Player Matchup

Bacchus
Bacchus
Diamond III
BurstGolem
Bacchus
Diamond III
Level 188
God Stats
97W - 76L
1,659 SR
Queue Stats
594W - 568L
2,335 MMR
Solo
Neith
Neith
Diamond V
DjCrota
Neith
Diamond V
Level 143
God Stats
7W - 3L
1,878 SR
Queue Stats
162W - 145L
2,134 MMR
Solo
Cerberus
Cerberus
Diamond II
Jinpov
Cerberus
Diamond II
Level 226
God Stats
3W - 1L
1,899 SR
Queue Stats
124W - 104L
2,490 MMR
Party 2
Tsukuyomi
Tsukuyomi
Diamond IV
PaoIoGuerrero
Tsukuyomi
Diamond IV
Level 153
God Stats
1W - 2L
1,883 SR
Queue Stats
30W - 19L
2,300 MMR
Party 2
Hachiman
Hachiman
Diamond V
thebestmurray
Hachiman
Diamond V
Level 150
God Stats
14W - 12L
1,721 SR
Queue Stats
83W - 69L
2,136 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 172
1,808 SR
2,279 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 126
1,602 SR
1,764 MMR
Mercury
Mercury
Diamond III
 
Mercury
Diamond III
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Masters
 
Bastet
Masters
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond III
 
Apollo
Diamond III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hel
Hel
Diamond IV
Idrilyssa
Hel
Diamond IV
Level 102
God Stats
8W - 3L
1,914 SR
Queue Stats
101W - 75L
2,210 MMR
Party 1
King Arthur
King Arthur
Platinum III
Tribulence
King Arthur
Platinum III
Level 76
God Stats
10W - 5L
1,598 SR
Queue Stats
98W - 44L
2,107 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BurstGolem
Bacchus
9
1 / 5 / 0
5,269
527
6,578
10,412
9,314
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
DjCrota
Neith
11
0 / 3 / 0
5,713
571
4,209
6,990
2,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cerberus
Jinpov
Cerberus
11
0 / 2 / 2
6,131
613
4,646
9,718
8,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
PaoIoGuerrero
Tsukuyomi
12
2 / 1 / 0
6,174
617
2,131
6,733
2,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
thebestmurray
Hachiman
10
0 / 1 / 0
5,456
546
5,346
5,125
1,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CharonThanatosAh Muzen CabAwilixVamana

VS

Bans
ThorAthenaKuzenboGebAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
6 / 0 / 3
6,831
683
4,247
7,880
3,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
 
Bastet
13
3 / 1 / 3
6,742
674
7,725
9,207
3,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
 
Apollo
12
2 / 0 / 2
6,335
634
4,319
9,081
3,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 1 / 5
5,432
543
1,855
10,002
6,012
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Tribulence
King Arthur
12
1 / 2 / 1
6,617
662
7,091
9,842
6,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
12
12
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
0
3
7.5
W
Bastet
 
Bastet
3
1
3
4.5
W
Apollo
 
Apollo
2
0
2
3
L
Bacchus
BurstGolem
Bacchus
1
5
0
0.2
L
Neith
DjCrota
Neith
0
3
0
0
W
0
1
5
2.5
L
Cerberus
Jinpov
Cerberus
0
2
2
0.5
L
Tsukuyomi
PaoIoGuerrero
Tsukuyomi
2
1
0
2
W
King Arthur
Tribulence
King Arthur
1
2
1
0.75
L
Hachiman
thebestmurray
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,910
Damage
25,237
38,978
Taken
46,012
24,124
Mitigated
22,505
12,563
Healing
22,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,247
2,262
0
685
7,880
3,439
0
1,042
6,838
0
47,410
W
Bastet
 
Bastet
7,725
1,919
0
3,524
9,207
3,637
0
903
8,304
0
61,488
W
Apollo
 
Apollo
4,319
3,524
0
4,250
9,081
3,267
0
2,296
6,785
0
59,242
L
Bacchus
BurstGolem
Bacchus
6,578
997
0
1,206
10,412
9,314
0
1,149
9,263
19,582
0
L
Neith
DjCrota
Neith
4,209
1,207
0
2,092
6,990
2,371
0
165
6,825
0
46,478
W
1,855
388
4,518
6,697
10,002
6,012
0
2,764
7,238
16,581
0
L
Cerberus
Jinpov
Cerberus
4,646
393
0
3,967
9,718
8,147
0
0
9,718
39,223
0
L
Tsukuyomi
PaoIoGuerrero
Tsukuyomi
2,131
370
0
3,226
6,733
2,616
0
0
6,733
0
50,663
W
King Arthur
Tribulence
King Arthur
7,091
1,470
0
2,409
9,842
6,150
0
3,937
5,196
0
53,592
L
Hachiman
thebestmurray
Hachiman
5,346
3,004
0
2,072
5,125
1,676
0
541
4,584
0
48,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,743
Gold Earned
31,957
393
Minions Killed
389
0
Camps Cleared
0
1,064,307
Distance Traveled
1,146,016
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,831
683
68
7
0
275,844
0
W
Bastet
6,742
674
108
11
0
249,584
1
W
Apollo
6,335
634
102
10
0
200,721
1
L
Bacchus
5,269
527
18
2
0
212,804
2
L
Neith
5,713
571
89
9
0
190,180
0
W
Hel
5,432
543
23
2
0
211,246
1
L
Cerberus
6,131
613
117
12
0
192,416
4
L
Tsukuyomi
6,174
617
97
10
0
276,657
0
W
King Arthur
6,617
662
88
9
0
208,621
0
L
Hachiman
5,456
546
72
7
0
192,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role