Player Matchup

Nut
Nut
Face_McShooty--x
Nut
Level 54
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 61L
1,534 Elo+
Party 2
Arachne
Arachne
Magnificent___J
Arachne
Level 162
God Stats
25W - 11L
1,773 SR
Queue Stats
132W - 129L
1,534 Elo+
Party 3
Tyr
Tyr
chronicblazer420
Tyr
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Olorun
Olorun
tafoya1
Olorun
Level 142
God Stats
5W - 11L
1,296 SR
Queue Stats
272W - 251L
1,473 Elo+
Solo
Cthulhu
Cthulhu
the_oringal_BYT
Cthulhu
Level 141
God Stats
16W - 10L
1,668 SR
Queue Stats
120W - 110L
1,485 Elo+
Party 2
Team Averages
Level 129
1,547 SR
1,505 Elo+

VS

Team Averages
Level 108
1,551 SR
1,454 Elo+
Merlin
Merlin
DuyMinh
Merlin
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 77L
1,498 Elo+
Solo
Gilgamesh
Gilgamesh
EvilestSnow3
Gilgamesh
Level 136
God Stats
12W - 13L
1,494 SR
Queue Stats
595W - 570L
1,505 Elo+
Solo
Sobek
Sobek
RutherfordbHaye5
Sobek
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 145L
1,362 Elo+
Party 1
Bastet
Bastet
desperategold96
Bastet
Level 120
God Stats
2W - 3L
1,747 SR
Queue Stats
118W - 128L
1,511 Elo+
Solo
Neith
Neith
vigilante0915
Neith
Level 17
God Stats
19W - 23L
1,512 SR
Queue Stats
71W - 68L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
5,870
489
5,449
8,992
3,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
3 / 0 / 3
6,603
550
6,125
11,218
5,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 0 / 0
6,294
525
3,931
12,033
9,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Olorun
tafoya1
Olorun
13
2 / 0 / 2
7,542
629
4,594
5,454
2,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
3 / 2 / 2
7,073
589
6,941
10,727
8,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DuyMinh
Merlin
12
0 / 3 / 0
6,496
541
3,076
8,210
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
EvilestSnow3
Gilgamesh
13
0 / 0 / 0
7,053
588
9,436
8,938
9,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 4 / 2
6,849
571
6,406
12,257
12,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

6
0 / 2 / 0
4,652
388
2,060
5,781
1,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 0 / 2
6,004
500
4,837
7,835
3,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
9
Kills
6
6
Deaths
9
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
DuyMinh
Merlin
0
3
0
0
L
Gilgamesh
EvilestSnow3
Gilgamesh
0
0
0
0
W
1
4
3
0.63
W
3
0
3
4.5
L
4
4
2
1.25
W
0
0
0
0
L
0
2
0
0
W
Olorun
tafoya1
Olorun
2
0
2
3
W
3
2
2
2
L
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,040
Damage
25,815
48,424
Taken
43,021
29,459
Mitigated
30,006
15,018
Healing
9,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DuyMinh
Merlin
3,076
95
0
1,238
8,210
3,032
0
3,757
4,073
49,081
345
L
Gilgamesh
EvilestSnow3
Gilgamesh
9,436
2,734
0
2,346
8,938
9,597
0
0
8,938
0
56,904
W
5,449
2,363
0
963
8,992
3,976
0
3,403
5,589
0
35,777
W
6,125
3,867
0
5,403
11,218
5,067
31
1,341
9,793
0
47,197
L
6,406
589
0
4,097
12,257
12,533
0
3,105
9,152
22,395
1,059
W
3,931
1,203
0
4,818
12,033
9,295
0
0
11,041
0
49,298
L
2,060
666
0
814
5,781
1,722
0
587
5,104
0
19,294
W
Olorun
tafoya1
Olorun
4,594
1,668
60
1,495
5,454
2,208
608
1,996
3,458
55,296
798
W
6,941
491
0
2,279
10,727
8,913
0
2,107
8,620
31,377
2,305
L
4,837
1,574
0
1,263
7,835
3,122
0
3,423
4,412
0
28,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,382
Gold Earned
31,054
357
Minions Killed
319
0
Camps Cleared
0
1,233,426
Distance Traveled
1,096,259
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,496
541
107
9
0
223,674
0
L
Gilgamesh
7,053
588
100
8
0
235,267
3
W
Nut
5,870
489
49
4
0
216,599
1
W
Arachne
6,603
550
74
6
0
291,973
0
L
Sobek
6,849
571
29
2
0
240,741
0
W
Tyr
6,294
525
77
6
0
246,945
0
L
Bastet
4,652
388
39
3
0
142,176
0
W
Olorun
7,542
629
109
9
0
221,313
0
W
Cthulhu
7,073
589
48
4
0
256,596
0
L
Neith
6,004
500
44
4
0
254,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role