
3
2
3.33
L
King Arthur
SIN Engine3124
King Arthur
4
1
0
4
W
Arachne
TemptQual
Arachne
3
1
4
5
W
Artemis
6
0
3
7.5
L
0
3
0
0
W
Athena
jmyoung1
Athena
2
0
12
8
W
Chaac
jmyoung2
Chaac
1
4
3
0.63
L
Chronos
tybaltc
Chronos
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,350
Damage
44,041
66,635
Taken
53,109
36,876
Mitigated
32,815
15,938
Healing
18,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Brooke1299
Hachiman
1,262
792
0
3,525
11,350
4,063
0
507
10,843
0
37,686
L
Thanatos
Cieloh
Thanatos
8,069
2,131
0
7,029
15,016
6,383
0
4,910
10,019
0
52,443
W
Raijin
Lickmeraw
Raijin
12,024
668
0
2,581
10,643
4,439
1,386
3,360
7,283
80,870
1,091
L
King Arthur
SIN Engine3124
King Arthur
9,755
2,207
0
2,480
12,092
9,051
0
2,048
9,500
0
83,412
W
Arachne
TemptQual
Arachne
5,127
3,769
0
3,939
11,750
5,357
0
1,271
10,479
0
58,848
W
Artemis
10,519
6,615
0
3,219
5,590
2,336
1,972
470
5,120
0
61,224
L
4,132
348
0
1,901
15,128
12,238
0
6,156
8,874
30,414
0
W
Athena
jmyoung1
Athena
8,671
2,694
0
2,526
10,132
10,456
0
3,126
7,006
31,204
1,694
W
Chaac
jmyoung2
Chaac
7,700
1,610
0
5,978
14,994
10,227
1,279
1,944
13,050
0
55,331
L
Chronos
tybaltc
Chronos
6,132
1,033
0
1,003
13,049
5,141
0
6,893
6,105
47,534
2,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,352
Gold Earned
44,236
410
Minions Killed
445
0
Camps Cleared
0
1,404,434
Distance Traveled
1,394,458
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,519
407
68
4
0
233,165
0
L
Thanatos
8,313
520
75
5
0
309,825
0
W
Raijin
9,947
622
151
9
0
287,069
2
L
King Arthur
9,763
610
145
9
0
314,387
0
W
Arachne
7,890
493
77
5
0
270,361
0
W
Artemis
9,285
580
103
6
0
270,889
0
L
Ymir
6,876
430
40
3
0
276,375
0
W
Athena
8,939
559
24
2
0
323,632
0
W
Chaac
8,175
511
90
6
0
242,507
0
L
Chronos
6,881
430
82
5
0
270,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role