Player Matchup

Khepri
Khepri
DOOM Karious
Khepri
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 68L
1,470 Elo+
Party 3
Danzaburou
Danzaburou
ItsMkvswrld
Danzaburou
Level 71
God Stats
1W - 1L
1,729 SR
Queue Stats
284W - 249L
1,560 Elo+
Party 2
Baron Samedi
Baron Samedi
Number1Ace
Baron Samedi
Level 103
God Stats
4W - 5L
1,803 SR
Queue Stats
97W - 96L
1,500 Elo+
Party 3
Achilles
Achilles
SilverGG-_-
Achilles
Level 68
God Stats
12W - 11L
1,729 SR
Queue Stats
322W - 283L
1,528 Elo+
Party 2
Set
Set
X1Saiko
Set
Level 103
God Stats
1W - 2L
1,478 SR
Queue Stats
40W - 47L
1,465 Elo+
Party 3
Team Averages
Level 87
1,647 SR
1,505 Elo+

VS

Team Averages
Level 131
1,472 SR
1,490 Elo+
Athena
Athena
MedicalGradeTaco
Athena
Level 124
God Stats
2W - 2L
1,325 SR
Queue Stats
13W - 13L
1,463 Elo+
Solo
Baron Samedi
Baron Samedi
N1CE2WIN
Baron Samedi
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 72L
1,558 Elo+
Party 4
Loki
Loki
Skelonius
Loki
Level 116
God Stats
15W - 16L
1,426 SR
Queue Stats
169W - 166L
1,487 Elo+
Party 4
Charybdis
Charybdis
xI MG2 Ix BUNN
Charybdis
Level 156
God Stats
55W - 42L
1,529 SR
Queue Stats
234W - 209L
1,456 Elo+
Party 1
Zeus
Zeus
xMG2xGLiZZY
Zeus
Level 129
God Stats
70W - 49L
1,579 SR
Queue Stats
103W - 92L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
0 / 6 / 3
6,071
434
3,093
11,507
9,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
ItsMkvswrld
Danzaburou
11
0 / 4 / 3
6,471
462
7,149
12,941
5,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Number1Ace
Baron Samedi
11
1 / 7 / 5
6,425
459
6,209
11,454
5,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
SilverGG-_-
Achilles
12
7 / 4 / 1
7,761
554
10,172
17,631
17,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Set
13
3 / 4 / 2
7,213
515
9,176
14,766
7,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 12
7,906
565
6,345
15,580
12,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
N1CE2WIN
Baron Samedi
13
4 / 3 / 6
7,847
561
10,313
11,704
5,336
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
14
2 / 4 / 5
7,686
549
4,294
11,922
5,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
xI MG2 Ix BUNN
Charybdis
14
6 / 1 / 5
8,557
611
11,757
9,372
4,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
10 / 2 / 6
8,661
619
16,040
5,615
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
59
11
Kills
25
25
Deaths
11
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
6
3
0.25
L
Danzaburou
ItsMkvswrld
Danzaburou
0
4
3
0.38
W
3
1
12
9
W
Baron Samedi
N1CE2WIN
Baron Samedi
4
3
6
2.33
L
Baron Samedi
Number1Ace
Baron Samedi
1
7
5
0.5
L
Achilles
SilverGG-_-
Achilles
7
4
1
1.88
W
Loki
2
4
5
1.13
L
Set
3
4
2
1
W
Charybdis
xI MG2 Ix BUNN
Charybdis
6
1
5
8.5
W
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,799
Damage
48,749
68,299
Taken
54,193
44,664
Mitigated
29,471
13,973
Healing
18,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
3,093
386
0
955
11,507
9,181
0
4,657
6,850
15,037
0
L
Danzaburou
ItsMkvswrld
Danzaburou
7,149
2,643
0
4,832
12,941
5,229
30
4,604
8,337
0
53,176
W
6,345
1,936
0
3,075
15,580
12,820
232
2,447
12,832
16,722
0
W
Baron Samedi
N1CE2WIN
Baron Samedi
10,313
1,302
944
6,279
11,704
5,336
857
999
10,212
41,658
1,055
L
Baron Samedi
Number1Ace
Baron Samedi
6,209
468
471
2,123
11,454
5,496
0
6,634
4,820
34,589
0
L
Achilles
SilverGG-_-
Achilles
10,172
1,952
0
4,217
17,631
17,581
0
9,770
7,861
0
27,283
W
Loki
4,294
1,493
0
4,981
11,922
5,104
0
2,997
8,891
0
59,136
L
Set
9,176
5,041
0
1,375
14,766
7,177
0
6,679
8,087
0
57,003
W
Charybdis
xI MG2 Ix BUNN
Charybdis
11,757
6,117
0
3,242
9,372
4,127
1,798
1,176
8,104
0
69,268
W
16,040
1,975
0
347
5,615
2,084
1,541
1,683
3,837
52,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,941
Gold Earned
40,657
275
Minions Killed
364
0
Camps Cleared
0
1,298,087
Distance Traveled
1,281,345
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,071
434
19
1
0
289,558
0
L
Danzaburou
6,471
462
75
5
0
214,920
0
W
Athena
7,906
565
21
2
0
297,706
4
W
Baron Samedi
7,847
561
53
4
0
211,731
0
L
Baron Samedi
6,425
459
59
4
0
249,012
0
L
Achilles
7,761
554
40
3
0
266,040
0
W
Loki
7,686
549
104
7
0
295,624
0
L
Set
7,213
515
82
6
0
278,557
0
W
Charybdis
8,557
611
115
8
0
222,832
1
W
Zeus
8,661
619
71
5
0
253,452
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role