Player Matchup

Cu Chulainn
Cu Chulainn
REDheaded_MOSIAH
Cu Chulainn
Level 104
God Stats
3W - 3L
1,470 SR
Queue Stats
212W - 207L
1,423 Elo+
Party 2
Sol
Sol
Shoxijinn
Sol
Level 108
God Stats
5W - 6L
1,692 SR
Queue Stats
132W - 123L
1,474 Elo+
Solo
Bastet
Bastet
salm11811
Bastet
Level 87
God Stats
54W - 21L
1,780 SR
Queue Stats
165W - 150L
1,467 Elo+
Party 2
Team Averages
Level 100
1,647 SR
1,455 Elo+

VS

Team Averages
Level 62
1,574 SR
1,451 Elo+
Kukulkan
Kukulkan
Darkvengions
Kukulkan
Level 39
God Stats
7W - 2L
1,685 SR
Queue Stats
8W - 4L
1,544 Elo+
Party 1
Loki
Loki
Deathwishxo
Loki
Level 65
God Stats
0W - 2L
1,332 SR
Queue Stats
26W - 22L
1,405 Elo+
Party 1
Arachne
Arachne
SonĞoku
Arachne
Level 82
God Stats
14W - 2L
1,706 SR
Queue Stats
23W - 22L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
REDheaded_MOSIAH
Cu Chulainn
16
6 / 1 / 6
10,591
815
12,872
12,330
9,465
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

15
4 / 2 / 6
10,396
800
8,607
9,651
3,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
salm11811
Bastet
16
3 / 3 / 8
10,363
797
11,734
12,550
5,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Darkvengions
Kukulkan
15
3 / 4 / 3
9,804
754
5,906
10,482
4,760
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 4 / 1
8,546
657
5,656
13,148
4,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
SonĞoku
Arachne
13
2 / 5 / 1
8,693
669
8,162
15,016
7,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
13
Kills
6
6
Deaths
13
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Darkvengions
Kukulkan
3
4
3
1.13
L
1
4
1
0.38
W
Cu Chulainn
REDheaded_MOSIAH
Cu Chulainn
6
1
6
9
W
4
2
6
3.5
L
Arachne
SonĞoku
Arachne
2
5
1
0.5
W
Bastet
salm11811
Bastet
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,213
Damage
19,724
34,531
Taken
38,646
18,956
Mitigated
17,223
14,712
Healing
1,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Darkvengions
Kukulkan
5,906
1,351
0
0
10,482
4,760
164
2,044
8,430
34,773
887
L
5,656
1,362
0
238
13,148
4,904
0
2,767
10,283
0
15,526
W
Cu Chulainn
REDheaded_MOSIAH
Cu Chulainn
12,872
2,667
0
5,346
12,330
9,465
517
2,082
10,248
0
44,664
W
8,607
1,705
0
5,436
9,651
3,803
1,002
1,385
8,266
56,085
1,867
L
Arachne
SonĞoku
Arachne
8,162
5,944
0
1,656
15,016
7,559
0
3,454
11,419
0
23,886
W
Bastet
salm11811
Bastet
11,734
2,255
0
3,930
12,550
5,688
780
2,203
10,347
0
42,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,350
Gold Earned
27,043
208
Minions Killed
134
0
Camps Cleared
0
816,402
Distance Traveled
673,110
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,804
754
75
6
0
219,845
0
L
Loki
8,546
657
18
1
0
221,658
0
W
Cu Chulainn
10,591
815
69
5
0
287,987
0
W
Sol
10,396
800
90
7
0
233,234
0
L
Arachne
8,693
669
41
3
0
231,607
1
W
Bastet
10,363
797
49
4
0
295,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role