Player Matchup

Gilgamesh
Gilgamesh
Gold I
HoneyBarbieQ
Gilgamesh
Gold I
Level 128
God Stats
9W - 11L
1,519 SR
Queue Stats
26W - 21L
1,783 MMR
Party 1
Anhur
Anhur
Gold I
JustSlayOut
Anhur
Gold I
Level 139
God Stats
11W - 7L
1,682 SR
Queue Stats
26W - 20L
1,788 MMR
Party 1
Ares
Ares
Gold I
hai5ghost
Ares
Gold I
Level 106
God Stats
4W - 4L
1,803 SR
Queue Stats
26W - 20L
1,788 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 124
1,668 SR
1,787 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,533 SR
1,565 MMR
Agni
Agni
Bronze IV
KuzenbosNeNe
Agni
Bronze IV
Level 43
God Stats
8W - 5L
1,500 SR
Queue Stats
35W - 34L
1,459 MMR
Party 2
Cthulhu
Cthulhu
Platinum V
MC-Palpabeat
Cthulhu
Platinum V
Level 149
God Stats
18W - 31L
1,598 SR
Queue Stats
248W - 320L
1,753 MMR
Solo
Neith
Neith
Bronze III
Qeave
Neith
Bronze III
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,483 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HoneyBarbieQ
Gilgamesh
15
2 / 1 / 7
10,559
704
12,487
18,838
22,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
6 / 1 / 3
11,864
791
16,655
15,233
9,114
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
16
1 / 1 / 8
10,363
691
6,733
14,319
16,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
KuzenboThothBake KujiraNe ZhaAchilles

VS

Bans
CharonVulcanBaron SamediHeraKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 0
10,803
720
15,270
8,922
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
MC-Palpabeat
Cthulhu
14
0 / 5 / 2
9,201
613
12,150
19,675
21,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Neith
Qeave
Neith
14
0 / 3 / 2
9,162
611
10,468
12,157
4,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
9
Kills
3
3
Deaths
9
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
HoneyBarbieQ
Gilgamesh
2
1
7
5.5
W
6
1
3
7.5
L
3
1
0
3
L
Cthulhu
MC-Palpabeat
Cthulhu
0
5
2
0.2
L
Neith
Qeave
Neith
0
3
2
0.33
W
Ares
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,875
Damage
37,888
48,390
Taken
40,754
48,501
Mitigated
29,877
16,448
Healing
8,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
HoneyBarbieQ
Gilgamesh
12,487
2,991
0
5,745
18,838
22,422
499
9,423
8,889
0
42,782
W
16,655
9,897
0
7,435
15,233
9,114
2,318
9,015
5,737
0
81,853
L
15,270
872
0
1,417
8,922
3,610
0
1,711
6,799
52,175
0
L
Cthulhu
MC-Palpabeat
Cthulhu
12,150
123
114
3,542
19,675
21,413
0
2,694
15,654
25,929
1,592
L
Neith
Qeave
Neith
10,468
5,744
0
2,943
12,157
4,854
0
1,362
10,121
0
35,595
W
Ares
6,733
1,147
0
3,268
14,319
16,965
439
6,979
7,034
28,206
2,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,786
Gold Earned
29,166
203
Minions Killed
177
0
Camps Cleared
0
858,566
Distance Traveled
811,237
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,559
704
39
3
0
311,445
0
W
Anhur
11,864
791
119
8
0
259,760
0
L
Agni
10,803
720
95
6
0
302,610
0
L
Cthulhu
9,201
613
37
2
0
276,004
0
L
Neith
9,162
611
45
3
0
232,623
0
W
Ares
10,363
691
45
3
0
287,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role