Player Matchup

Danzaburou
Danzaburou
Gold IV
OnstageDesert66
Danzaburou
Gold IV
Level 147
God Stats
14W - 16L
1,392 SR
Queue Stats
414W - 378L
1,308 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
Yuoomi
Erlang Shen
Gold IV
Level 59
God Stats
29W - 21L
1,635 SR
Queue Stats
106W - 104L
1,317 MMR
Party 2
Vulcan
Vulcan
Silver I
mattd337
Vulcan
Silver I
Level 67
God Stats
9W - 10L
1,410 SR
Queue Stats
218W - 224L
1,263 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 91
1,479 SR
1,296 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,548 SR
1,277 MMR
Nu Wa
Nu Wa
Gold IV
Athenstoad
Nu Wa
Gold IV
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 36L
1,570 MMR
Party 1
Kuzenbo
Kuzenbo
Silver I
CopperAsh954
Kuzenbo
Silver I
Level 147
God Stats
9W - 18L
1,491 SR
Queue Stats
193W - 197L
1,238 MMR
Party 1
Bastet
Bastet
Silver II
Swenis1037
Bastet
Silver II
Level 124
God Stats
3W - 1L
1,652 SR
Queue Stats
170W - 178L
1,025 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
OnstageDesert66
Danzaburou
18
0 / 3 / 4
12,426
654
15,357
21,567
17,890
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Yuoomi
Erlang Shen
18
2 / 0 / 2
12,167
640
18,367
28,674
29,402
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
mattd337
Vulcan
17
3 / 3 / 1
12,343
650
14,321
12,916
6,143
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AchillesAtlasPersephoneHeraCharon

VS

Bans
Ne ZhaCernunnosMorgan Le FayXbalanqueThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
19
0 / 0 / 5
12,223
643
20,749
13,392
5,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
CopperAsh954
Kuzenbo
18
4 / 0 / 2
12,205
642
15,344
19,477
34,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
Swenis1037
Bastet
16
2 / 5 / 2
11,749
618
11,956
23,148
8,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
5
Kills
6
6
Deaths
5
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
0
0
5
2.5
L
Kuzenbo
CopperAsh954
Kuzenbo
4
0
2
5
W
Danzaburou
OnstageDesert66
Danzaburou
0
3
4
0.67
L
Bastet
Swenis1037
Bastet
2
5
2
0.6
W
Erlang Shen
Yuoomi
Erlang Shen
2
0
2
3
W
Vulcan
mattd337
Vulcan
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,045
Damage
48,049
63,157
Taken
56,017
53,435
Mitigated
48,794
14,685
Healing
9,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
20,749
6,431
295
4,956
13,392
5,801
31
3,311
9,360
81,990
1,859
L
Kuzenbo
CopperAsh954
Kuzenbo
15,344
4,029
0
2,011
19,477
34,521
29
3,672
14,151
27,485
1,831
W
Danzaburou
OnstageDesert66
Danzaburou
15,357
8,350
0
4,457
21,567
17,890
1,560
10,005
10,452
0
76,357
L
Bastet
Swenis1037
Bastet
11,956
4,201
0
1,956
23,148
8,472
1,274
6,554
15,075
0
35,664
W
Erlang Shen
Yuoomi
Erlang Shen
18,367
8,315
0
7,774
28,674
29,402
1,637
16,735
11,248
0
68,807
W
Vulcan
mattd337
Vulcan
14,321
7,978
610
1,844
12,916
6,143
593
6,781
5,789
76,066
876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,936
Gold Earned
36,177
338
Minions Killed
192
0
Camps Cleared
0
1,038,523
Distance Traveled
1,124,476
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,223
643
121
6
0
355,433
3
L
Kuzenbo
12,205
642
27
1
0
399,173
0
W
Danzaburou
12,426
654
113
6
0
290,519
0
L
Bastet
11,749
618
44
2
0
369,870
0
W
Erlang Shen
12,167
640
98
5
0
403,038
0
W
Vulcan
12,343
650
127
7
0
344,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role