Player Matchup

Surtr
Surtr
Hong300OG
Surtr
Level 149
God Stats
2W - 1L
1,879 SR
Queue Stats
87W - 73L
1,503 Elo+
Solo
Hercules
Hercules
MidLOKO
Hercules
Level 86
God Stats
10W - 3L
1,616 SR
Queue Stats
17W - 12L
1,636 Elo+
Party 3
Artemis
Artemis
NotFijiWater
Artemis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 52L
1,603 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NuwasKnockers
Morgan Le Fay
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 34L
1,510 Elo+
Party 3
Achilles
Achilles
Setsukah
Achilles
Level 148
God Stats
5W - 4L
1,712 SR
Queue Stats
237W - 187L
1,622 Elo+
Party 1
Team Averages
Level 105
1,641 SR
1,575 Elo+

VS

Team Averages
Level 152
1,589 SR
1,553 Elo+
Chernobog
Chernobog
Mr1234
Chernobog
Level 184
God Stats
4W - 4L
1,701 SR
Queue Stats
225W - 231L
1,583 Elo+
Party 2
Nut
Nut
Nahgrim TTV
Nut
Level 148
God Stats
13W - 7L
1,852 SR
Queue Stats
28W - 30L
1,538 Elo+
Party 2
Geb
Geb
PityTears
Geb
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 126L
1,547 Elo+
Party 2
Ra
Ra
Quellsgod
Ra
Level 147
God Stats
2W - 4L
1,610 SR
Queue Stats
102W - 119L
1,529 Elo+
Party 2
Serqet
Serqet
Yes I Am Poo
Serqet
Level 144
God Stats
0W - 7L
1,282 SR
Queue Stats
181W - 196L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Hong300OG
Surtr
15
1 / 1 / 0
8,391
559
6,789
14,440
12,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
MidLOKO
Hercules
14
4 / 1 / 7
8,123
542
6,821
12,720
8,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
NotFijiWater
Artemis
13
0 / 3 / 4
7,085
472
10,004
10,749
5,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
NuwasKnockers
Morgan Le Fay
17
6 / 1 / 3
9,516
634
7,690
7,017
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Setsukah
Achilles
14
2 / 4 / 1
8,129
542
10,377
16,098
16,743
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Mr1234
Chernobog
14
5 / 1 / 3
8,192
546
8,547
12,610
5,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 3 / 1
7,543
503
6,024
11,623
6,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 2 / 5
6,978
465
7,127
14,702
12,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 4 / 1
8,314
554
5,454
9,149
3,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
13
0 / 4 / 3
7,014
468
2,366
13,443
6,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
13
Kills
10
10
Deaths
14
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Surtr
Hong300OG
Surtr
1
1
0
1
W
Hercules
MidLOKO
Hercules
4
1
7
7.5
L
Chernobog
Mr1234
Chernobog
5
1
3
6.5
L
0
3
1
0.17
W
Artemis
NotFijiWater
Artemis
0
3
4
0.67
W
Morgan Le Fay
NuwasKnockers
Morgan Le Fay
6
1
3
7.5
L
2
2
5
2.25
L
3
4
1
0.88
W
Achilles
Setsukah
Achilles
2
4
1
0.63
L
Serqet
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,681
Damage
29,518
61,024
Taken
61,527
45,869
Mitigated
33,806
19,929
Healing
12,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Hong300OG
Surtr
6,789
1,998
0
5,150
14,440
12,572
42
593
13,566
1,219
68,379
W
Hercules
MidLOKO
Hercules
6,821
1,597
0
6,414
12,720
8,264
0
1,623
10,977
0
41,609
L
Chernobog
Mr1234
Chernobog
8,547
5,173
0
3,045
12,610
5,309
0
731
11,879
0
64,794
L
6,024
2,678
0
1,435
11,623
6,120
0
309
10,628
0
61,452
W
Artemis
NotFijiWater
Artemis
10,004
4,970
0
3,538
10,749
5,101
806
3,950
6,664
0
67,603
W
Morgan Le Fay
NuwasKnockers
Morgan Le Fay
7,690
406
0
1,586
7,017
3,189
0
1,269
5,438
80,650
0
L
7,127
904
0
3,454
14,702
12,412
0
669
14,033
32,343
1,730
L
5,454
380
706
2,302
9,149
3,650
0
3,396
5,753
57,050
2,840
W
Achilles
Setsukah
Achilles
10,377
1,808
0
3,241
16,098
16,743
125
3,672
12,166
0
37,643
L
Serqet
2,366
318
0
1,275
13,443
6,315
0
2,875
10,481
0
61,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,244
Gold Earned
38,041
430
Minions Killed
480
0
Camps Cleared
0
1,516,505
Distance Traveled
1,482,127
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,391
559
106
7
0
287,175
0
W
Hercules
8,123
542
56
4
0
330,652
0
L
Chernobog
8,192
546
122
8
0
305,484
2
L
Nut
7,543
503
116
8
0
227,337
3
W
Artemis
7,085
472
97
6
0
273,026
0
W
Morgan Le Fay
9,516
634
135
9
0
307,787
3
L
Geb
6,978
465
31
2
0
305,851
6
L
Ra
8,314
554
118
8
0
310,021
2
W
Achilles
8,129
542
36
2
0
317,865
1
L
Serqet
7,014
468
93
6
0
333,434
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role