Player Matchup

Jing Wei
Jing Wei
Boeke
Jing Wei
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,296 Elo+
Party 1
Bacchus
Bacchus
EdgeGuardian007
Bacchus
Level 142
God Stats
1W - 0L
1,862 SR
Queue Stats
13W - 17L
1,435 Elo+
Party 1
Awilix
Awilix
KRUNKkoolAID23
Awilix
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 17L
1,496 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Matty148
Ah Muzen Cab
Level 43
God Stats
21W - 14L
1,652 SR
Queue Stats
66W - 44L
1,477 Elo+
Party 2
Agni
Agni
Oblivion098
Agni
Level 65
God Stats
1W - 1L
1,447 SR
Queue Stats
61W - 45L
1,471 Elo+
Party 2
Team Averages
Level 113
1,592 SR
1,435 Elo+

VS

Team Averages
Level 84
1,523 SR
1,423 Elo+
Bacchus
Bacchus
BeardedBosterd
Bacchus
Level 125
God Stats
0W - 2L
1,378 SR
Queue Stats
4W - 12L
1,374 Elo+
Party 3
Medusa
Medusa
Deaththechik
Medusa
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Firster4
Kukulkan
Level 45
God Stats
0W - 2L
1,738 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Osiris
Osiris
Peart94
Osiris
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,165 Elo+
Party 3
Fenrir
Fenrir
urDonionRings33
Fenrir
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,577 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Boeke
Jing Wei
13
2 / 0 / 4
7,897
658
3,139
4,505
1,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
9 / 1 / 10
7,218
602
4,303
5,353
5,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
9 / 0 / 8
7,474
623
9,762
5,780
2,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
Matty148
Ah Muzen Cab
10
2 / 0 / 2
6,308
526
3,982
4,700
1,407
Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 2 / 6
6,668
556
2,815
6,051
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
5,633
469
2,331
9,220
7,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
9
0 / 3 / 1
5,306
442
1,507
4,886
1,465
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kukulkan
Firster4
Kukulkan
10
0 / 5 / 1
5,447
454
3,673
6,716
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
Peart94
Osiris
9
0 / 3 / 0
5,671
473
805
7,840
7,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 7 / 0
5,302
442
3,690
12,666
4,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
22
Kills
3
3
Deaths
22
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Jing Wei
Boeke
Jing Wei
2
0
4
4
L
Medusa
0
3
1
0.17
W
9
1
10
14
L
Kukulkan
Firster4
Kukulkan
0
5
1
0.1
W
9
0
8
13
W
Ah Muzen Cab
Matty148
Ah Muzen Cab
2
0
2
3
W
0
2
6
1.5
L
Osiris
Peart94
Osiris
0
3
0
0
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,001
Damage
12,006
26,389
Taken
41,328
13,885
Mitigated
23,730
6,547
Healing
5,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,331
610
0
904
9,220
7,628
70
2,365
6,855
19,105
0
W
Jing Wei
Boeke
Jing Wei
3,139
2,018
0
2,478
4,505
1,753
467
379
4,126
0
67,567
L
Medusa
1,507
497
0
250
4,886
1,465
0
739
4,147
0
27,478
W
4,303
863
0
1,017
5,353
5,787
27
1,900
3,453
15,646
0
L
Kukulkan
Firster4
Kukulkan
3,673
604
0
0
6,716
2,268
84
1,737
4,979
31,950
0
W
9,762
3,539
0
800
5,780
2,814
0
1,539
4,241
0
52,614
W
Ah Muzen Cab
Matty148
Ah Muzen Cab
3,982
1,946
0
1,811
4,700
1,407
973
0
4,547
0
34,784
W
2,815
205
0
441
6,051
2,124
250
2,186
3,865
40,036
161
L
Osiris
Peart94
Osiris
805
64
0
652
7,840
7,887
0
192
7,648
0
29,559
L
3,690
826
0
3,969
12,666
4,482
0
2,075
10,591
0
34,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,565
Gold Earned
27,359
350
Minions Killed
248
0
Camps Cleared
0
1,211,082
Distance Traveled
1,109,359
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,633
469
29
2
0
235,400
0
W
Jing Wei
7,897
658
118
10
0
227,856
1
L
Medusa
5,306
442
57
5
0
186,503
0
W
Bacchus
7,218
602
20
2
0
262,261
1
L
Kukulkan
5,447
454
52
4
0
231,157
0
W
Awilix
7,474
623
80
7
0
316,026
2
W
Ah Muzen Cab
6,308
526
58
5
0
173,210
0
W
Agni
6,668
556
74
6
0
231,729
0
L
Osiris
5,671
473
56
5
0
228,933
0
L
Fenrir
5,302
442
54
5
0
227,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role