Player Matchup

Thor
Thor
Arieccc
Thor
Level 128
God Stats
4W - 0L
1,591 SR
Queue Stats
46W - 24L
1,796 Elo+
Solo
Kukulkan
Kukulkan
BennyCappa
Kukulkan
Level 26
God Stats
12W - 8L
1,547 SR
Queue Stats
23W - 34L
1,473 Elo+
Party 1
Ymir
Ymir
UndervannMan
Ymir
Level 65
God Stats
15W - 6L
1,503 SR
Queue Stats
88W - 83L
1,431 Elo+
Party 1
Team Averages
Level 73
1,547 SR
1,566 Elo+

VS

Team Averages
Level 133
1,606 SR
1,528 Elo+
Izanami
Izanami
Euschwei
Izanami
Level 152
God Stats
23W - 18L
1,700 SR
Queue Stats
43W - 40L
1,552 Elo+
Solo
Danzaburou
Danzaburou
YourMomBoyfriend
Danzaburou
Level 99
God Stats
7W - 8L
1,502 SR
Queue Stats
124W - 116L
1,505 Elo+
Solo
Shiva
Shiva
Элироуз
Shiva
Level 149
God Stats
19W - 10L
1,617 SR
Queue Stats
158W - 116L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Arieccc
Thor
18
14 / 0 / 2
12,916
861
24,962
13,743
6,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Kukulkan
BennyCappa
Kukulkan
15
1 / 4 / 7
10,220
681
6,385
9,802
4,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 3 / 11
10,454
697
4,030
14,967
17,761
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Euschwei
Izanami
15
2 / 6 / 3
9,806
654
6,622
16,337
6,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
YourMomBoyfriend
Danzaburou
13
2 / 7 / 4
9,817
654
4,775
12,651
4,714
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 3 / 1
10,651
710
11,981
15,299
15,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
16
Kills
7
7
Deaths
16
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thor
Arieccc
Thor
14
0
2
15
W
Kukulkan
BennyCappa
Kukulkan
1
4
7
1.13
L
Izanami
Euschwei
Izanami
2
6
3
0.58
W
1
3
11
2.17
L
Danzaburou
YourMomBoyfriend
Danzaburou
2
7
4
0.57
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,377
Damage
23,378
38,512
Taken
44,287
28,714
Mitigated
26,604
6,673
Healing
7,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Arieccc
Thor
24,962
5,017
0
5,117
13,743
6,703
1,867
101
13,381
0
72,584
W
Kukulkan
BennyCappa
Kukulkan
6,385
1,094
0
1,556
9,802
4,250
890
27
9,323
40,465
391
L
Izanami
Euschwei
Izanami
6,622
3,485
0
3,590
16,337
6,198
146
2,926
13,158
0
41,073
W
4,030
365
0
0
14,967
17,761
414
150
14,502
20,357
1,932
L
Danzaburou
YourMomBoyfriend
Danzaburou
4,775
1,638
0
783
12,651
4,714
0
2,817
9,685
0
30,198
L
11,981
1,455
0
3,077
15,299
15,692
86
4,342
10,773
1,308
45,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,590
Gold Earned
30,274
173
Minions Killed
193
0
Camps Cleared
0
814,204
Distance Traveled
689,264
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,916
861
75
5
0
305,667
1
W
Kukulkan
10,220
681
74
5
0
242,548
0
L
Izanami
9,806
654
65
4
0
232,910
0
W
Ymir
10,454
697
24
2
0
265,989
6
L
Danzaburou
9,817
654
56
4
0
175,146
0
L
Shiva
10,651
710
72
5
0
281,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role