Player Matchup

Hercules
Hercules
KingBartes
Hercules
Level 109
God Stats
0W - 2L
1,864 SR
Queue Stats
4W - 5L
1,107 Elo+
Party 2
Medusa
Medusa
M4CKD4BBER96
Medusa
Level 66
God Stats
10W - 16L
1,605 SR
Queue Stats
68W - 91L
1,310 Elo+
Solo
Poseidon
Poseidon
Mamba4208502
Poseidon
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 59
1,656 SR
1,306 Elo+

VS

Team Averages
Level 75
1,458 SR
1,435 Elo+
Medusa
Medusa
H3RBALxxSMok3rxx
Medusa
Level 32
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Tyr
Tyr
Jabber229
Tyr
Level 124
God Stats
13W - 14L
1,472 SR
Queue Stats
151W - 152L
1,351 Elo+
Party 1
Janus
Janus
dyoung1800-VL
Janus
Level 69
God Stats
19W - 14L
1,401 SR
Queue Stats
49W - 44L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KingBartes
Hercules
11
0 / 2 / 0
5,971
663
2,386
12,535
9,018
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Medusa
5
0 / 2 / 0
5,291
588
1,596
3,717
1,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Poseidon
Mamba4208502
Poseidon
11
1 / 6 / 0
6,614
735
2,616
8,435
3,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 3
7,861
873
5,577
5,475
1,981
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 8
7,230
803
8,366
6,593
6,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 0 / 6
7,656
851
5,890
3,612
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
1
Kills
10
10
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
W
1
0
8
5
L
Hercules
KingBartes
Hercules
0
2
0
0
L
Medusa
0
2
0
0
L
Poseidon
Mamba4208502
Poseidon
1
6
0
0.17
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,598
Damage
19,833
24,687
Taken
15,680
13,274
Mitigated
9,602
5,089
Healing
3,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,577
1,533
34
718
5,475
1,981
968
1,177
4,296
0
15,504
W
8,366
761
0
1,725
6,593
6,332
277
736
5,855
455
16,086
L
Hercules
KingBartes
Hercules
2,386
695
59
4,471
12,535
9,018
0
3,227
8,841
0
18,187
L
Medusa
1,596
342
0
356
3,717
1,086
0
367
3,273
0
3,527
L
Poseidon
Mamba4208502
Poseidon
2,616
380
0
203
8,435
3,170
0
2,650
5,561
19,287
0
W
5,890
213
0
1,038
3,612
1,289
296
721
2,891
27,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,876
Gold Earned
22,747
64
Minions Killed
102
0
Camps Cleared
0
382,093
Distance Traveled
575,537
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,861
873
28
3
0
203,906
0
W
Tyr
7,230
803
18
2
0
190,425
0
L
Hercules
5,971
663
24
3
0
168,565
0
L
Medusa
5,291
588
6
1
0
68,535
0
L
Poseidon
6,614
735
34
4
0
144,993
0
W
Janus
7,656
851
56
6
0
181,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role