Player Matchup

Da Ji
Da Ji
BabyGirlVals
Da Ji
Level 63
God Stats
12W - 10L
1,510 SR
Queue Stats
30W - 30L
1,365 Elo+
Party 2
Bacchus
Bacchus
RandySavagesMojo
Bacchus
Level 58
God Stats
0W - 1L
1,276 SR
Queue Stats
26W - 40L
1,359 Elo+
Solo
Hou Yi
Hou Yi
candysauras
Hou Yi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 46L
1,397 Elo+
Party 2
Nu Wa
Nu Wa
jonesiexo
Nu Wa
Level 14
God Stats
1W - 3L
1,194 SR
Queue Stats
14W - 13L
1,255 Elo+
Party 2
Discordia
Discordia
mintysoxx
Discordia
Level 69
God Stats
1W - 4L
1,155 SR
Queue Stats
92W - 87L
1,466 Elo+
Party 2
Team Averages
Level 58
1,327 SR
1,368 Elo+

VS

Team Averages
Level 81
1,548 SR
1,396 Elo+
Da Ji
Da Ji
JGARNER117
Da Ji
Level 62
God Stats
1W - 0L
1,526 SR
Queue Stats
120W - 106L
1,431 Elo+
Solo
Anubis
Anubis
MajesticBevo
Anubis
Level 40
God Stats
8W - 3L
1,634 SR
Queue Stats
21W - 23L
1,387 Elo+
Party 3
Neith
Neith
SkinnySlay
Neith
Level 121
God Stats
9W - 4L
1,751 SR
Queue Stats
40W - 36L
1,443 Elo+
Party 1
Gilgamesh
Gilgamesh
ThickVirus490
Gilgamesh
Level 57
God Stats
2W - 4L
1,327 SR
Queue Stats
34W - 29L
1,450 Elo+
Party 3
Terra
Terra
merrp33
Terra
Level 124
God Stats
10W - 3L
1,500 SR
Queue Stats
31W - 31L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
7,554
444
7,808
14,414
7,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
1 / 5 / 3
7,848
462
7,521
14,155
15,107
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
13
1 / 1 / 4
7,052
415
7,852
8,674
3,249
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
jonesiexo
Nu Wa
13
3 / 5 / 4
7,728
455
7,484
9,288
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
mintysoxx
Discordia
15
3 / 0 / 2
8,935
526
15,828
6,805
2,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
6 / 1 / 1
8,915
524
9,020
15,108
8,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
13
1 / 3 / 0
7,281
428
4,766
13,870
7,262
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
12
4 / 3 / 4
7,739
455
7,953
15,276
6,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
ThickVirus490
Gilgamesh
13
3 / 0 / 3
8,613
507
5,987
15,221
10,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
merrp33
Terra
12
0 / 2 / 8
8,599
506
5,991
14,071
12,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
9
Kills
14
14
Deaths
9
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Da Ji
6
1
1
6.5
W
Anubis
1
3
0
0.33
L
1
5
3
0.5
W
Neith
4
3
4
2
W
Gilgamesh
ThickVirus490
Gilgamesh
3
0
3
4.5
L
Hou Yi
1
1
4
3
L
Nu Wa
jonesiexo
Nu Wa
3
5
4
1
W
Terra
merrp33
Terra
0
2
8
2
L
Discordia
mintysoxx
Discordia
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,493
Damage
33,717
53,336
Taken
73,546
30,587
Mitigated
44,228
8,589
Healing
21,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,808
1,610
0
1,016
14,414
7,307
0
1,277
13,137
0
65,743
W
Da Ji
9,020
3,030
0
2,601
15,108
8,228
594
3,192
11,544
0
86,926
W
Anubis
4,766
413
233
5,935
13,870
7,262
0
8,100
4,770
51,963
2,141
L
7,521
617
0
2,440
14,155
15,107
0
2,052
12,103
36,451
3,170
W
Neith
7,953
1,382
196
4,810
15,276
6,458
450
4,503
10,523
0
60,832
W
Gilgamesh
ThickVirus490
Gilgamesh
5,987
1,171
0
1,167
15,221
10,254
1,317
7,084
7,132
0
54,233
L
Hou Yi
7,852
4,320
0
3,063
8,674
3,249
9
2,555
6,119
0
43,820
L
Nu Wa
jonesiexo
Nu Wa
7,484
2,994
0
660
9,288
2,789
0
1,841
7,447
20,353
0
W
Terra
merrp33
Terra
5,991
303
2,956
3,479
14,071
12,026
27
4,663
8,977
26,845
2,311
L
Discordia
mintysoxx
Discordia
15,828
817
0
1,410
6,805
2,135
22
2,690
4,115
73,299
832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,117
Gold Earned
41,147
375
Minions Killed
419
0
Camps Cleared
0
1,595,630
Distance Traveled
1,617,695
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,554
444
96
6
0
360,607
0
W
Da Ji
8,915
524
115
7
0
397,607
0
W
Anubis
7,281
428
86
5
0
297,635
0
L
Bacchus
7,848
462
78
5
0
311,574
0
W
Neith
7,739
455
75
4
0
292,509
0
W
Gilgamesh
8,613
507
102
6
0
309,444
0
L
Hou Yi
7,052
415
65
4
0
310,498
0
L
Nu Wa
7,728
455
13
1
0
291,939
0
W
Terra
8,599
506
41
2
0
320,500
0
L
Discordia
8,935
526
123
7
0
321,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role