Player Matchup

Chang'e
Chang'e
Acareless
Chang'e
Level 145
God Stats
4W - 1L
1,771 SR
Queue Stats
2,120W - 234L
1,866 Elo+
Party 1
Xing Tian
Xing Tian
ShadowSpecter
Xing Tian
Level 159
God Stats
3W - 0L
1,731 SR
Queue Stats
71W - 60L
1,511 Elo+
Solo
Anubis
Anubis
YinYeah
Anubis
Level 148
God Stats
8W - 4L
1,957 SR
Queue Stats
717W - 94L
1,883 Elo+
Party 1
Shiva
Shiva
kite520
Shiva
Level 110
God Stats
21W - 2L
1,818 SR
Queue Stats
879W - 188L
1,846 Elo+
Party 1
Janus
Janus
白白胖胖充满希望
Janus
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
732W - 92L
1,920 Elo+
Party 1
Team Averages
Level 138
1,756 SR
1,805 Elo+

VS

Team Averages
Level 96
1,411 SR
1,502 Elo+
Ra
Ra
 
Ra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Arekkusu075
Ao Kuang
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 87L
1,480 Elo+
Party 2
Chronos
Chronos
Gustavo445
Chronos
Level 128
God Stats
0W - 6L
1,056 SR
Queue Stats
40W - 50L
1,502 Elo+
Party 2
Maui
Maui
Oblivioniity
Maui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 67L
1,495 Elo+
Party 2
Scylla
Scylla
WestonTheCactus
Scylla
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 62L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Acareless
Chang'e
18
12 / 1 / 13
10,317
1,032
9,656
12,897
6,666
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Xing Tian
ShadowSpecter
Xing Tian
13
3 / 4 / 14
9,000
900
6,352
14,996
12,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
YinYeah
Anubis
17
7 / 1 / 10
9,783
978
11,410
9,493
5,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Shiva
kite520
Shiva
15
6 / 2 / 20
9,434
943
14,372
14,246
13,891
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 1 / 21
8,927
893
13,058
9,619
5,348
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 11 / 0
7,308
731
7,355
13,634
5,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Arekkusu075
Ao Kuang
12
1 / 6 / 2
6,832
683
4,022
10,842
4,766
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos
Gustavo445
Chronos
14
1 / 4 / 4
7,545
755
8,104
9,849
3,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 2 / 3
6,919
692
2,917
13,414
9,518
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 6 / 2
8,146
815
13,586
9,920
3,758
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
18
29
Kills
7
9
Deaths
29
78
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
11
0
0.18
W
Chang'e
Acareless
Chang'e
12
1
13
18.5
L
Ao Kuang
Arekkusu075
Ao Kuang
1
6
2
0.33
L
Chronos
Gustavo445
Chronos
1
4
4
0.75
L
1
2
3
1.25
W
Xing Tian
ShadowSpecter
Xing Tian
3
4
14
2.5
L
2
6
2
0.5
W
Anubis
YinYeah
Anubis
7
1
10
12
W
Shiva
kite520
Shiva
6
2
20
8
W
1
1
21
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,848
Damage
35,984
61,251
Taken
57,659
44,009
Mitigated
27,176
32,069
Healing
9,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,355
79
1,194
552
13,634
5,531
0
8,234
5,013
16,083
0
W
Chang'e
Acareless
Chang'e
9,656
687
12,289
6,935
12,897
6,666
1,741
5,833
6,635
17,563
499
L
Ao Kuang
Arekkusu075
Ao Kuang
4,022
250
0
1,179
10,842
4,766
0
7,748
2,948
5,399
356
L
Chronos
Gustavo445
Chronos
8,104
1,859
254
1,026
9,849
3,603
0
7,383
2,335
15,593
0
L
2,917
334
410
4,088
13,414
9,518
0
8,594
4,587
5,228
201
W
Xing Tian
ShadowSpecter
Xing Tian
6,352
146
1,667
1,773
14,996
12,701
372
6,602
8,072
11,283
3,818
L
13,586
939
509
742
9,920
3,758
0
6,405
3,205
26,063
864
W
Anubis
YinYeah
Anubis
11,410
201
546
2,249
9,493
5,403
1,506
8,465
675
30,615
0
W
Shiva
kite520
Shiva
14,372
1,603
1,647
2,360
14,246
13,891
363
6,291
7,729
0
17,952
W
13,058
1,775
598
2,005
9,619
5,348
1,527
6,168
3,203
20,858
716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,461
Gold Earned
36,750
124
Minions Killed
84
0
Camps Cleared
0
1,000,348
Distance Traveled
816,812
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,308
731
17
2
0
144,605
0
W
Chang'e
10,317
1,032
21
2
0
208,704
0
L
Ao Kuang
6,832
683
1
0
0
184,852
0
L
Chronos
7,545
755
18
2
0
170,917
0
L
Maui
6,919
692
7
1
0
155,842
0
W
Xing Tian
9,000
900
22
2
0
176,768
0
L
Scylla
8,146
815
41
4
0
160,596
0
W
Anubis
9,783
978
51
5
0
178,560
0
W
Shiva
9,434
943
12
1
0
218,052
0
W
Janus
8,927
893
18
2
0
218,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role