Player Matchup

Thoth
Thoth
ADROT28
Thoth
Level 76
God Stats
3W - 2L
1,499 SR
Queue Stats
318W - 309L
1,490 Elo+
Party 1
Sylvanus
Sylvanus
Chinreyturtle
Sylvanus
Level 85
God Stats
4W - 4L
1,253 SR
Queue Stats
160W - 153L
1,350 Elo+
Solo
Bacchus
Bacchus
MIGUEL_CRACk06x
Bacchus
Level 92
God Stats
4W - 1L
1,500 SR
Queue Stats
493W - 453L
1,529 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Papii-x-Senseii
Morgan Le Fay
Level 98
God Stats
12W - 7L
1,471 SR
Queue Stats
98W - 98L
1,439 Elo+
Solo
Tyr
Tyr
YGPKIN
Tyr
Level 39
God Stats
16W - 18L
1,480 SR
Queue Stats
150W - 159L
1,368 Elo+
Solo
Team Averages
Level 78
1,441 SR
1,435 Elo+

VS

Team Averages
Level 65
1,487 SR
1,433 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
CRIMSONxCREATION
Osiris
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,421 Elo+
Party 3
Cernunnos
Cernunnos
OwOHDanas
Cernunnos
Level 18
God Stats
2W - 4L
1,341 SR
Queue Stats
14W - 35L
1,321 Elo+
Party 2
Bacchus
Bacchus
OwO_Scars223
Bacchus
Level 140
God Stats
4W - 4L
1,638 SR
Queue Stats
116W - 112L
1,449 Elo+
Party 2
Bakasura
Bakasura
kingchaso
Bakasura
Level 102
God Stats
10W - 15L
1,458 SR
Queue Stats
195W - 181L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ADROT28
Thoth
15
2 / 2 / 10
9,619
481
7,879
9,960
4,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
Chinreyturtle
Sylvanus
17
8 / 0 / 11
11,343
567
12,647
13,271
9,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
6 / 1 / 9
10,533
527
10,241
18,465
26,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
Papii-x-Senseii
Morgan Le Fay
17
2 / 0 / 6
10,876
544
16,881
13,986
7,224
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tyr
YGPKIN
Tyr
17
12 / 0 / 6
10,377
519
14,630
20,472
13,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 6 / 1
7,241
362
9,340
19,123
16,232
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
0 / 3 / 0
8,156
408
6,536
18,428
18,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
OwOHDanas
Cernunnos
13
0 / 7 / 1
7,911
396
6,179
12,985
4,456
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
OwO_Scars223
Bacchus
8
2 / 7 / 0
7,076
354
8,166
21,159
17,728
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
kingchaso
Bakasura
14
0 / 7 / 1
7,867
393
10,177
21,646
10,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
6
30
Kills
3
3
Deaths
30
42
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
6
1
0.25
W
Thoth
ADROT28
Thoth
2
2
10
3.5
L
0
3
0
0
W
Sylvanus
Chinreyturtle
Sylvanus
8
0
11
13.5
W
6
1
9
10.5
L
Cernunnos
OwOHDanas
Cernunnos
0
7
1
0.07
L
Bacchus
OwO_Scars223
Bacchus
2
7
0
0.29
W
Morgan Le Fay
Papii-x-Senseii
Morgan Le Fay
2
0
6
5
W
Tyr
YGPKIN
Tyr
12
0
6
15
L
Bakasura
kingchaso
Bakasura
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,278
Damage
40,398
76,154
Taken
93,341
61,390
Mitigated
67,686
30,095
Healing
10,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
9,340
1,072
0
1,757
19,123
16,232
133
7,591
11,532
3,245
33,723
W
Thoth
ADROT28
Thoth
7,879
317
0
1,577
9,960
4,435
961
1,611
8,349
67,986
1,069
L
6,536
2,239
0
1,824
18,428
18,863
0
11,675
6,753
0
54,655
W
Sylvanus
Chinreyturtle
Sylvanus
12,647
4,577
2,556
5,242
13,271
9,612
902
1,933
11,289
88,041
0
W
10,241
2,051
0
4,849
18,465
26,734
90
2,054
15,780
51,461
1,468
L
Cernunnos
OwOHDanas
Cernunnos
6,179
2,669
0
2,264
12,985
4,456
0
9,617
3,368
0
55,187
L
Bacchus
OwO_Scars223
Bacchus
8,166
1,155
0
2,658
21,159
17,728
0
10,746
10,413
21,081
521
W
Morgan Le Fay
Papii-x-Senseii
Morgan Le Fay
16,881
5,251
33
7,998
13,986
7,224
827
2,486
10,561
80,387
2,343
W
Tyr
YGPKIN
Tyr
14,630
1,274
0
7,840
20,472
13,385
0
2,795
16,959
0
92,506
L
Bakasura
kingchaso
Bakasura
10,177
7,888
0
2,267
21,646
10,407
0
7,588
14,058
0
59,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,748
Gold Earned
38,251
515
Minions Killed
338
0
Camps Cleared
0
1,862,527
Distance Traveled
1,789,260
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,241
362
36
2
0
375,743
0
W
Thoth
9,619
481
107
5
0
385,821
2
L
Osiris
8,156
408
78
4
0
335,044
0
W
Sylvanus
11,343
567
120
6
0
313,770
0
W
Bacchus
10,533
527
58
3
0
397,816
0
L
Cernunnos
7,911
396
103
5
0
322,856
1
L
Bacchus
7,076
354
25
1
0
383,073
1
W
Morgan Le Fay
10,876
544
129
6
0
310,521
2
W
Tyr
10,377
519
101
5
0
454,599
0
L
Bakasura
7,867
393
96
5
0
372,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role